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Tamago

Über

Benutzername
Tamago
Beigetreten
Besuche
531
Zuletzt aktiv
Rollen
Member
Points
5,460
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21
Posts
733
Birthday
January 1, 2016
Facebook Page
http://maplestory.nexon.net
About Me
MapleStory is a better game
  • Pics of new outfitters

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    MochiSweetPixelPantsu
  • AP Item Resurrection Requirement Changes

    The main reason i could think of why they remove giving matts after "boom" is because of the "seal shop"

    this are just my opinion

    1. To encourage other players to keep doing raids.
    2. Over supply of rare matts on mp. if players keeps getting their rare matts after item destruction
    3. Rare matts value will go dert cheap. actually its very cheap right now it will go much less of a value if we still keep getting our matts back.
    4. since all matts are cheap its not really a big issue if we dont get our matts back.
    This is exactly the reason why we are no longer getting materials back after booming. With all the handouts this game is already giving out, its already killing the market as it is. OJ's are literally next to impossible to sell or you have to sell em dirt cheap. The only thing worth any sort of value now is dyes and mysterious shards and even those are having a tough time selling.
    Most items in general aren't selling very well because of how dead the game is.
    PixelPantsudaws360
  • New Outfitter and Hairstyle on JP Server

    That outfit would be nice if the skirt was less fat and slightly longer.
    Something more like this shape:
    image
    rather than this shape:
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    AndromedaGM
  • S3C2E3 - Patch notes, map and battles

    The issue is that the jump from the current lv90 S3 bosses to these lv95 bosses' stats is pretty insane, even moreso than the jumps between 70 and 80 as well as the jump between 80 and 90. Imagine the nightmare that lv100 will be. It's also rather impossible to hit 155 crit with lv90 gear in heavy/ plate unless you want to use an ES like Chance, but even then you probably won't hit 155 crit.

    I'm not saying 28k isn't reachable. In fact, I said it's hard to reach that without full light/ cloth. I already mentioned that my Evie hits 28k without any boosts/ soaps and with her light helmet and pants equipped, but not in full plate because I haven't maxed out attack on my 2* weapons. My str characters are under 28k when att is maxed out and if I replace R/E bracelets with D/E, but probably would hit it with their light helm and pants equipped. Everything was made within the first few days of S3 release minus the light pieces, so 3* and 4* weapons were not a thing.

    28k is rather "easy" with soap, D/E bracelets, weapons over 2*, and full light/ cloth because those ES give much more attack over Reinforced, Echoing, etc. Most players will likely not minmax these raids with current gear and if they did, they wouldn't be able to use full plate or heavy. Some people don't want to run around with like 12k def against a boss with 18.5k attack.

    That AP Shop Necklace takes the place of your Kitty Necklace and using that over your infused/ enchanted necklace isn't exactly a smart choice.

    That Evie has the Neamhain attack boosts and most NA players have soaps/ kitty potion/ AP shop items/ Swaglyfe in effect while bankstanding.
    BloodAngel
  • Original Evies

    Played Lann in beta and made an Evie when she was released right after open beta.

    This is going way too far back for me to remember. I played Evie a lot during the... beta? I still remember bits and pieces like when boat 2, 3, and 4 came out... the token system and how horrendous it was. Though I still played all the time as Evie and it came in handy on those Laghodessa farms. Those were the days... when no one played Fiona 'cause she did hardly anything. But I love all the characters now, and there are even still some new(er) ones I haven't discovered yet.
    Evie wasn't released until after open beta, dude.
    Tabbed