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RhapsodyOfFire

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RhapsodyOfFire
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Personal Quote
Only if you face and conquer your deepest fears will you become one of the bravest.
  • Share the Moosic!

    Ayreon - The Garden Of Emotions

    MadcobraTheGreatCreidne
  • Share the Moosic!

    Ayreon - Universal Migrator - Part 1: The Dream Sequencer



    It's been one of my favourite albums for a long time. It still gives me goosebumps sooo good.
    MadcobraMetalDevil19
  • Share the Moosic!

    Blackfield - The Jackal

    MadcobraMetalDevil19
  • Why are YOU still playing this game?

    Silentine wrote: »
    Epic raid battles.
    Epic music,.
    Variaty of characters with huge choices of style and looks.
    Not overly complicated, game, or fighting mechanics.
    No kill X number of monsters for quests.
    Quests give good rewards (gold ).
    Story is actually very interesting and keeps close to the Celtic/Mabingoi mythos.
    Many events give free NX items for no effort.
    Fun and engaging gameplay.
    EU: Almost everything can be bought with in game gold. (not uncluding Avatar sets)
    Game has opening, intro and slowly opens up to the player introducing him to different systems and mechanics. (some mmo games just throw you in the middle of nowhere and doesn't explain anything)
    Game demands for skill and practice, not only stats.
    Quests are simple and straight forward.

    I agree. But what do you call skill? Vindi just requires other kind of skills than a typical MMO, and it's mostly the reaction to dodge, block and parry (deflect) skills. In other MMO's you need to react with other kind of skills like with Tera's archer class you need to shoot traps wisely predicting the enemy's movements so they can step in it. Thinking forward to what comes next is almost every game's feature.

    In Vindi my favourite parts mainly are:
    - the combat system
    - the epic story
    - the graphics

    But i don't like that Vindi isn't designed to be an RPG, although it's advertised as an 'action MMORPG'. But it's sort of a hybrid RPG. A true RPG is about team work where nobody cares about the damage after finishing a boss. And we don't have so different classes because all of them are dps. It sometimes feels as if i played PvE in games like Unreal Tournament. For example there are party buffs like Kai's Hunting Party that gives faster SP regen and Staff Evie's Regeneration that regens HP. They both consume SP so people just spam their dps SP skills instead without even thinking about their mates. But even Healing Corona that doesn't require SP is rarely used. This game is unique but definitely not among RPG's.
    Silentine
  • The Real You!

    Here are before and after photos of me having to shave my beard because of getting a second job that required it. RIP goatee, you will be missed.

    Beard ftw!

    image removed as long as people judge by outlook ^^
    MetalDevil19Madcobra