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Thanks for the correction
As i mentioned in the thread i think they should bring it back even without dmg multiplying (as Rezi said, they prolly wanna keep it stat-wise and not performance)
This way its a win-win: you don't get more damage output but atleast you have somw kind of way to measure your performance.
It wouldn't measure your performance since facetanking through attacks gives you more dmg than dodging. Who cares about the dmg boss deals when you have >15k armor and you can spam hp pots -> it's no point in combo system as vindi is now.
That said I enjoyed XE version way more -> XE move, I wanted to have the most combo points in the end of the battle (played lynn so not much dmg gained from it , but still better than facetanking), jump - because walking around a town is boring, also better dodge and more responsiveness system for lynn dodges (idk about how every1 said XE not responsive when I noticed unresponsiveness only after getting PRE), better farming in XE since unlimited sprint, and yes that annoying double tap for sprint + for @SirRFI idea
Where:
Any royal raid battle
PVP arena (probably haven't tested) What:
After using Killing Dart with Lynn SP is consumed
After using Windstep SP is consumed
Lynn's SP skills cost no SP
Maybe if every1 run it duo or solo we would be able to complete but that's proly not even worth it (time, money or fun wise)... But I'm bored I won't be helping with ultimate objective and I think more ppl thinks that way (2 months no new content and events are hopelessly bad -> not talking about reward)