[NEW MERCENARIES] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.

Question2

Über

Benutzername
Question2
Beigetreten
Besuche
147
Zuletzt aktiv
Rollen
Member
Points
3,235
Abzeichen
15
Posts
718
  • Additional damage nerf for level 80 and below

    http://www.inven.co.kr/common/image/viewer.php?loc=&file=http://upload2.inven.co.kr/upload/2017/06/03/bbs/i13889201097.jpg

    A friend of mine linked me the above. This basically shows that +12 low level armor have +170 AD per piece or 850 AD for the full set. From that, we can tell that a +12 low level weapon will have 850 AD as well (1 weapon = full set of armor, AD wise). In comparison, a +12 level 90 OJ weapon has 1500 AD. Im guessing that for level 80 and below gear, they will have roughly 55% of the AD that level 90 gear has at the same enhancement level.

    If we use the 55% ratio, a +15 level 80 weapon will have 1650 AD compared to a +12 level 90 weapon with 1500 AD. Obviously, the change is meant to encourage people with +15 level 80 weapons to buy runes to try and make a +13 or better level 90 weapon. I think most of them will react by ragequitting instead. I already know two kais who ragequit because they couldn't make +13 OJ crossguns.

    A +15 weapon with 300 AD currently gives you 11,875 effective ATT. Post RISE, this would probably turn into roughly 20k effective ATT, so you would still see a huge jump in damage. Actual effectiveness though, would depend on how much HP inflation the bosses get. Last I heard, s3 raid bosses were going from 5.5m hp to 7.7m hp, but apparently it's been reduced by 25%, which would put them at 5,775,000 hp. Probably still being tweaked in KR based on backlash from KR players.

    Players with high enhanced level 80 and below weapons will probably be left scratching their heads and wondering what to do with them after RISE, since they no longer hold an AD advantage and there wont be any lower level raids that you can use them for anyway...
    arkaine757Xie
  • To all the always complaining people

    SAX wrote: »
    Question2 wrote: »
    -Lame gimmicks to sell more runes (removal of double booming, +10 armor is a necessity now, etc)

    Last time i checked i had more than 60 normal runes from events since time immemorial and that with me using tons of them from time to time and now they gave me free +1 coupons along those runes and 100% enchants, i dont know about you but i dont see those gimmicks lame nor see how making you waste less runes is making you buy more

    The changes to sell more runes are not targetted at veterans who stock pile runes (especially those who stockpile runes on multiple accounts).

    The average player does not have dozen of runes stockpiled. Most veterans dont even have 10 stockpiled (because they used most of their runes to try and get a +15, most of whom fail). Most of the people I play with have 3 runes or less. Just talked to one last night who is down to one rune after making his first level 90 OJ weapon.

    If you have a +15, you wont encounter any problems, you will even see a huge boost in damage post-RISE. If you are the typical newbie with a +10 weapon and clean OJ gear with no enchants, you are going to be screwed.

    Just off the top of my head, I can think of 5 or 6 people who will rage quit after RISE because they wont have the +10 level 90 gear and only have a +10 OJ weapon or worse. I can think of several people with +15 level 80 weapons who will rage quit as well, not to mention all the people who DEFINATELY will not be coming back due to the additional damage change.
    JapetoBounty
  • To all the always complaining people

    The last I heard from my friend who can read korean is that s3 raid bosses got buffed to 7.7m hp. I highly doubt they were given a 25% hp reduction from 5m hp. Maybe it was increased to 7.7 then reduced by 25%?

    My main issues with RISE :

    -All lower level mats become useless because derpcat was too lazy to write a script to convert them into the newer versions

    -s1/s2 raids wont give seals anymore, makes it much harder to get seals, especially for new players, removes any reason to do them except for story/expertise farming. Trying to get parties to do drags or whatever now will be near impossible since they wont give seals anymore.

    -s3 boss hp inflation

    -Lame gimmicks to sell more runes (removal of double booming, +10 armor is a necessity now, etc)

    -Everyone who has already claimed their level 90 character reward is screwed, this mainly affects newbies using the free level 90 gear while they try to get level 90 OJ gear now. They basically will not be able to do ANY damage in s3 raids afterwards.

    -Removal of certain aspects of the game (lab, gauntlets, etc) so you can never get titles/sets from them unless you farmed them before
    JapetoBounty
  • Some atempt to return, failed

    There is one very simple reason (besides hardware failure) for vindi running like crap on a modern PC.

    Processor/GPU downclocking.

    Both Nvidia/AMD GPUs have power saving modes where it will downclock itself to save power if the driver thinks the application is not intensive enough to need the card running at full speed. Of course, the driver often make fails to make the correct decision. For example, my card on adaptive power mode will downclock itself to about 25% of it's max speed, which makes Vindi near unplayable FPS wise.

    You can easily see if the GPU is downclocking itself by running vindi in full screen res and checking with a program like GPU-Z (sensor tab). I have had several friends who had FPS issues precisely because their GPU was downclocking.

    Nvidia users can set the card to run at "maximum performance" in nvidia control panel, but i dont know how the AMD equivalent works and nobody i tried asking seems to have any clue either.

    For the processor, make sure the processor is set to run at full speed in control panel-> power options. You should not set the intel integrated GPU to run at full speed....doing so might make your processor run a lot hotter when web browsing (as that often uses the integrated GPU) and will not improve performance at all since the game should be using your actual GPU, instead of your integrated card.
    clickhere
  • What will happen to all our old mats after RISE?

    A friend who can read korean answered my question. All the old mats aren't converted (because derpcat is lazy). KR players didn't get compensated for their lak mats or whatever becoming useless. The only thing you can do with the old mats is npc/incinerate.

    Make sure to use up all your old mats before the RISE update hits guys.
    PixelPantsuZiggyStardust