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V0lterix

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V0lterix
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  • Do not Use or Exchange for Gear Protection Rune

    Soj wrote: »
    Would it only be useful on an enhancement attempt on a weapon that was already boomed once?

    Losing 3 enhancement levels seems like a better alternative than losing the weapon for absolutely nothing.

    This does seem like a sort of pointless rune tho, wondering what Nexon was trying to get at with this.


    That's a waste of gold and AP to use this rune to enhance a restored weapon with. It'll protect you from booming 11-12, but if you fail, your +11 restored weapon is now +8 and restored. If you want to continue enhancing you'll want enhance runes, and perhaps a +11 rune. But unless this is some 4* full OJ weapon, then it isn't worth it at all.

    VoldairePixelPantsudaws360
  • Nemhain guide (and my experience so far)

    Some corrections. Also, a korean player made a coherent guide in the Battle Quests section.
    100 Neamhain victories is +1000 Base Attack/MAtt, 5 crit, 1000 HP and 300 remove attack limit.
    Cadet badge DOES work, as do all NX equippables.
    The Redeemer HP potion heals 3000 by itself and 4800 if maxed HP potion proficiency.
    erickhendrixXie
  • Goibhniu Question for noob

    My friend had the misconception that you needed the same # of stones as the enhance level you were going for. Thought he needed 14 stones to go for +14.
    Thankfully, it's a bit more efficient than that
    BloodAngel