Hopefully they could maybe revise the numbers indeed after a certain period if really necessary but if it comes down to it...If you were to get outdamaged by a less skilled player due to stats,it wouldn't matter much i think.As of right now,skilled players from certain classess can beat me with a+11 in certain raids due to hit box and additional damage technicalities.I don't mind much thoe.
This is the only thing I don't like about rise, the additional damage rework, and is the change that kills the game for me, as of right now even if you don't have a +15 you can still do well even beat or come close to people with 15, even more if is a wallet warrior, after rise the gap is so great is not even a competition anymore even a wallet warrior playing the game for a week with a +15 or more would outdps a veteran playing for 5 by a large margin. no point in trying to get good at the game since you can drop large amounts of cash, turn it into gold buy high enhanced gear win over anyone without a +15, only a good player with a +15 would be able to beat them. TLDR if you have a lvl90 +15 and enhance armor to +10 or over or have the gold/cash to buy some you're good if not sucks to be you
There are a ton of good changes coming with Rise, but I think that some people might be underestimating the changes to enhancement and additional damage.
Currently, a +12 vs +15 is only a difference of 180 additional damage (~1125k atk unaffected by balance or attack caps). After Rise, the difference becomes 1500 ad from 12 to 15 (1500 ad or roughly 9375 atk unaffected by bal or caps). So not factoring anything else you gain from those 3 enhancements such as speed or atk while not considering enhancement from armor, you are almost doubling a character's damage output from those 3 enhances.
Throw in the fact that the gains in additional damage grows even larger the higher you enhance your weapon means the power creep just got real. What does this mean for players? Grinding for sufficient additional damage is gonna take priority over everything else as it will offer the better returns than any other stat in the game. And the gaps between high and low enhanced items just got wider than the fkin pacific which leads to issues for future content.
How will new dungeons and raids cater to people whose characters perform so drastically even when played at the same level? Just an example, Neam had her hp tripled after Rise although Neit's phases are unchanged. People with +15 weapons and +10 armor will probably not feel much of a difference against Neam as they will essentially do the same dmg to her as they do now, but those without the luxury or luck of high enhanced gears are going to run into problems if there aren't people with sufficient ad to make the run a faceroll.
It's like the devs took the worst part of this game (enhancement) and made it even more necessary than it already is. What's gonna stop them from releasing a raid with 50k def and such a high hp pool that only people with sufficient additional damage can clear?
Guys i know most of you cant be happy without complaining but face reality, all of rise updates are good(yeah even the +20), here is a list of my thoughts:
-Better optimization:check
-Removing a mechanic(reflect damage) that ''rewards'' you for being hit(AKA being bad):check
-FREE!! 1 page of perm shared storage(probably per character):Check!
-Being max level and be able to do more damage to a woodman than what you do to neamhain:Check
-More drops for carrying people(even when solo):check
-Being able to be on trans mode all the way through a S3 mission(or ortel if you like):Check
-Being able to enhance past +15 so i can go fast:Check
-Etc, Etc, Etc:Check
I could go on but would be too much of a text wall.Also to all those people not liking the +20, guys that is just more OPTIONAL ENDGAME stuff to do if you don't like it don't do it its not like you cant solo all S3 raids with a +10 weapon which would be easier to make.
The only really stuff i don't like about this update is not and update per see since is content removal which is the removal of gauntlet and laby, i would highly prefer they increased the rewards instead of removing them but since is stuff people is not doing anyway i guess it doesn't matter
NuclearChicken wrote: »