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Vladino

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Vladino
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  • Game feels dead :(

    FlameSama1 wrote: »
    u wot? What level 90 mission do you do to get anything worth any decent sum of gold besides steel? None of the 90 crafting mats are worth anything really.

    There are some very valuable scrolls in lvl 90 battles. Chief of which in my mind is "The Dead".

    xD ye but the drop rate of "The Dead" is even lower than "Ancient Succession" from agares which sells for 2 times more. If you could do only lvl 90 S3 while your friend can do lvl 100 after 1 week you'd give up and uninstall the game



    SwornKnight
  • Game feels dead :(

    Nokaubure wrote: »
    The only way I see of fixing the droprate is making every raid like niflheim with key fragments. For example you do 1 agares you get an agares treasure shard. With 5 you craft an orange armor, with 10 an ore, with 30 a weapon main and with 50 an ancient succession. This would motivate people to keep running raids until they can obtain the desired drop with treasure shards.
    A limitation to this system could be that the drops obtained this way are binded to character, and irons can't be crafted.

    Another thing I would like to talk is about +16-+20. There should be a hard but guaranteed way to obtain those. My idea is again fragments. If you dismantle a +15 weapon you get a +16 coupon shard of the level of the weapon. After 4, you can craft a +15 - +16 coupon. Then you have to do the same for +17, this time by breaking +16 weapons, so picture it like this:
    For a guaranteed +16 you have to dismantle 4 +15s, for a guaranteed +17 you have to dismantle 4 +16s, which would be 16 +15s, and the list goes on.

    This look crazy expensive but I feel its balanced, we need some sort of guaranteed method. A +18 would take 64 +15 weapons which is insane for anyone to abuse this.

    That way it would increase gap between new/casual players and 24/7 players and botters which isn't what this game needs. Better way would be that daily mission's would rly let you progress. So there would be better rewards for daily missions coupons (80 days for +1* isnt progress ) and also more diversity of daily missions.

    And since they have started to add recycled bosses they could add more and make them cycle everyday like royals (It must be rly difficult to copy-paste dungeon) or even more.

    But instead they will make another female char or companion or some kind of furniture (not that I mind but if you make cosmetics do new content also - recycled content isnt new)

    SwornKnight
  • Hello, honest answer please

    Raids hosted via quick battle option will fill in few minutes (higher level raids faster). Raids hosted without quick battle wont fill even if you use megaphone (most of the time). If you host normal battle you if it isn't lvl 95 and today it probably won't fill.

    lvl 90 raids/bosses ppl usually run for seals and damasus steels:
    Regina
    Braha (not popular can take time to fill even if quick battle)
    Lord Glas Ghaibhleann
    Lugh
    Infested Eochaid
    Abomination (due to reducing shield strength is becoming popular)

    lvl 95:
    Dullahan (drops rare for lvl 95 ring)
    Aes sidhe (drops rare for lvl 95 ring - can cause fps drop so imo isn't that popular)
    Arcana
    Rupacitus

    lvl 100 - QB fills fast (normal battle wont fill ):
    Claire
    Enraged Elschulus (many ppl don't run him because of bad hitboxes....)
    Macha
    Agares

    Niflheim:
    If you are lucky to find someone that does train

    Royal raid:
    If you use megaphone but not in the morning (or when less ppl around)

    Abyssal arena:
    Megaphone/Guildruns

    Redeemers (usually there are boats Monday evening, Saturday or Sunday - but don't expect boat to fill if you don't use mega and your host is not stable/fast enough):
    Neamhain
    Balor


    Conclusion: Don't expect boats to fill until S3 (lvl 90 and up). In S3 boats won't fill without QB option (sometimes quest raids can fill - because it is additional raid departure). Non-raid battles are not popular. If you wait for Eira release maybe you can find even some boats before lvl 90....
    Sw33tSDaimusJinyie
  • What you like/dislike at rise Vindictus?

    I'll join the whine thread too:
    1. instead of diversity of gameplay they force us to play as they intend (invulnerable bosses while certain moves/cutscenes, red circles, other aoe circles, QB restriction and host don't have full control of the boat, less armor, less builds)
    2. too many recycled things taken as new content (abyssal arena, special battles, OS)
    3. events that are not enjoyable anymore (every event used to bring life to the game a little, now it's just afk for thingies with expiration or do daily for tickets to exchange sumthing)
    4. instead of fixing things/ uptading to date/ upgrading they remove it (jump, hard mode, hero mode, HP scaling bosses, old S2 mechanics and much more)
    5. more gachas instead of direct outfit sales
    6. mods disappeared, GMs disappeared, when you send a ticket you don't know if the reply that came back is autogenerated or written by a real person (Even when there was EU version on we used to get better response than now, when I posted bug on a forum I usually got reply from within a week whether it is a real bug or something bad on my side and if they are already working on it )
    7. they are slowly removing all the fun from the game to make it simple (cd on clash, delia with karok clash is not thing anymore, boss being sometimes being invulnerable to stun, you can no longer use hooks to hold down bosses, breakoffs are useless and not enjoyable as they used to be)
    8. cloth heavy and plate armor became thing of the past
    9. crit build is being forced on us
    10. counterforce is just a goldsink and statwall
    11. new raids got too op stats and there is huge statboost between raids
    12. not a single glaive bug was fixed since rise
    13. glaive is getting minimal attention every update (while almost every other weapon got some changed glaive got almost nothing)
    14. marketplace still got some bugs in search
    15. too long between updates for 10-30 minutes of new content (it wouldn't be so bad if there were enjoyable events)

    To summaRISE: It feels too forced, one and only build for win, one and only strategy in battle, 2ndary weapons are useless, events are boring, you can expect bosses to have red circles from now on. Also it feels like the publisher is casting this game away...
    DzeikorPrototypemind
  • Crossgun kai revamp?

    You should start wit phrase "Even glaive lynn with 1k add less can overdamage me please help"...
    GhengisJohn