MarronGlaces wrote: »Quick roll out of gears with massive jumps in stats? Check.
All the end game enchants still at 40% success rate with 40% chance to blow up? Check.
Lower rates on +15, when I haven't even gotten a 15 -since EAOB-, never mind that it goes to 20 now and a 20 is 300% more powerful than a 15? Check.
Everything not S2 is trivialized, leaving us with a whopping 8 raids that don't die when you sneeze at it, in a game that you'll only play for the combat? Check.
Introduce a new end game stat that they made relevant for less than half a year and leaving people who invested in it hanging? Check.
Even regular pots are merc pots now? Check.
I already lost any motivation to login even now. I feel so disgusted by it.
If it goes to live without changes in KR, I'm more or less out for good.
I have to wonder if these "devs" even tried playing their game.
It's sad how derpcat's corporate culture doesn't allow anyone there to tell the director how dumb his ideas are. Like...not a single person there points out the problems in anything he does, he just gets a blank check to do whatever. At least you don't see mcdonalds or whatever suddenly deciding to replace their core product with one that tastes worse, and the dumbass who decided that gets to keep his job.
Have you read the Korean comments? Folks are really telling him what they think of this. At this point my guess is he would be out of a job if he listened to them and removed the things folks are QQing about and if it doesn't turn out the way he wants I am sure nexon will just put in another director. Question is how many less resources the next director would get.
Side note. I understand in principle why they wanted to revamp the early material, but why? Anyone new still will get through it extremely fast and now be stuck with even less "end game" levels to work on.
If anything they should have just cut out some of the stupid go to colhen -> roch -> colh quests, and made it so everyone got ~2x xp/ap from what they get in normal runs.
As for tweaking endgames... Well obviously I am not fan of most of his plans. Personally most days I want say normal S3 hard levels. Toss in a few where I like the macha challenge while wearing all enthu gear. I hardly ever run "hero" unless I am leveling an alt. So why are we instead going to have to do hero or easy? That over the fact that I will never get better than a +15 is going to make me play less and less. (I don't run Redeemers/ein so what else is there going to be for me to do?)
BloodAngel wrote: »@ all you kiddos. People are mostly holding onto their money for dulla update this summer so they can upgrade asap to new weps. I have like 600m waiting for that update myself. Just give it time.
Gewellirious wrote: »Except that people would just rage quit after booming once instead of rage quitting after double booming twice.
Except you get back the weapon for 10% of AP now and while it can't be enhanced anymore, you still have your weapon, unlike having nothing at all.
I just hope the road to +10 will be improved to make this change more than viable.