Most items in general aren't selling very well because of how dead the game is.The main reason i could think of why they remove giving matts after "boom" is because of the "seal shop"This is exactly the reason why we are no longer getting materials back after booming. With all the handouts this game is already giving out, its already killing the market as it is. OJ's are literally next to impossible to sell or you have to sell em dirt cheap. The only thing worth any sort of value now is dyes and mysterious shards and even those are having a tough time selling.
this are just my opinion
1. To encourage other players to keep doing raids.
2. Over supply of rare matts on mp. if players keeps getting their rare matts after item destruction
3. Rare matts value will go dert cheap. actually its very cheap right now it will go much less of a value if we still keep getting our matts back.
4. since all matts are cheap its not really a big issue if we dont get our matts back.
155 crit will definitely be doable with the aide of these new enchants, but it's going to be tough and speed will be sacrificed.I'm going by equipment limitations, since items like element stones and enhancement stones said the levels they could be used on before we got those level caps in the past.I'm ~140 on all characters and some have full crit infusions already. New ES are rank 6, so you can't use them on lv90 items. With a +15 90, you're only 26-27k att unless you use full light armor.Is there confirmation that rank 6 can only be used on 95 items? It's entirely possible that gold mats on 90 gear will be adjusted to the new rank of enchant, seeing that rank 7 is not restricted to only 90 gear.
Also not sure what you're doing to get 26-27k on a +15 90. Once I get my chains to 5* on the 11th I'll have 31k (no buffs besides the one AP shop accessory).