[NEW MERCENARIES] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.

LynnCUBE

Über

Benutzername
LynnCUBE
Beigetreten
Besuche
61
Zuletzt aktiv
Rollen
Member
Points
3,115
Abzeichen
14
Posts
139
Personal Quote
쪼오오오오린
  • Lann's official backstory

    Chrys wrote: »
    Who's that woman and what's the significance of her earring?

    There has been some speculation going on that the woman with "full (thick) lips" is Vella who is actually a vampire and thus the blood in the earring.
    BloodAngel
  • Vindictus "RISE" Update Patch Notes Translation

    ISeeFire wrote: »

    What We expect or what it should be:

    1. I agree, keep the animations. The most they should do is shorten the animation for repair kits.


    2. They should not increase the chance of +16~20. That would make another player stat hyperinflation unless they decide to lower the stats of all weapon. I would say keep the chance until +15 the same and higher the chance for +20 from 1% to 2~3%. 1% is just hopeless.


    3. Yes, Additional DMG is out of the scale right now with this update. I'm pretty sure the current +Additional DMG from enhancing is fine. However, the movement speed bonus you added is not really what we want (it breaks the gameplay). I think just ATT SPD and ATT is good, maybe slight crit increase in certain enhancement rank as well (e.g. +1 Crit at +15, +1 Crit at +17).

    As of Additional DMG on armor, I'm not really sure if I'm for it or not. Enhancing armor right now is pretty much useless and becomes something you do when you have no other stuff to min max. But Swagger Resistance can f*** off.


    4. We definitely need faster content. And not ones like Abyssal Arena or Ancient Lakiora which is just a copy paste of the content we already have, but new stuff. The rate of new raid release is absurd. Some people say "But the new raids are unique and special! It's natural they need more time!" but I disagree. It's just the developers being lazy.

    Until the current director, DOL, we have been getting average 6~7 Raids per year, and each director completed almost one whole Season in their 2 year director time.

    But what do we have now? Since DOL we have got 3 raids: Abomination, Dullahan and Neamhain.

    3 RAIDS IN MORE THAN 1 YEAR

    Abo and Dullahan is also in the top 3 most annoying raid ranking alongside with Bark (which DOL developed when he was not a director).

    Neamhain is cool and stuff, but it's just one simple map with two bosses repeating patterns.

    Games like Vindictus need faster content or the players will get bored and leave.
    This is happening in Korea right now and Nexon is trying hard giving out free stuff to keep the players, but still, they are leaving.


    I'm sure this patch needed a lot of time for development and most of the content is actually very very nice.
    It's just 3 stuff that makes it so bad: Additional DMG, Swagger Resistance, Removed Animation.
    But honestly, this is not what the players wanted.
    It was more of "finally, they changed/fixed this" patch than an "I'm excited to start/keep playing" one.
    kls9
  • KR: RISE Update Event (01.06.17)

    20170529154720700.jpg

    RISE Welcome Box (to the first character you log on during the event)

    contains:
    Superior Bracelet Gem Exchange Coupon
    Airtight +1 Quality Coupon
    Airtight +1 Maximum Unbind Limit Potion
    AP 5000 Capsule
    Airtight Rainbow Avatar Dye Ampoule Box
    Reilly's Face Glow Mask Pack
    Reilly's Body Glow Pack


    Goddess Fragment Event

    Collect Goddess Fragment and fill up the event bar to obtain the following items:

    Effect: Goddess Wings (90 days)
    Body Tattoo: Goddess (Unlimited)
    Normal Radiant Pricess Avatar Set
    Normal Masked Giant Avatar Set
    Normal Necromancer Avatar Set


    Ontime Event

    Stay online for a certain period of time to receive the following items.
    New rewards are added each week. (x) is the number of the week

    5 hours:
    1st Week: Cat Tail Box (Tail, Random Colour)
    2nd Week: Gremlin in the Hat Box (Head, Set Colour)

    10 hours:
    2nd Week: Glow Fist Box (Hand, Set Colour)

    20 hours:
    1st Week: Premium Armor Enhancement Rune
    2nd Week: Airtight Premium Enchant Rune
    3rd Week: Airtight Premium Enhance Rune

    / / / / /

    Again, Nexon throwing out free stuff to calm people down over the update.
    I hope NA throws free stuff at us too ¯\_(ツ)_/¯

    As expected, the KR community response to this event is very negative.
    2edgy4uDelterosSlothPrincessOrder5
  • Vindictus "RISE" Update Patch Notes Translation

    ikevi wrote: »
    So what is the actual goal
    Quality +1 coupon from daily missions exchange shop? Is it true? :O

    We have had that for a while. It only works on 1 star items. All it really does is makes it so there is no risk to craft an orange item yourself instead of with a npc.

    no there is a +1 quality booster listed. There is also the 2* quality booster we have now. Im curious on how many coupons it will cost, considering 5* gear :o

    the +1 quality coupon costs 80 daily tickets
    PhoebeHalliwel
  • Vindictus "RISE" Update Patch Notes Translation

    Atsou wrote: »
    Has anyone got a feel for how big the drop rate for stones and such are in S3 battles yet?

    From what I hear from KR forum, it's even lower because the drops got diluted with other items.
    Purple and Orange mats both have higher drop rate which kind of equals out.

    Someone in test server grinded Deep Corruption and the drop rate for Paradise Enhancement Stone was lower.
    I don't think people have enough data to make a statement for Raid maps.
    Atsou