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- 'Thrilling Halloween Trick' has been changed to following.
: No crititical hits for 20 seconds → -3 Balance for 20 seconds
: We expected this to be enjoyable, but this has caused some issues. We are very sorry.
■ Character Changes
[Lann]
- 'Absolute Fury' has been changed to the following.
: Activation Key has been changed to Normal Attack Button instead of Smash Button.
: SP Usage has been changed from 250 to 50.
: Cooldown of 20 seconds has been added to the skill.
- 'Dash Smash' will not be triggered after 'Spear Dash'.
[Fiona]
- 'Active: Shield Dash' activated using the Kick Button has been changed to the following.
: Fixed a bug where it charged into the direction of the enemy even if players were pressing a directional key.
: Changed stamina usage to 7.
- 'Ivy Sweep' has been changed to the following.
: Last Kick's stamina usage has been changed to 6.
: Transition from ‘Amaranth Kick’ to the kick has been made faster by little.
: Damage has been increased.
- 'Active: Crushing Swing' has been changed to the following.
: SP usage has been changed to 250.
: Duration will increase when players hit the enemy with smash attack successfully.
[Hurk]
- Fixed a bug where players could use 'Double Shot' during 'Teide's 'Overheat' status.
- Fixed a bug where Hurk will do the 'out of stamina' animation when using secondary weapon after obtaining 'Transcendent'.
- 'Active: Berserk' Skill has been changed to the following.
: Skill's cooldown has been changed to 1 minute 30 seconds.
: At rank 8, additional damage rate has been lowered by little to '8%'.
- Fixed a bug where the 50% damage reduction didn't happen during 'Impenetrable (Stone Wall)' effect.
Dev Note: The damage reduction is not 50% less of the actual damage, but the maximum amount of damage players can receive.
[Miri]
- Fixed a bug where 'Active: Flight Rehearsal' would aim at the enemy even if the player was pressing a directional key.
■ Item
- Added a warning message for special infusion items that increases the stats of the already existing infusions.
: ※Warning: The following use of Infusion Stone will remove the previous Infusion stats on the item.
- When using ‘Fusion Rune', the dyable parts will be based on the [Appearance Item].
: For example, when infusing [Ability Item] with 2 dyable parts with [Appearance Item] with 3 dyable parts,
the fused item will dyable for 3 parts of the [Appearance Item].
- Fixed a bug where players couldn't use an item even if they met the level requirement.
■ Story
- Fixed a bug where players couldn't proceed with infusion in 'Videk's Business Strategy' story.
Better buff Hurk. He still doesn't one shot raid bosses.
It's a server thing. EU/NA doesn't have a lot of 'god-tier' players for other classes.
However KR has a lot of good players, and with enough skills, almost every class out dps Hurk.
The DMG tier ranking was something like this in KR:
(God Arishas) -> Cestus Karok -> xGun Kai -> Chain Vella -> Pillar Karok -> Scythe Evie -> etc.
Hurk was one of the lowest class on the list, both Teide and Greatsword, so there were a lot of complaints from Hurk players and a lot of pity from other classes. That's why they decided to buff Hurk.
- Being unable to 1:1 chat in 'Whisper' tab within 'Community'
- Unable to display the message sent from Nexon Plug for 1:1 chat in the chat box.
: These are known issues and will be fixed as soon as possible.
(EDIT) These issues are now fixed and are usable. Sorry for the inconvenience. (_ _)
■ Character Changes
[Lann]
- Players can use 'Absolute Fury' once they have 'Gliding Fury' on Rank 9 or higher.
: Activates after the player presses the smash button twice while running.
: Performs like 'Gliding Fury' and requires 250 SP to activate, but doesn't require Crit.
: Can be chained into 'Lightning Fury' if 'Absolute Fury' crits.
- Players can now use 'Slip Dash' much faster after using any 'Fury' type skill.
- Players can now use 'Spear Dash' after using any 'Fury' type skill.
- Players can now use 'Dash Smash' much faster after using 'Spear Dash'.
this doens't help the lann
[Fiona]
1. Common
- Players can combo 'dash smash' after rolling much faster.
- Dash Smash requires less stamina.
- Players can combo the following skills after Dash Smash.
: For Longsword, 'Active: Focal Point'
: For Longhammer, 'Crushing Swing'
- Cooldown for 'Active: Shield Dash' is reduced to 3 seconds at max rank.
: Does not apply for the activation through kick button.
- 'Active: Shield Dash' now uses Stamina instead of SP when activated through kick button.
- 'Active: Focal Point' will receive following changes.
: Better hit box.
: Now requires 25 SP less for activation, but requires additional 25 SP for extra attacks.
2. Longsword
- Players can use the additional kick attack from 'Ivy Sweep' after using 'Amaranth Kick'.
3. Longhammer
- 'Crushing Swing' has improved hitbox, and players can transition into normal attack after the usage much faster.
- Players can use 'Stigma Hammer' after using 'Butterfly Swing' without having 'Slashing High' or 'Iron Defense' buff.
- 'Active: Crush' has been added to Longhammer.
: Players will have 50% less chance to experience hit delay of all attacks for 2 minutes upon usage.
: Skill duration will be increased if the player manages to smash attack or perfect guard (and more) succesfully.
[Evie]
1. Battle Scythe
- Some of the attacks of Battle Scythe have increased area of effect.
: 'Demon Splitter'
: 'Hell Quake'
: 'Soul Skewer'
: 'Invisible Loom'
- Players can now cancel the 0 Hit Smash and charging attack from the starting frame with Blink.
- 'Release' requires less stamina.
[Karok]
1. Common
- Following changes were made to Karok's '근육경련' / 'Clash Cooldown' (Don't know the name in English. I'll just call it 'Clash Cooldown')
: 'Clash Cooldown' lasts for 20 minutes regardless of the skill rank.
: Players gain additional attack speed during the 'Clash Cooldown'
: 'Clash Cooldown' will remain even after being incapacitated.
2. Battle Pillar
- Changes were made to the buff after 'Bison Form'.
: Added attack speed will not be applied to any other actions than attacks.
: 'Bison Form' will grant a fixed additional attack speed of 10.
- Changes were made to the buff after 'Deadly Stomp'
: Added attack speed will not be applied to any other actions than attacks.
: 'Deadly Stomp' will grant a fixed additional attack speed of 40.
3. Cestus
- Effect of 'Blast: Terror Rush' will be changed.
: Added attack speed will not be applied to any other actions than attacks.
: Added attack speed will not be affected by the base attack speed.
- 2nd smash will not be applied as smash in PVP.
this kills the karok
[Hurk]
1. Great Sword
- 'Crescent' deals increased damage.
- 'Full Moon' deals increased damage.
- 'Decimate' deals increased damage.
- Following changes will be made to 'Transcendent'
: Stamina comsumption will be changed to an absolute value, instead of being based on maximum hit points.
: Maximum skill rank will be Rank 6.
- 'Impenetrable (Stone Wall)' will be changed.
: At rank A, players will receive maximum 600 damage from enemies instead of 700.
: If hit multiple times during 'Impenetrable (Stone Wall)', every successive hits after the first one, will deal 50% less damage.
- 'Revenge' will be changed.
: At rank A, players will recover 20% of dealt damage as hit points, with maximum of 800.
: Extra heal rate will be the same as before.
- 'Active: Berserk' will be buffed.
: Maximum rank will be changed to rank 8.
: At rank 8, Berserk time will be 17 seconds, additional 4 seconds during 'Impenetrable (Stone Wall)', with maximum duration of 32 seconds.
: It will grant addtional % damage, instead of flat attack.
: At rank 8, 10% damage increase.
- 'Active: Judgement' will be buffed.
: Maximum rank will be changed to rank 8.
: At rank 8, damage and invunerability time during the attack will be increased.
: Every succesful hit with 'Active: Judgement' will give 15 SP.
- 'Active: Terminus' will be buffed.
: Damage is increased.
: Hitbox is increased.
: Activation time is shortened drastically.
- 'Massacre'has increased chance to increase 'The Awakening' status effect.
- 'Vortex' has increased chance to increase 'The Awakening' status effect.
- During 'The Awakening', smashes and active skills will have changed attack trajectory.
- Fixed a bug where 'Active: Judgement' sometimes dealt damage two times.
2. Teide
- Reloading while standing still using 'Reload Stance' will reload 3 bullets.
- Extra reloading from 'Reload Stance' will change from 2 movements to 1 movement (3 bullets).
: Players can now reload fully with 2 movements instead of 3.
- Dodge reloading using 'Rolling Reload' will reload 2 bullets.
- 'Rolling Reload' will also reload 2 enhanced bullets.
- 'Active: Perfect Reload' can immediately remove 'Overheat' status effect.
- 'Light Wound' duration will be buffed to '20→25 seconds'.
- 'Open Wound' duration will be buffed to '15→20 seconds'.
- 'Ripped Wound' duration will be buffed to '10→15 seconds'.
[Lynn]
1. Blüte
Some minor changes and nerfs.
[Arisha]
- Players will start with 250 Mana upon entering battle.
- 'Active: Ruin Blade' will also cause shockwave once for normal attacks.
- 'Active: Mana Tracer' has increased range when activated with 'Hold' button to a nearby target.
- If players deal damage with the Mana Area on the ground from 'Active: Ether Zone', they will recover 13 stamina per hit.
[Delia]
- 'Star Bloom' will recover 70 stamina.
- 'Lunar Assault' will recover 120 stamina.
- The last attack of 'Active: Full Moon' will recover 70 stamina.
- The followed up skills 'Active: Ion Thrust' and 'Falling Comet' after 'Active: Cosmic Blitz' will consume 50 SP.
- 'Keen' status will now grant attack speed.
- 'Wild Star' will no longer grant the 'Exhaustion' debuff.
- Duration of 'Active: Zenith' has been changed to 120 seconds.
- The on-hit penalty of 'Vigor' status has been changed.
: At Lv. 3, 3 hits will reduce the level of 'Vigor' by one.
: At Lv. 2, 5 hits will reduce the level of 'Vigor' by one.
: At Lv. 1, 7 hits will remove the 'Vigor' status effect.
[Miri]
Nerfs and hit box changes.
■ Social Chatting
- 'Social Chatting' feature has been added.
: Typing "/감정표현" (/Emote) or using the shortkey, will display the emote textline on the chat box.
: Typing "/감정표현<캐릭터명>" (/Emote<CharacterName>) will allow players to use the emote at a certain player.
■ Items
- Players will be notified if an item is soon to be expired.
: Applies to items with less than 15 days left.
: Players will be notified once after logging in and opening their inventory.
: Players can check for their almost expired items by clicking the box image in the inventory UI at any time.
: Pressing '(Some New Button)' will transfer the player directly to the item.
- Goddess Grace received when creating a new character, has been changed from 'Goddess Grace (Gift)' to 'Goddess Grace (Bound)'.
■ Event
Continutation of another rigged dice event for KR Server.
■ Battle
- Special Dungeon 'Meeting at the Undergrounds' has been added. (Controlled Black Hammer and Muspel)
+ Changes to the new Raid.
■ UI
- Skill preview videos are renewed.
+ Minor bug fixes.
■Story
Minor bug fixes
■ Etc.
Minor bug fixes
/ /
Translating skill names are so fun! Especially NA names where they just said "Screw KR, let's make a whole new name for the skill which has completely nothing to do with the original name." What wonderful time I spent trying to match the skill icons on KR Wiki and outdated English Wiki!
Also, I directly translated the names for Teide because the english wiki had no detailed data on them (the wound status effects for example).