[NEW MERCENARIES] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.

SaintGuinness

About

Username
SaintGuinness
Joined
Visits
388
Last Active
Roles
Member
Points
1,730
Badges
13
Posts
114
  • Lovely new trend

    I can't say if this is a trend. I don't die that often. However, to res ppl isn't always an easy thing. Many times the boss interrupts. The most frustrating thing is when someone dies multiple times then gets mad that you didn't res them. I have to remind them that i only get 3 feathers. Besides, there are so many free GG's in this game. I don't see res'ing as an issue.
    SlothPrincess
  • Succubus Queen and the Rest Need to be 90+ Only

    Bowtacojr wrote: »
    AngelYukki wrote: »
    You make it sound like, if you're below lvl 90, it will take 45 mins to complete this raid.

    I don't even think you have 45 minutes to do the Nifl. raids.
    AngelYukki wrote: »
    Before I hit 90, this was one of the few raids I could do that still offered a challenge.

    They got buffed with the Rise update, so they're more similar to the 90 raids, except with a punishment for multiple deaths. If anything, they should be brought up to the proper level to reflect that.
    AngelYukki wrote: »
    I don't know who made you the arbiter to decide what is or isn't fun.

    I don't know why you're being so dramatic over it, the raids got buffed, and new players are unlikely to be able to account for that gear wise, so just let them hold off till 90 where they'll get some gear for cheap, or even free, that allows them to fully participate in a raid.

    I think you, and just about everyone else in here, are forgetting that most new players will only have +3ish weapons till they start gearing properly at 90. There's no reason for them to have anything better, it isn't necessary, so they shouldn't worry about raids like this till they can invest properly in the gear to allow them to hold their own, thus we should raids the level req.


    Just because I disagree with you and just because I state that you cannot objectively decide what's fun for other people doesn't make it dramatic. You make a lot of assumptions about what other players are capable of (gear or skill wise). This is not true because I've seen plenty of below lvl 90 players after RISE who are well geared. There are a lot of good armor and weapons floating around for cheap.

    However, even if I your assumptions were true, I disagree that removing difficult content from lower lvl players will make them better. As you said, there is no reason for them to have anything better, it isn't necessary. That is a direct result of the lack of difficult content below lvl 90. I get that it's a tough raid for lower lvl players. That's a good thing. I remember when we had a Hero Weeping Queen or Hero Irukul. Those bosses could 1hitKO me. I failed them more times than I won but the experience made me a MUCH better skilled player. I've learned not to rely on gear.

    I get it. You don't want to carry lower tier players. You don't think they are up to the challenge and that's fine. Taking away challenging content won't make them better players though. I'm sorry that their learning curve is a drag on you but no one is forcing you to carry them.
    BraveBlade2
  • Succubus Queen and the Rest Need to be 90+ Only

    Bowtacojr wrote: »
    It's a joke poll nerds, I don't actually care what you think. :^)
    Even with your bias poll wording, you're still losing the argument. I'm always going to side with more choices, not less. If you don't want people less than lvl 90 on your boat, that is your choice. You can make that choice for yourself. Please stop trying to force YOUR choices as a mandate for everyone else.

    It has nothing to do with enforcing my mandate or whatever you're thinking, it's got everything to do with the way the raid is balanced.

    There really isn't anything to argue, if you're under 90, there's no way you're going to be doing any damage to any of those bosses, unless you're gearing with 80 gear, which is just a waste. Players shouldn't be able to do them untill 90 so that they have the chance to get gear that will actually let them participate, instead of doing little to no actual damage.

    Go grab three level 80s, or anyone under 90 and do a succubus queen, you'll come back here and agree with me.

    Also, that comment about "more choices" is just ridiculous, having access to higher level bosses before you have the gear for it isn't fun, new player will die fast and get frustrated, and veteran players will be left to pick up their slack. Try and think a little further ahead before you just blindly disagree with posts.

    Here's why I disagree with your viewpoint. I was one of those players below 90 when they made the change to RISE. These bosses were not too difficult to handle. You make it sound like, if you're below lvl 90, it will take 45 mins to complete this raid. Maybe you just was unlucky in getting a group who were not experienced in this raid. Before I hit 90, this was one of the few raids I could do that still offered a challenge. I'm not in favor of taking that away. I don't know who made you the arbiter to decide what is or isn't fun. Some people want a challenge. If you are below lvl 90, this game offers very little of that. So again, let each player decide what's fun for them just as you decide what's fun for you.
    KuraiHotaru
  • Succubus Queen and the Rest Need to be 90+ Only

    Even with your bias poll wording, you're still losing the argument. I'm always going to side with more choices, not less. If you don't want people less than lvl 90 on your boat, that is your choice. You can make that choice for yourself. Please stop trying to force YOUR choices as a mandate for everyone else.
    SaphreeBraveBlade2
  • So who wants a RollBack?

    Drusa wrote: »
    Treating Vindictus like an old school MMO. snrk.

    The game was never truly challenging. You only perceive it that way simply because you had a hard time learning the bosses until you finally got geared properly and knew how to fight them. The same applies to new players coming into the game even right now. If anything this perception of Vindictus being a challenging game is merely a delusion. Only way to make this game challenging, since the start, is handicapping yourself or trying 0 hits.

    Idk how long you've been here but I've been around since the time when they had a token system to get on boats. You literally described what made this game challenging. We had to learn the moves of a new boss and gear up. That's the point. That's the challenge. I still remember how hard Rocheste Glas was when he first came out. I remember the chaos that ensued when the first 24man raid came out. I remember when the Polar bear was new or when we use to have to work as a team to knock Lionotus off the cliff. Sure, all of those things become child's play when you progress pass it but that was the point of having a Hero mode-- to make those older runs more relevant to advance players.

    I agree with you that none of that is true now. We have to dumb down our gear to have the illusion of a challenge but it wasn't always this way. There was a time when you really had to think and work as a team to beat a boss.
    ZaeadrasKayoAemskeyMochiSweetSkiegh