[NEW MERCENARIES] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.

Abaddan

About

Username
Abaddan
Joined
Visits
734
Last Active
Roles
Member
Points
2,320
Badges
17
Posts
195
Birthday
October 7, 1995
Twitter Name
@None.
Personal Quote
Staff Karok
Facebook Page
None.
About Me
I play staff karok.
  • Game feels dead :(

    Emerthyst wrote: »
    @abaddan on the part where you said not having the qb stats wouldn't make you useless that's not entirely true. Yes, you will do some damage but it may take you up to 20mins to do 10% if your attack is lower than the bosses defense. I have no idea why you're fighting me on this if you wanna raid with lower stats do it on the board going into qb with lower stats defeats the purpose of making it a quick battle. I'm not trying to shame anyone i'm only laying down the facts.

    (ps. spear lann is in good spot. swords has always been the underpowered lann class in s3)

    That p.s. basically shows you don't know much about character balance in general, especially if you're calling swords underpowered vs spears in end game. None of the older chars are really in a "good spot" if you're comparing to the later added heros. If you don't remove QB limitations than you need to add the benefits of the QB system to all the raids even if it's created from the board or not. It's not fair to people that can't run QB who need the drops more than the people that can. You're right idk why you're arguing, it's a dumb system and needs tossed. Let's give the people who have more the ability to get even more while making the drops for people who can't even run the QB already not be able to get the benefit. It's not called QB because it's supposed to be fast completion time, like board runs are slower completion time somehow? It refers to the party system. The system isn't the problem, the limitations and making a buff specific to how you launch the same exact raid is dumb, plain and simple. It really is only CF that makes it so ppl don't deal dmg in new raids. You get good enough gear to run it, just not enough to run QB or deal DMG because the lack of CF. IMO I'd just remove CF all together, it's simply just not needed for any reason and I'd make the extra core drop and crap from QB available on all dungeons regardless of how you want to launch the boat. Especially when you consider you can just hit G and launch any raid from anywhere, why have it only be QB.
    LoyalCasher
  • Game feels dead :(

    Emerthyst wrote: »
    Optimization is so broad its no wonder they have no idea what you mean. If you mean the ui its been improved so much over the past 3 years from its laggy release state. If you mean general dungeons they run fine if you aren't using a toaster. Load stutter when entering an area for the first time is just the way the game is programmed and you gotta live with it.

    They do listen to feedback but only from kr. For example glaive lynn was going to get an utterly forgettable long awaited buff but the kr lynn players rallied to get them to buff her for real and they listened. From this point yes they do have character balances.

    Counterforce was a bad idea i agree but you can get literally free +15 lv90 belt and earrings upgrade them a bit maybe build a dulla ring and be perfectly capable in lv100. Ya it takes some effort but why should it not.

    Agree that 8 man should be an option or at least make it 6 man instead. 4 doesn't feel raidy enough.

    QB requirements are like the bare miniumum if you can't reach them the boss will just get tickled by you. If you wanna enter with tickle stats play with your friends in a custom party cuz no one likes to deal with 0 damage people in a "quick" battle.

    New players leave for a multitude of reasons. New games might appeal to them more, the combat isn't for them, the fact you have to work to get anywhere, important info is not presented in game like money making tips.

    I do give them some respect for not falling to the whims of the community every time tho. The community doesn't always know best.
    (ya support doesn't play the game hence they couldn't answer your question best to ask that in the discord)

    Let me clarify, a game this old and with this type of graphics even on this engine should be easy to cap at a solid 60 fps without issue, it's not. That's what most people think when they read optimization is that it could and should certainly run better all around. There's also been programmers in the past that have even shown them where a lot of the issues lie and how to fix it, that was straight up ignored. I know 1 from this server that quit a long time ago did and one guy from Korea I knew personally who played on NA who brought it to light as well.

    CF is a useless stat that wasn't needed. QB requirements in the same aspect are the same unneeded and dumb. What's the point in either one of those? If you remove CF you won't see anyone dealing 0 dmg. It's only CF that makes that true in the new raids. Even if they did 0 dmg I don't really care and someone with your gear shouldn't either, help out the new players don't shame them for not having gear or w/e. If they're trying to learn the raid and don't have insane gear, that makes no difference to me. I only run OS and raids when people ask for help who are exactly like that because they can't get a party or do exactly what you do. All the more reason QB requirements and CF need tossed. New players leave because they can't find people to run raids with or even be able to run some of the raids because of those limitations. Players that don't want to take them or help just because they won't do dmg sure as hell isn't helping.

    They don't listen to feedback for ****, if they did you'd see spear lanns get a rebalance and not the chars that don't need it or OS being changed. No one is asking them to cave to every whim, but how about take a look at issues that have been around since beta for a start or topics repeatedly brought up the last few months about OS. There's a reason why voting is done by majority role. Look at a game like OSRS everything and I mean everything is voted on by the community whether it's added/changed in the game, and if it doesn't get 75% approval, it doesn't make it in. That would be a hell of a lot better than what we have now, which is months of waiting time before updates and then when there's issue with that update, ignoring the feedback given on it. I've been reporting the same bugs on Karok for 8 years now.

    A GM of a game should be able to answer any question as broad as what I asked. What's the point of tech or gameplay support if they can't answer basic general questions....This isn't KR server, it's NA that's not an excuse to ignore the feedback.
    LoyalCasher
  • Game feels dead :(

    I know for me personally as well as others they're forcing players to decide between running raids or running Onslaught. You either can choose to play OS for roughly 18+hours a month and raids here and there if you have the time or forget about OS titles and steel etc. Then by the time you're done running OS since it's such a "fun" thing to play for that amount of time every month you feel burned out and don't want to play vindi anymore. So there's that making it feel more dead than it is.
    There's always been an issue with vindictus of not fast enough updates especially for this game type. Compare it to say MHW which has released an absolute unit of updates compared to vindictus in the same time span. The game is also not very newcomer friendly, and if you don't start the game out by playing with a group of friends it's not exactly fun for new members.
    Remove:
    OS titles from rewards.
    Counterforce - this is just bullshit for new players all around considering how expensive it is just so you can run QB raids and do anytype of dmg in a new raid.
    QB requirements. - Yet another handicap for any new players who need the drops more than the people that can run the QBs.
    Add/Return:
    8 man parties.
    Community events that aren't trash. A soap event isn't anything great to boast about, games in this genre run regular events or community things for limited items, free things that aren't necessarily anything great or game breaking but add an aspect of care or thought to the players making them want to keep returning.
    Character balancing and bug fixes. - Been asking for the latter for 8 years, not holding my breath to see it.
    Optimization. This has needed addressed for 8 years as well.
    Sad part is this games combat system is regularly talked as one of the best for this type of game and it really is IMO. Even to MHW this combat system I find more enjoyable. It's always had that going for it along with great potential, but honestly not listening to community feedback for so long has taken a big toll on the game. Adding things into the game that no one wants and then leaving or not changing things people bring up constantly for months and years drives players away. It's hard to keep a community happy and returning when you ignore and show no real effort to make them want to return. You don't have players, you don't have a game.
    I'll give them credit at least since the new management came in it has gotten a sliver better, but it's still a far cry from where I'd consider a reasonable level. New players join but don't stay around for many of the reasons I've listed and the only players that really keep returning consistently are the ones that have been playing this game for years. If there were real attempts to listen to the community and interact with them and work with them, like they should, on their thoughts to improve the game, that would bring a lot of people in consistently. I've been on this game since basically 2010. These issues have slowly crept more and more into the game as time passed on and improvements to other games etc came around and Vindi kinda stalled. Not listening to the community drove it further down until where it's at today. Game will never thrive or at least have a chance to until they actually listen to the feedback that they say they do in every ticket I've ever sent in. BTW I've never had a ticket actually answered, I asked a question about OS to 3 different GMs and not one of them could give me an answer, just said to keep an eye on the forums and give feedback because they check that, I've never seem them listen to any of it but hey, I guess they treat it like spam, you see it while you delete it but that's about it. Wasn't a hard question either was just about the rewards, something any GM should be able to answer in a literal Yes or No and that be it. The game has always had a dedicated small player base that's never really left. Eventually some do and since the issues I've stated exist, you can't get new players to replace them.

    The biggest issue killing this game is and has always been ignoring the community,time and time and time and time again.
    Just my opinions from my 8 years playing this game consistently as well as others I've talked with saying the same things.

    Edit: Typos
    PrototypemindLoyalCasher
  • Fix Onslaught

    I think they need to move titles to the exchange shop for OS so you can at least get them anytime, for something like 1500 seals. Either that or make it a base reward for participating in os. I find os rather boring especially with how unbalanced and rng it really is on who wins. It takes roughly 20-25ish hours of game-play every single month just for a title. That's including finding a match which sometimes takes forever or not at all and loading in and actually playing the match which are boring as hell and I find to be more of a chore then genuine fun mainly because of balance issues and the lack of ability to really change an outcome of a match. It's so linear it makes it so boring anymore to play. Tie matches are also disheartening especially for someone like me who genuinely dislikes the game mode, make a sudden death aspect to the game mode. It adds a couple minutes to the game but at least it would add some extra genuine fun to the game mode. It could also increase the rewards for both sides since it was such a close match, and you don't get those too often as well as the extended match time. There are so many easy changes that would improve the mode as well as QOL surrounding OS. They haven't even addressed character bugs that really ruin game-play, that have been around since 2011 though so I'm not holding out any hope for them listening to the community outcries with really good feedback that never gets taken into consideration. Just like optimization has been thrown around since 2010 with people that have even looked into the code and told them where some big issues lie that would drastically improve performance etc that went ignored. Wonder why they lose more and more player base from OS every season.....
    Icygoddess
  • S6 Onslaught Broke Miri's Blazing Spine

    noctred wrote: »
    I think some people in here are confused...

    Nobody is complaining about something that was taken away. This thread is just pointing out an apparent bug - specifically, blazing spine does nothing if it passes through a teammate or a corpse. I believe the same thing is currently happening to Arisha's ruin blade or mana ball (or both?) where they do nothing if they pass through a teammate or a corpse. Xgun is experiencing a similar issue with handbomb. Crosscut is also impacted, as mentioned previously.

    Bugs which fundamentally break skills shouldn't be used as balancing tools lmao.

    I'd agree of they knew how to balance a pvmvp or pvp mode in general. I'm saying even with the bug that from what I've seen, and they even posted really isn't hurting them much,and that they're still op in there with it. Big bang has also had the issue of hitting a corpse or cataclysm glitching, for years. On some maps even it just hits some random forcefield on the map and doesn't do anything. you don't see me making a forum post to cry about it when my character isn't close to as op as a miri, that's what a ticket is for. I've never seen the issue with passing through a teammate. I was mainly talking about miri and how even with the bug they still more then hold there own in os. They're still one of the easiest characters if not the easiest to use in os even with the bug. Play karok we've had bugs for 8 years that haven't been fixed.
    LeXicO