[NEW MERCENARIES] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.
Are there many people in America server recently?
I'm Korean user.
Nowdays.. The players of Korean server have raidly declined due to the IDIOT director! It is like a shrinking ship!
DOL director, never-interact, never-listening, selfish, only can see close trees, has ruined prototype Vindictus!
Originally, Korean Vindictus had ranked high position in game ranking before he went to Vindictus.
But, current Korean Vindictus has disappeared in game raning.
Many users have gone because of his irritating behavior.








Comments
Myself is personally out of this game as well, which is really terrible because it has one of the best combat gameplay of all action RPG. As I already said on another thread, another unique game going down the drain, terrible.
Life goes on I guess. Good luck to the remaining people.
Two years ago that meant about 50 players that could solo almost any content in the game and could host games quite well.
The main reason for quitting is that we all maxed out one character or in some cases 2-3 characters. To invest more to create a new character with endgame gear would require way too much time, effort, money, and chance. So the game became stale-ish and we quit one by one.
RNG weapon enhance killed this game because it locks you away from starting new characters.
Hanjaeho...I won't comment on anything.
The 3rd director did a good job and I don't understand why he left you know?
The current director seems inferior compared to the 3rd/1st one.
As for other players who left the game, I understand and respect your decision to do so.
I'm rooting for this game but I am worried for it.
This game's successes struggle against its many mistakes. The game engine they chose. The p2p hosting. Probably fine if you live in Korea. Texas is 7x larger than South Korea. If they had always planned to launch the game outside of KR, why build it around p2p that only works well in KR? Either they never planned to launch this game in the US or EU, or someone(s) on the dev team are total bonehead(s). Big mistake. Building the game on Source Engine 1 without multi-core support the second big mistake. I have to imagine that if upgrading the engine was something easy to do for seasoned programmers, they would have done it by now especially since the game is in dire need of an engine upgrade and I'd bet the devs know that. That they haven't makes me think they've reached the limits of what the Source Engine can do without a total rewrite. This is like building in a self destruct mechanism into your game before you even launch it. Like the Replicants in Blade Runner. Engineered to have a short life.
I play on West and I'd guess there is maybe around 3,000 people playing on my server. That might be a little generous a guess to. That's a rough estimate after looking through the Rankings. Sometimes I'm amazed that I'll be rank 700 for something that I did a lot that day/week. So the number of active players is pretty low. East server is probably the same or slightly better. So maybe 6,000 players give or take a thousand during the biggest holiday season of the year with several good events since October. Pretty small number for a mmo with among the best action combat available if not the best. Bad rep plus squandered potential and nearly zero effort to do anything about it. Its frustrating because they don't make games like this anymore, so once this is shutdown...
Vindictus is unique in what it is and what it does and it will be impossible for others to recreate. They likely won't even bother to in the first place. More money making potential to make something brain dead easy for a broad casual audience unless you want to play single player games. For this reason, people that like this game hate watching it die. It will be a big loss once they shut the doors.