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Gotta spice things up with a couple west tier lists :}}}}
We don't have enough people on West to make a list.
But then if the reqs to be the best of the very best is to carry or solo raids in record times, pretty sure our botters beat the crap out of the botters on East/Aus/Eu/Kr/Jp/Atlantis and etc.
There are a ton of good changes coming with Rise, but I think that some people might be underestimating the changes to enhancement and additional damage.
Currently, a +12 vs +15 is only a difference of 180 additional damage (~1125k atk unaffected by balance or attack caps). After Rise, the difference becomes 1500 ad from 12 to 15 (1500 ad or roughly 9375 atk unaffected by bal or caps). So not factoring anything else you gain from those 3 enhancements such as speed or atk while not considering enhancement from armor, you are almost doubling a character's damage output from those 3 enhances.
Throw in the fact that the gains in additional damage grows even larger the higher you enhance your weapon means the power creep just got real. What does this mean for players? Grinding for sufficient additional damage is gonna take priority over everything else as it will offer the better returns than any other stat in the game. And the gaps between high and low enhanced items just got wider than the fkin pacific which leads to issues for future content.
How will new dungeons and raids cater to people whose characters perform so drastically even when played at the same level? Just an example, Neam had her hp tripled after Rise although Neit's phases are unchanged. People with +15 weapons and +10 armor will probably not feel much of a difference against Neam as they will essentially do the same dmg to her as they do now, but those without the luxury or luck of high enhanced gears are going to run into problems if there aren't people with sufficient ad to make the run a faceroll.
It's like the devs took the worst part of this game (enhancement) and made it even more necessary than it already is. What's gonna stop them from releasing a raid with 50k def and such a high hp pool that only people with sufficient additional damage can clear?