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arkaine757

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arkaine757
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  • Rise: Revolution Preview

    Gentleman's, it has been a privilege playing with you all, now let's play one last song before the boat sink.
    Mintchidaws360Prototypemind
  • Additional damage nerf for level 80 and below

    Last week a friend mine permaboomed 4 weapons after he saw the Rise preview content and he has no intentions in continue.

    I'm not quitting, but Vindictus is no longer my Main Game and i don't see reason's to spend money because DOL and RISE are just BAD.


    BloodAngelPrototypemind
  • It's coming and you can't stop it: RISE Update

    It's hard to keep playing when your expectations about the future are so close to -273 °C aka Absolute Zero.
    daws360Xie
  • Post your cute Lynn!

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    VladinoA5UNA4USaintGuinness
  • Vindictus "Rise" Update: KR (June 2017)

    JynXi wrote: »
    All battles will be suitable for 4 players difficulty excluding Royal Raid, Redeemer’s and Single Player Maps. (S3 Raids are still 8 man Raid (?))
    The following raids will be changed to a normal battle.
    Red Ruins, Dethrone the White Tyrant, White Tyrant’s Challenge, Hidden, Shadowed by Darkness, Nightmare at the Ruins, Irukul, Revived Fear,
    The Howling Soul, The Weeping Queen, The Giant, The Dank, Dark Sewers, The Central Garden, Ahglan the Golem, Avatar of Destruction, Betrayal,
    The Evil One, Colru the Golem, Earthborn Seal, Frostborn Seal,
    Timeless Rage, Fate and Destiny, Serpent King Lakoriaiora, A Ruler’s Refuge, From the Depths, Devil in the Water, Princess of the Desert, Guardian,
    Memory of the Past, Death’s Shadow, The Pinnacle Bizarre Machine,
    The Deep Mines, Desolate Malina, Gates of Hell, Burning Temple,
    God of Death (All Raids until S3)

    If Season 3 raids still stay 8 man raids, nothing really changes. And it just makes S2 easier to 'farm', no?

    Good bye rochest quick farm seal.
    BloodAngel