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X1Guts1X

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X1Guts1X
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  • Scythe needs your help

    get a greater werewolf paw artifct. Also, learn to double tap Insane Reaper and Arcane Gate to maximize your SP and put cooldown Awakening Stone on IR so you can keep it up permanetly. These are the other ways to increase ur AttSpd
    Funken
  • Why has Mana Pistol been nerfed to ****?

    The entire Golem toolkit needs a Revamp in general. It needs to be made more usefull, upgradeable/scalable to S3, and buffed in general. It was a dimension of early vinidictus evie play that is completely pointless now
    PhoebeHalliwelGuyonbuffal0
  • hey guys returning player

    The game got much better with all the updates with a few exceptions:
    1) enhancement and add damage = pay2win now
    2) controller screw up for Lann/ Karol/ Hurk
    3) bosses too easy / dont scale properly S1 S2.
    Akihiro_Altland
  • Strongest class (DPS) Top 3??

    X1Guts1X wrote: »
    After rise before miri party dps S3:
    1) Kai / karok
    2) Arisha
    3) spear lann/ hurk/ Evie / chain blade Vella
    4) everyone else within close enough margin

    Staff Evie needs to maintain continual focus instead of healing, and chain blade Vella bumps up to arisha level with scythie in party. Hurk bumps up to Ariana level if there are no other hurks, Fiona's, Or anybody else that prevents him from maximizing deflections. Scythe with INSANE gear bumps up to karaoke /Kai levels and spear lann bumps up to karaoke Kai levels on sandbaggy bosses

    Umbrella Lynn and tiede hurk may change these rankings in near duture.

    This list is in no way my opinion but just the definitive list of deeps.

    1uqq29.jpg
    Poster wanted a list, I gave him a list. Your meme is definitively more helpful though.
    Rezi
  • Vindictus Rise Review

    Positives:
    1)Incrementally building your gear is now financially logical due to standardization of purpe to HIGHEST stat and decrease in cost of materials required to upgrade. This helps new players and veterans without lots of NX to build gear over time
    2) Enchantment system is actually decent now, with NX related items recycling with "shards" and "fragments" and rank A,9,8 not reckting gear and actually being useful - just change binding system a bit and this will be pretty decent overall
    3) Ease of use, skipping dialogue, and other QOL improvemtns are all good
    4) Game optimization - I have a crap laptop and was having FPS issues before Rise, now I'm not having any problems, so good job on FINALLY doing some Optimizations
    Negatives:
    1) You improved enchantment, then went ahead and totally REKT enhancement by adding +20 and OP add Damage
    2) You made all the S1 and S2 bosses EZ mode, which takes out challenge of game Story Mode
    3) Crafting System is STILL NOT WORTH IT really, and FURTHER MEASURES need to be done to make it worthwhile the investment. Increase the RATE of 3* items and eliminate 2* and 1* items, and maybe cut the actual time it takes to level up by 33%

    Overall, I'd say it was overwhelmingly an improvement EXCEPT for the ENHANCEMENT + add Damage changes effectively making this game completely P2W
    Undonexillusion