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Question2

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  • S2 & S3 Hero Mode Dream

    So...basically this would be like shrouded truth/shining keag where it is balanced for people in full OJ enchanted gear but only drops stuff that they dont need?

    Orange mats are worth practically nothing after the seal shop update, r7 scrolls with the possible exception of weapon scrolls arent worth much anymore either.

    If you want to make a raid super hard and for players with top end gear, it needs to drop stuff they actually want (lubber coupons, premium runes, etc). Not stuff they already have like orange mats or scrolls.

    Look at Neam, people dont do it for the accessories because they already have them...they do it for the redeemer stat bonuses. If there were no stat bonuses, there would be pretty much nobody bothering with it.
    V0lterixScheherazadeTetsujinCelestiaVConfi
  • Fix the Neam bugs huh?

    Yes and taking camera control away from you so that you can't see properly.
    DAOWAce
  • So what's going on with DevCAT?

    AimAndKill wrote: »
    Alright let me explain myself from earlier. Every single time the game has been made easier (think when 90 mats hit the seal shop and boss needs) the game population has fallen rapidly. Why? No reason to gear up anymore now that you have obtained end game gear easily = nothing sells too = no longer a point to play the game with no end game goals. Also a huge chunk of Vindictus's income comes directly from enhancement and enchantment runes so Nexon will be less inclined to keep the game up. BDO is a completely different game that focuses a lot more on PVP than it does PVE and attracts completely different audiences who aren't exactly looking for hard PVE content but are more looking for exploration / guild wars and massive sandbags with an insane amount of HP called world bosses. Final point is that making enhancing and enchanting easy to obtain will piss off a lot of the old players of this game whom at this point make up most of the population​, so you'll probably see a lot of them quite too.

    Funny, because when roch/drags was end game, the game population was far higher than it is now even though level 60 gear was easy to obtain and roch/drags werent hard.

    The game pop took a nose dive when s2 was released. Why? s2 was too hard, drag mats werent in seal shop yet, and most people got their level 80 gear by buying boxes. As people kept doing s2 raids and getting burnt out, more and more quit because "why bother, i wont get drops anyway". When level 80 mats were put into the seal shop, I was actually able to convince some of them to come back because they could use seals to progress their gear.

    Everytime the game has gotten easier by improving the seal shop, the game pop has actually risen because people tried coming back. Everytime the game has gotten harder, people have responded by giving up and playing other games instead.

    Look at all the relatively hard parts of the game. Neam obviously comes to mind. When Neam came out, I predicted that most people would give up and stop trying after a month or so. Turns out I was right. When Neam first came out, I saw several Neam practice parties evey single day. After a month, that dropped to zero. And the number of parties that actually do successful runs now is 1, and they usually dont even have a full party. (Figures for your server will differ obviously).

    Why? I asked around and the responses that I got were basically "too hard" "ceebs" "cant attack cap so ceebs" "stats not high enough" "rather play bdo" "rather play warframe" "rather play TERA" etc. Plenty of people with +14s, +15s just gave up and stopped trying.

    Look at the revamped royal raids. They used to be super easy, and people sometimes did them for titles/easy seals whenever people megaphoned for it. Now, people dont touch them because the bosses have insanely high HP and it takes 20+ minutes to kill for terrible rewards, and thats with at least 6 very well geared players carrying. And thats assuming the servers dont turn into a slideshow. If the servers do turn into a slide show, enjoy your 30+ minutes of boredom.

    There are still people in full level 90 OJ enchanted gear who refuse to touch Nifleheim because "too hard" or "ceebs". That should tell you all you need to know about how much the population likes difficult things. I have seen people with +15 level 90s refuse to do s3 dailies because "it is too hard". That says a lot.

    For every hardcore player who wants something to be difficult, there are probably at least 10 who wants it easier. How many people have you seen quit the game because "this is too hard" vs "this too easy"? Pretty much every veteran has lost count of the number of people who have quit because they couldnt progress in gear, couldnt get drops, couldnt even get to +8 after using 10 runes, etc, etc. I can only remember two guys who quit because they complained it was too easy...ironically they are now playing again, and aren't enjoying Neam.

    Oh sure you hear about people quitting because they got good gear and feel they have nothing else to aim for. What they dont tell you is that they still can improve their gear, but cant be bothered to do so. Most of those are attack capped for s3, but arent stat capped, and dont want to try. Why? "Ceebs". Sure they can use material synthesis to stat cap...but again..."ceebs". When it takes more than a week's worth of s3 dailies to get enough mats for one major stat increase, most people simply cannot be bothered.

    I find myself repeating the same conversation everytime a new piece of gear is released. When Eoch earrings came out, I had people tell me they didnt want to play because they had good gear and felt there was nothning left to do, even though they didnt have the new earrings. When I asked them why they didnt want to get the new earrings, they just said "ceebs" "i wont get the rare drop anyway" "too hard". Same thing happened with the level 85 belt. Its not that they have nothing left to do, its that they have nothing EASY left to do.

    They could run Eochaid/Abomination to get the essence...but because its REALLY rare....they cant be bothered. Where are they now? Playing other games. When/If we get eoch/abo essences in the seal shop, they will probably come back to make it with seals. But they wont touch the raids because they cant be bothered to do them, and in the meantime they wont play the game because they ran out of easy stuff to do.
    Escher
  • Which of the new Hellfairy pets do you want?

    How to tell when the Vindictus department wants to boost profits for the quarter : When they start selling gacha boxes that trick people into buying $400 worth of NX to get the outfit they want.
    TetsujinDAOWAceSooniedaws360
  • Free lv90 Weapon +Armors from Character Growth Box

    I have mixed feelings about this.

    On one hand it makes it easier for new players to do s3 which is a good thing.

    On the other hand, this change has effectively made all 2 star purple gear WORTHLESS.

    When s3 was relatively new, people bought purple gear and would use it till they could upgrade it to OJ. Purple gear actually was worth something. 3 star gear was worth a lot.

    With the seal shop + free level 80 gears, people stopped buying purple gear because "why bother when you get free level 80 gear". 3 star gear was worth a lot less because "ceebs upgrading it costs too much". Most people just NPC crafted 2 star OJ gear because it takes about 15-20 of each s3 mat to upgrade a shard and farming those takes forever.

    Now that every new player is getting free level 90 gear...who in their right mind is going to buy 2 star purple gear from the MP now? What are we supposed to do with all these worthless purple composite mats now? We are using blues to craft 3 star gear, purples now have no niche except to dismantle for material synthesis mats.

    It would be nice if you could dismantle level 90 gear for spirit powders or something, then 2 star blues/purples might be worth someting other than NPC value...
    LaludiaKiyoujiSaintGuinness