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Question2

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  • This Easter Event, it saddens me...

    This event isn't really worth doing. No real incentive for decently geared people to do this,

    Free runes are a pretty good incentive...unless you have a +15 level 90 i guess.
    ArishaL
  • This Easter Event, it saddens me...

    I thought the OP was complaining about the easter event being too hard, until this part :
    I notice that the meat of the maps were in Colhen and Rocheste. That is levels 1 thru early 70's territory. Those are Soloist Levels. Right?

    Followed by :
    I remember back a few events when we were rewarded for logging on, and got a 2000 AP capsule on I think Sunday morning. That was a reward. I did a experiment with Sylas and AP points as I was learning why we don't touch the Mediation Skill. As the Events progress we started getting a 300 AP capsule every morning in the Mail, that was a real nice reward. I was still working the Sylas experiment and writing about it. Then in the same event we got 2 AP Reset capsules which were a plus at the right time, once again, which allowed me to show that I benefited more than loss through my experience.

    Im confused as to how they are related...and im confused about why the OP suddenly started talking about the meditation skill or people enhancing their armor. Or what those have to do with the easter event.

    Edit : Oh wait this is the same guy who keeps making weird experiment threads. Nevermind. I feel silly for making a serious reply now.

    Some points :

    -You actually get 2 bars for feeding the correct color food (match the color with the bunny text). This is stated in the announcement and the rabbit gives periodic hints for this. So you can actually get 26 bars the first day.

    -You dont need to do the event on every character...just like how you dont need to max out raids on every character either. They probably allowed every character to do it because otherwise people would complain about being "penalized" for having multiple characters on the same account.

    -The primary reward is definately the level 10 egg. What is the problem with this?

    -Low levels definately have less dailies available and can level up their rabbit slower...thats a disadvantage, true. But the samething happens with every event that uses dailies. Before s2, people used to level ASAP so that they could get access to more s1 dailies to farm ap. Most people dont do s1 dailies anymore as they need to be revamped to be more rewarding, but theres always been an advantage to leveling quicker.

    -The fact that you are forced to actally play the game for event rewards instead of simply afking to get the rewards is a good thing. People who just login to afk for event rewards contribute nothing to the game other than lagging up colhen channel 1. Do they help anyone play the game? No (because they are afking). Do they spend any money on the game to keep the servers alive? No (because they are afking).

    Since people are forced to do dailies, this makes it easier to find parties to do dailies, rather than the usual situation where you have people with end game gear sitting in town refusing to help people do dailies because "They don't drop anything that I need".

    We need more events like this where people are forced to play, instead of events where you can get rewards simply for afking.
    Karamyth
  • Are level 95 shards compatible with level 90 gear?

    Arrow95 wrote: »
    l'll say this, if you could use lvl95 shards in lvl90 gear then whats the point in getting new armor/new wepons?
    and to answer your question lvl95 shards dont work with lvl90 gear

    Thats a strange question. Its like asking "If you could use OJ shards with a purple essence then whats the point in getting..."

    Even if you could use level 95 shards in level 90 gear, pretty much everyone would want to use a level 95 essence for obvious reasons, especially as level 90 gear wouldnt be able to use r6 scrolls.

    Whats especially problematic about the Dullahan update is that material synthesis was supposed to be the endgame since it takes a ridiculous amount of farming to get the mats, but there is little point in doing it now when all the mats you spent on material synthesis will go straight down the drain when you upgrade to level 95 gear. And nobody would be wasting material synthesis mats on level 90 gear after the Dullahan update is out, they would be saving it to do material synthesis on level 95 shards.

    Derpcat at its finest.
    ikevijjXKiyoujiKrevos
  • When DevCat finally gets it

    From what I have read on the patch notes they will be doing these changes based on player feedback. This will NOT be a monthly update due to quality over quantity essentially. Since Test Server will be in May for this I will stream that for you all. I don't know if it will be ON the first day of Test Server yet. Depends on how late I work. If I get out early (aka my original supposed to be 1:30 AM Eastern) then I shall. But if I get out at near 3AM then Absolutely not.....sleep is a thing after all :P

    Yea, i would take the player feedback thing with a bucket of salt personally. Anyone who has tried giving player feedback or talking to game developers can testify that 99% of the time, whatever they say is ignored in favor of the devs doing what they want. How many times have you seen a game get released only to bomb because it wasnt what the fans wanted, and the devs KNEW it anyway, but insisted on doing something "different"? Im sure countless player feedback for this game has been given to derpcat over the years, most of which probably got ignored.

    But at this point any improvement would be nice, even if you cant help but think "too little, too late".
    jjX
  • The last bastion of XE falls - China becomes Prem

    IMHO they should merge some features of XE into Premiere.

    -Always run would be very nice from a convenient standpoint. Especially for long s2 maps.

    -Being able to see boss HP bars in hard/hero for ALL bosses would let you do certain titles on hard/hero mode. Theres a dumb inconsistency in the game now where s2 bosses all have HP bars, only s3 raid bosses have HP bars in hard mode and all s1 bosses only have hp bars in normal.

    Neither would make the game easier, just remove some annoyances.
    MochiSweet