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- When a unexperienced player enters a Season 3 Raid, he will get the 'Goddess' Protection' buff.
- 'Goddess' Protection is as following.
: ATT, M. ATT +1200
: DEF +1200
: Additional DMG +500
- It will grant additional buffs when in Quick Battle.
: When defeating a boss monster +1 Evil Core, +1 Seal of Bravery
: The additional Seal of Bravery will not add onto the daily Seal of Bravery limit.
: This buff will affect all players in the same party.
: This buff will not stack even if there are multiple players with the 'Goddess' Protection' buff.
- Players will be notified that there is a unexperienced player in the Quick Battle party.
- Players will receive the 'Goddess' Protection' buff when they have cleared the following battles less than 10 times.
: Garden of Tears
: Island Ruin
: Temple of the Fallen Moon
: The Shining One
: Despair and Agony
: Denizen of the Deep
: Missing Soul (Dullahan)
- Players will receive the 'Goddess' Protection' buff when they have not cleared the following battles even once.
: Corrupted Queen
: Twists in Time
: Light and Shadow
: Shining Lugh
: Under the Surface
■ Battle
- Fixed a bug in some Misty Summit maps, where players couldn't progress because a monster would fall into unattackable locations.
- Fixed a bug where players couldn't receive the reward after completing 'Charles' Race' with Multi-Process.
- Fixed a bug where players disappeared entering Quick Battle in certain locations.
- Removed the Kick function for Quick Battle.
: Players can now kick after a vote.
: Party members can also submit a vote.
: Party leader cannot be kicked.
: Players need to wait 1 minute to request another vote.
: If the majority of the players agree with the vote, the target player will be kicked.
- Transformation will not end during the movement with hooks.
■ Item
- Miri inner armor fix
- 'Mate: Succubus' changes
■ Character
- Fixed a bug where ATT would affect the ranking point for 'Arisha'.
- Fixed a bug where Karok's 'Waiting Clash (?)' didn't function properly.
■ Etc.
- PC Bang bug fix
- Fixed a bug where the system message displayed other player's drops as their own.
- Fixed a bug where the greeting message appeared differently.
- Fixed a bug where texture streaming didn't load some textures properly.
Dev Comment: Fixed a bug where the texture appeared as low quality even in close distance.
We are going to tell you about the upcoming Quick Battle changes.
■ Removal of the Kick Right.
Quick Battle is a system which, if your stats match the minimum requirements, allows players to get in a party and enter battle fast without any other requirements. If players want to play with their friends or guild member, they can make a private boat for their run at the Battle Board.
But recently, it has been reported frequently that players are abusing the kick system in Quick Battle to kick players out of their party in order to get their friends or guild members to join, and wasting the players time who wants a fast party / battle.
We want the Quick Battle to work as intended, and therefore will remove the right to kick in Quick Battle.
But, players are allowed to vote to kick other players. They can right click, select Kick, enter a reason and submit a vote to kick for the entire party. There is a cooldown in the new kick vote system, so players cannot submit another kick vote directly after one.
Once again, if you want to gather a party with different stat requirement, with friends, or with guild, you should create a party through the battle board not through Quick Battle and cause other players inconveniences.
■ Battle Help for New Players
After the RISE Update, new players can now level up and progress fluently, however at Lv. 90 with proper party raids, they will face difficulties.
From now on, each Raid for Lv. 90 or above will have a counter which will provide a special stat buff to the player until they complete the Raid for a certain number of times.
Additionaly, every other party members in the same party will receive +1 Evil Core and +1 Seal of Bravery.
The buff will be shown on the character list on the boat, and we hope old players will help the newer ones with the understanding of the raid battle system.
Thank you.
/ / /
I think the dev is pretty mad about people doing guild runs with quick battle. He wrote the "Once again" part in highlights and what we call 'serious' font.
I don't think EU/NA cares about this but in KR, you end in the forums if you do that.
- Boss from 'Frosted Omen' will get changes in his battle patterns.
: He was moving around too much, and we added some gaps for players to attack.
- Getting hit or end-trans animation during hook moving will not cause glitches anymore.
- Fixed a bug where players reconneting into a battle will be moved to town after certain amount of time.
- Fixed a bug where Solo Quick Battle still displayed retry option.
- Added a note for players in a party with more than 2 players.
[System] Put effort into participating in battles.
Use potions when low HP, request revives when un
Words of gratitude are basic manner and knowledge.
If you have a bad attitude, other players have the rights to kick you from the party.
[After Test Server Testing]
- 'Abyssal Arena' will grant more EXP
: Players will be able to level up faster through Abyssal Arena after reaching Lv. 80.
: Abyssal Arena is now available on Quick Battle.
- We will change the amount of addtional Gold and EXP rewards from 'Difficulty Bonus' after completing a battle.
: 'Difficulty Bonus' for Normal and Hero mode will be changed for each Season.
- System messages for parties will be changed to fit only one player in certain battles.
- Fixed a bug where Redeemer's
- Fixed a bug where pets didn't dissapear in Redeemer's
- Fixed a bug where attacking Neamhain during her last phase cutscene will cancel it.
■ Story
- Main stories have been added.
: Lv. 35 'About HP'
: Lv. 55 'About Elixirs'
[After Test Server Testing]
- Changed the monster battle balance in Season 1 and 2.
: Normal monsters have reduced HP.
: Normal monsters and boss monsters have reduced HP
■ Skill
- 'Full Force' will not be triggered in 'Ein Lacher'
- Players can rank skills up after completing or failing a battle.
- Skill windows will pop up when new skills are available during the progression through‘Next Story’.
- ‘Secondary Weapon Profiency’ Skill will not display any information for Rank 9 anymore.
: Max rank for this skill is Rank A.
[After Test Server Testing]
- Transformation Skills will not be affected by damage enhancing skills/buffs.
- 'Active: Spear of Stigma' and 'Active: Purging Light' will not disappear and keep the attack after hitting the wall or object.
■ Item
- Players can hide or show the item in their backslot.
- Scrolls from ‘Special Dungeon: Enchant Pouch’ will display the correct icons.
[After Test Server Testing]
- Number of items obtained after Luminary has been increased.
- Players can now compare gears during battle with SHIFT.
■ UI
- Players can open Shared Storage from their NX inventory tab.
- Equipped items will be displayed differently from the Weapon/Armor list in the Enchant menu.
- Players who click outside the Enchant UI during pouring elixir, will be warned.
- 'Main Story' will not be hideable anymore.
- Items obtained will no longer be equipped in the extra quickslot if the player hasn't enabled it.
- Fixed a bug where building icons appeared abnormally on the mini-map of Colhen.
- Fixed a bug where event window kept popping up whenever the player entered the town.
[After Test Server Testing]
- We have added guide lines in the town to the quest destination to help players with their quests.
Dev Comment: (Summarized) We are still working on improving the visual display.
■ System
- Characters less than level 80 will have a 3 day delay taking out gold from the mailbox.
- In the following case, players will not have the 3 day delay.
: If the player has at least a character with more than Lv. 80 within their ID
: Has a purchase record of 'Character Growth Package(?)' from the NX shop
: Or is sending between characters with the same ID.
Dev Notes: (Summarized) Chinese Bots.
■ ETC.
- Fixed a bug where PC-Bang Buff / VVIP, VIP Buff disappeared randomly.
- Fixed a bug where sending gold between characters with same ID requested 5% sending fee if the capitalization of
the character name was different.
- Fixed a bug where guild storage logs will display the false time.
[After Test Server Testing]
- Character Status Window (C) will display a default image for the character class instead of the indivisual character models.
/ / /
I am currently busy and was late on the translations.
I rushed through the translation as well, skipping parts about Miri changes and about minor bug fixes (or bug fixes for things we don't have here).
If you want, you can translate the original on google translater.
And as many of you know already, the Mate system has been added to the game (not mentioned in the patch notes).
Source
We are going to tell you about what we have in plan for the upcoming Seal Shop Update.
First, we will give you a backstory.
For end-game contents, it is very important that you have the proper gear for it with the right enhancements and enchants. Before, this was particularly hard, but after the RISE Update, we have somewhat lessened the difficulty by handing out enchanted +10 weapon and armor parts to players at level 90.
Also, the addition of the shard system allows the players to obtain a +1 enhancement coupon and 100% enchantment scrolls.
However, to protect items at +9~10 and rank 6~7 enchants, players are currently required to use a cash-only item, enhancement rune and enchant rune.
That's why we have decided to add Enhancement Rune and Enchant Rune with some other cash items into the Seal of Bravery Shop.
After this update, players will have a definite award from long-time gameplay, and if they want a faster growth in character gear, they can purchase these items from the events or cash shop.
Our goal here is to allow all game contents to be accesible to the players who spend their time and effort. End-game contents will always keep its difficulty, so clearable with +10 gears with decent enchants (taking into account that the player has at least the minimum control skills expected).
We are setting the update to be updated into the server alongside with Lynn's 2nd weapon. This is just a target goal at the moment, so variations can occur.
Aes Sídhe update will be on next week thursday, and due to internal issues, it will not go through the test server but will be directly implemented onto the main server.
We are now focusing on bug testing and end-development, and we hope to meet you with a high quality battle next week.
- Some of the Season 3 battles are now available in Hero mode.
: Players over level 90 can enter Hero mode.
: Hero mode will give an additional core and has a chance to give 'Hero's Item Box'.
: Garden of Tears
: Island Ruins
: Temple of the Fallen Moon
: The Shining One
: Agony and Despair
: Denizen of the Deep
: Missing Soul (Dullahan)
- Changes have been made to the Hero mode bosses' attack pattern.
- 'Abyssal Arena' are now daily.
: Players can enter 'Abyssal Arena' 3 times a day.
: EXP reward has been increased.
- Some of the Season 1 and Season 2 main stories will now give more EXP.
- Rewards from some of the S1 and S2 main stories have been enhanced.
: Level 50~80 gear are now rewarded at a more appropriate time.
: However, gear drops from battle can be better than these.
- All battles of Season 1 that give less than 50 AP have been changed to give 50 AP.
- Season 3 Raids' gold reward has been significantly increased.
- The abnormal camera movement after defeating the boss has been fixed.
- 'Mercenary Training Gound' will no longer appear as 'Today's Battle'.
- 'Damage dealt to boss' and battle end cutscene, which did not appear in some battles, will now display properly.
■ Skills
- The damage of the secondary weapons now scale with the skill rank.
: Secondary Weapon Skill will give damage bonus per rank.
: 'Spear', 'Fine Spear', 'Small Bomb', 'Fine Small Bomb' and 'Sticky Bomb' will be affected.
- Kicks are now affected by 'Combat Mastery'.
- 'HP Potion Mastery' will give the appropriate bonus % per rank.
■ Story
- Next Season 2 story quest will display properly even if the player has completed part of the Season 2 story before the RISE update.
- The weird selection of the story 'Even If We Lose Everything' has been fixed.
- Players who obtained the story 'Videk's Business strategy' can now complete the story properly.
: This quest will allow players to use the Infusion feature of the game.
■ Items
- Golden Luminary in 'Twilight Desert' will no longer drop useless items.
- Warning messages will now display when players try to destory, sell or incinerate an item with enhancement rank 8+ and enchant rank 8+.
- 'Platinum Token' and 'Marketplace Ticket' will be removed from players inventory.
■ Marketplace
- Items/gold will send even if the player gets the capitalization of the name wrong.