• Rise - Where did the fun go?

    pootisman wrote: »
    Put it this way, they fine
    (more)
    MaryJane
    LoLoBooty
  • Rise - Where did the fun go?

    I'm glad enchanting has gotten a bit easier with the scraps and everything so we don't have to fail several high-end scrolls to no avail, but it seems counter-intuitive that while they (more)
    Quinque
  • Your Thoughts on Additional Damage Changes?

    WhiteYukii wrote: »
    This is not as bad as people (more)

    yeah what you're saying would make sense in any other game except vindictus. Unfortunately, the whole point of this thread comes from the idea that enhancement levels have become much more important in progression, and the enhancement system itself has not been remedied to accomodate that. Hence, the problem with AD being the NEW big stat.

    If your idea of being a "strong" player has anything to do with enhancement levels, I'm sorry to say that there is no skill when it comes to that. One player can one-shot a weapon to 15 or (unrealistically) 20, while the rest of the playerbase may spend years and years working for the AD those enhancement levels have to offer and never come close. No amount of planning or money management can ever assure you(emphasis on assure) the amount of AD you wish to attain. Clicking on the enhance button and leaving your fate to RNG Jesus isn't a skill.

    on topic:
    enhancement levels have become much more important in progression, and the enhancement system itself has not been remedied to accomodate that. Hence, the problem with AD being the NEW big stat.
    .

    Gewellirious
  • More Confessions

    Confession: I have severe mental problems that recently caused me to push away the people I love, including the one person I love the most. I've been going to therapy to get my problems (more)
    Siochain