[NEW MERCENARIES] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.

Tamago

About

Username
Tamago
Joined
Visits
531
Last Active
Roles
Member
Points
5,460
Badges
21
Posts
733
Birthday
January 1, 2016
Facebook Page
http://maplestory.nexon.net
About Me
MapleStory is a better game
  • Please make an event where you can buy all outfits

    Gacha items should stay gacha, but I agree that instead of bringing back certain sets for sales, they should sell all of them at once instead of making us wait for ones that might not even be resold for another two years.
    Quinque
  • RIP our usefull fansites

    I agree with Black Cipher being flawed.

    A few months ago, the "unauthorized program detected" popup would randomly pop up on some days and not others for me. On the days that it popped up, I had already been in the game for 8 or more hours with no issues. I never got the popup again on the same day after relogging when the popup kicked me out of the game. I had no change in what was open each day and for sure had nothing "suspicious" open. The only other programs running were Skype, Steam, Discord, and Chrome.

    Another issue is that there is an autoban system in place that autobans you when you've gotten that "unauthorized program detected" popup a certain amount of times. This autobanner needs to be amended in addition to Black Cipher being improved (nothing can improve Black Cipher tbh) or replaced. I've known of several people who got autobanned from receiving that popup too many times, which is a bit concerning because most players have received this popup. Every time that popup appears, that's one step closer to an autoban. This isn't the first time the autobanner has been flawed. There were many instances in the past (hero mode glitch, running too many runs, the list goes on and on.) If anything, removing the autobanner on this and disconnecting players who are using "suspicious" programs would be enough to stop them, since they would be kicked out of the game. This would prevent innocent players from being autobanned and would hinder people who are actually using "unauthorized programs" by constantly kicking them out. Not to mention, anything that could possibly be "hacked" for any kind of benefit is server-sided, which is pretty much impossible anyway. The only issues Vindictus really needs to deal with are the gold bots, really.

    Combat Arms used to use Black Cipher years ago, but it was changed to another program due to obvious reasons. On MapleStory, Black Cipher was known to constantly disconnect people randomly, but I am not sure if they still use it.

    Black Cipher also uses A LOT of your PC's resources. Many people lag due to this.

    As for the fansites, those were almost essential for playing the game: Armory to help plan builds and compare items, Inn for titles and pretty much everything else. These were sources of useful information and are services that should be provided to the players by the publisher themselves. The void left by Vindictus DB's shutdown was never completely filled, but the fansites came very close. Now, there is nothing. Nexon won't be harmed by the fact that the fansites are gone now, but the majority of players relied on them and will have to suffer. The playerbase is also very small now. Many of them are very old, loyal players that might not stick around for much longer after all of this.

    Believe or not, this says on the TOS:

    You shall not have use the Service if you have previously been removed by Nexon, or previously been banned from playing any Nexon game;

    This is quite ironic, actually. I read the response that was given and they had told her that she must make a new account to play again.
    MrGoldBladehawkXieKhloeGhengisJohnVelisiriaPixelPantsu
  • Kai's X gun kai rolls

    Arrow95 wrote: »
    I could do that also i risk getting juggled its a hit or a miss, also Reload doesnt work anymore forgrabs and for a 0.63 sec invul dodge is nice but still its a very slow dodge, on Multiple hitting attacks or even just a 2 hit combo gun will get hit(Ps Would be nice if Spin Smash was affected by attspeed could Twister away after dodge with bow)

    Reload provides superarmor to prevent being juggled if you are going to be infinite juggled, so if you were to get juggled, then you can just escape the follow-up juggle if they are infinite juggling you. Pretty sure you know Xgun's juggle escape. Xgun's superarmor also glitches a lot, where he can't be juggled at all when he's glitched. Pretty much every class deals with the risk of being juggled when countering grabs though.
    Urano
  • Kai's X gun kai rolls

    Arrow95 wrote: »
    Mainichi wrote: »
    ITT: Kais complaining about bolt roll being gone when it does not affect anything other than their travel time.
    Your Half right, it affects the travel time yes, but also when we need to dodge attacks or even undodgeable attacks we can move out of the way with bolt roll
    With this new dodge hes very slow pretty much like bow kai now, with the dodge now you will get hit no matter how hard you try, like for Ex. havans 4 attack combo not super fast, but Bow kai and the old dodge could invul each one if timed right now with this nerfed dodge impossable, also with gun kai he is pretty much face to face with a boss with the dodge hes Survivability went down 10 fold

    People so easily jump on the Hate kai bandwagon without knowing anything

    well they don't play kai, and from 3rd person perspective he is a long range character, and that somehow equate to "piss easy" in their mind, nevermind the fact that he generate boss threat at about 2-3 times other classes' and once he got cornered by a boss his survivability goes waaay down - and this is now doubly true with the dodge nerf

    I have played Kai, actually, but you can keep assuming. No issues at all pre-S3 and haven't touched him since the 80 cap days.
    Apparently 0.63 seconds is not enough, while Spear Lanns have lived with way less for years and 0.66 seconds for a few years after that. There are classes with even less iframes at 0.43 seconds. Staff Evie had only hop with no iframes and she's a mid-range character/ has to stay relatively close to the boss. Amber was completely useless back then. But hey, apparently having a dodge with 0.63 seconds of iframes is so hard to dodge with.[/s]
    Arrow95 wrote: »
    Not Triggered saying the truth how it is, no point in pvping as a Xgun kai now, theres nothing i can do to counter grab spammers far as pve goes hes dodge was perfect the way it was no reason to change it since it has been here from the start even if it is so called glitch which as been acepted. Wouldnt call it op it was balanced, now with this s h i t dodge, theres almost no point in dodgeing just a waste of stam. Like i Said on the kai forums if they nerf bow next will be quiting

    You counter grab spamming with your right click or reload (reload I recall countering grabs, but it's been a while so it might not)... How do you think Staff Evie counters grabs? Same way.
    Urano
  • Kai's X gun kai rolls

    Arrow95 wrote: »
    Mainichi wrote: »
    ITT: Kais complaining about bolt roll being gone when it does not affect anything other than their travel time.
    Your Half right, it affects the travel time yes, but also when we need to dodge attacks or even undodgeable attacks we can move out of the way with bolt roll
    With this new dodge hes very slow pretty much like bow kai now, with the dodge now you will get hit no matter how hard you try, like for Ex. havans 4 attack combo not super fast, but Bow kai and the old dodge could invul each one if timed right now with this nerfed dodge impossable, also with gun kai he is pretty much face to face with a boss with the dodge hes Survivability went down 10 fold

    People so easily jump on the Hate kai bandwagon without knowing anything

    well they don't play kai, and from 3rd person perspective he is a long range character, and that somehow equate to "piss easy" in their mind, nevermind the fact that he generate boss threat at about 2-3 times other classes' and once he got cornered by a boss his survivability goes waaay down - and this is now doubly true with the dodge nerf

    I have played Kai, actually, but you can keep assuming. No issues at all pre-S3 and haven't touched him since the 80 cap days.
    Apparently 0.63 seconds is not enough, while Spear Lanns have lived with way less for years and 0.66 seconds for a few years after that. There are classes with even less iframes at 0.43 seconds. Staff Evie had only hop with no iframes and she's a mid-range character/ has to stay relatively close to the boss. Amber was completely useless back then. But hey, apparently having a dodge with 0.63 seconds of iframes is so hard to dodge with.[/s]
    Urano