From what I read it seemed he was just expressing his opinions. He might have been a little assertive, but not necessarily disrespectful.
Cessa wrote:Wow, you must be some kind of genius. I never thought of that before.
Cessa wrote:If my argument passed over your intellect...
Cessa wrote:But whatever the case, I pity you...
Cessa wrote:It's such an idiotic notion I think I lost a few brain cells trying to comprehend what you're talking about.
Cessa wrote:Do you understand yet how stupid your concluding point is?
Cessa wrote:If you like your +10, good for you, shut up and sit down.
Cessa wrote:I run with people like you all the time when I have to do 35%+ damage against a raid boss and I'm 99% sure that if I weren't there carrying the raid the rest of you would've either had to expend a lot more goddess graces to win, the raid would've taken so much longer, and/or the raid would've just failed out from a lack of damage being applied to the boss so people despair and leave the raid.
Cessa wrote:But really, before you open your mouth again do go play ALL of the characters to near endgame and then come back and tell me which one was the most difficult.
Cessa wrote:And a final refute for your idiotic post, I main chainblade Vella.
When the unification events started, i had approximately 40 people online in my friend list. At least 75% of those were just logging on to afk for free stuff while they play BDO or other stuff. Once they hit 100 hours, that number dropped to an average of 15 people on weekend nights while the +2 cores, +2 raids event was on. Of which about 75% were afking for the weekend gifts while playing BDO or other stuff.
People do not come back from other games, not on any long term basis. Look at Neamhain. I know people with +14s and +15s who came back to try out Neamhain for a while then quit because it was too hard or "I'm bored". Look at the abomination update. Literally the same thing happened. People came back for a week or two, then went back to BDO till the next update.
Lavonne wrote:They can go to BDO, but Nexon knows they'll come back crawling for Vindi whenever there's a new update.
The reason why Nexon/Devcat doesnt care is because they are primarily based in Korea. Their main competitors are other korean MMOs, not BDO. Nexon NA's competitors are games like BDO, but they dont have the power to change the enhancing system or anything major, and they probably dont see the issue as long as the game turns a healthy quarterly profit anyway.
It's 40% per enchant. If you think that you will succeed 4 out of 10 enchants just because that's the chance for an individual enchant then you might even deserve that fail.