BraveBlade2 wrote: »As the title says I haven't played the game for 2 years, and this article is about my opinions based on what I have observed during my return to the game(mostly about the updates). I don't write in the forums often, so forgive me if I overstep my boundaries or this discussion seemed out of place or just outright n**b writing. Two years ago I was an avid player of the game and mainly played Fiona, back then a certain update added consecutive focal point to Fiona abilities - fast forward 2 years later focal point is now just a 2 hit combo at most. The current state of Fiona game play made me write this article and sum up my views of all this updates.<br />
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First and foremost the removal of shield durability( I actually like it) is already against of what I think blocking means in this game its an unfair advantage(both because its a permanent def when people can break all their armor and etc). Second Blocking was meant to be a defensive skill similar to other characters evade with the advantage of being able to instantly counter. Talking about counter, whats the point of counter if you can always combo amaranth out of a perfect block?, I agree that the long combos(amaranth and stigma) should be more rewarding but adding that it be able to skip animation on a perfect block is DISGUSTING. why?First it defeats the purpose of doing combos even the purpose of shield deflect.<br />
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Secondly and most biggest answer to "why" its disgusting is because its an incentive to GLITCH into an attack and get perfect block to skip having to combo, and sadly people praise this type of play is this how Fiona should be played? be played by GLITCHING? sadly this ability has been around even before focal point was a thing.Consecutive Focal point - a real story of skill and understanding of game mechanics(a skill complimenting shield deflect); dropped off as not Fiona style of play because Fiona game play is about d*mb Glitching. Well what have I expected? its the same devs that "made" counting shots fired in cross gun give it buffs, the same devs who would probably never buff kais longbow mode, same devs who think having unskilled arishas should have option to exchange sp for mp(not that I'm against it), the same devs who nerfed karok to death that my karok friends have all quit, the same devs ....... list goes on and on. To sum it up the devs love glitchers and n**bs, hates skillful players and big black men.
Yeah quite disheartening actually. That guy was able to make immediate improvements to two maps after just a glance at them, and yet on the live servers they continue to have problems.
Reading that forum post was very interesting. Someone optimized a map in about 10 minutes. I thought that the reason behind the game's extreme fps lag was gonna be a bit more complicated than that but turns out that its just the devs can't make maps for . (who would have thought?!)
Nexon should probably send their devs to a class teaching them about source engine and how to properly make maps.
If the devs really don't give a flying fu ck about it than maybe someone could make a mod optimizing most played maps (s2 and s3).
I'm in the same situation as GhengisJohn's brother, I play on a laptop and can't really play anymore. Two years ago I didn't encounter any unplayable situations until Lionotus and Keaghan. After that, I found out the entire season 2 was pretty unplayable except for Lakoria (because runner). It got better once Lord Glas hit and season 2 areas became more manageable, but somehow things got worse when the Lochlann Plains patch hit us over the summer and has since only gotten worse. Even walking around the new town of Berbhe is difficult, and the only thing allowing me to "play" is my incredibly high 14.6k DEF.Yeah my old computer was having problems so I upgraded. For a while there I was getting 60 fps in runs and it was fantastic, I was even hosting boats. But at some point my FPS started taking a hit and it's been sliding since.