Ohh sure, I would be confident too if only I could see all those stupid circles... But guess what? I don't. I get hit by invisible things. How do you dodge invisible things?
Fix these graphical bugs and I will call that last phase acceptable, but until that happens, I will just lay down on the ground the moment it starts, not wasting potions on a bugged mechanic.
Other than that, I don't have issue with Cromm, but I do like Colru more, mainly because it is way more nostalgic to me than Cromm times.
FlameSama1 wrote: »Oh bullshit. It isn't a 'mechanic' to work around, it's spamming unavoidable (since I'm a Staffie) AOE attacks
FlameSama1 wrote: »You can't use feathers because the circles chase you around
FlameSama1 wrote: »You lose arbitrarily if everyone goes down.
FlameSama1 wrote: »It's contrived imaginary difficulty because it just decides to change the rules solely to screw with the player.
FlameSama1 wrote: »Just like the last three bars of Dulla where I just get teabagged for five minutes because every attack is an undodgable stunlock and there's barely enough time for me to wind up an attack (literally doing it right now and got four times by one single AOE red circle-wow such skill much mechanics).
FlameSama1 wrote: »Oh yeah, I loved those lobbies when people sucked at the chainhooks and bombs and they took 20 minutes to clear. They're all neat in theory but in practice people will suck hard at that. Also what does any of this have to do with Cromm? Cromm's final phase you just run around spamming health pots, hoping you don't fail because it's a trash ass raid.
Forcing players to do something never goes good.
Imagine you could skip those annoying cinematics (macha, selren), you'd be pressing the ESC button every fight.
They gave every char a stun skill but lately bosses are just imune to that. So why you have it if you can't use it?
And what about arcana kick phase. You can only kick her but why? Because for the time you forgot how to dodge and use your weapon. Yea nice immersion.
So you are totally ok when there will be next boss and you will be able to use only kicks and nothing else during 10 mins of whole fight... I don't think ppl are playing this game for boring minigames... Would you like to have more alban festival updates in the future? No1 runs that...
My point is that colru doesnt have boring mechanics at least and you should be able to chose if you want to play mechanics or just skip it if you are able. The more options the better IMO.