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Question2

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Question2
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  • New players! How is the population?

    LoLoBooty wrote: »
    After seeing the # of posts in the AU marketplace section of forums...honestly wonder what playing on the AU servers is like? People saying west dead but AU on a totally different level it seems.

    Almost nobody on the AU server uses the official forums, which is why the AU marketplace subforum is dead. They prefer to use megaphones/etc instead.

    The game is pretty dead unless there are very good events running. Compare the number of players during the scroll shop event to now, its a massive difference. There are many veterans who only come back to play when there are good events on, otherwise they will just say they "ceebs". Many more have quit permanently for games like BDO, Tera, etc.
    Aequipondium
  • AP Item Resurrection Requirement Changes

    Zupsero wrote: »
    ima pretty new player, comming from wow, gw2 and blade and soul. these were all different gear methods for the endgame. i must say when i heared about permanet destruvtion of endgame gear i was a little scared, this would be too demoralizing to me. and im only lvl 70 so im not even there yet and cant rly give an opinion. but jsut the thought that i have to pay hundreds of millions for a good endgame weapon and there will be 50'% chance my weapon breaks permanently makes me dont even want to touch the game anymore.

    im sure there are real money ways to get what you want, but this whole system seems kinda weird to me. so my endgame would pretty much just be trying to retain a good weapon just to gamble it away with the next enchantment. im sure i didnt understand the system completely yet. but what i gathered so far is rly turning me off tbh

    The permanent destruction is mainly when you try to enhance a weapon past +10 without special, very expensive, time limited runes. You can always use enchant runes to protect your gear.

    In theory, you dont "need" to go beyond +10. In reality, the game massively encourages it. Attack speed and the attack cap mean that after you get your enchants sorted out, you pretty much need to go beyond +10 to improve your gear, especially for slow characters that need lots of attack speed. This is especailly true because bosses in season 2 and beyond are designed for parties near or at the attack cap...+10 level 60 weapons were sufficient for roch raids and was easy to get the mats for, +10 level 90 oj weapons without full enchants do nearly no damage in s3 raids and are much harder to make. People are therefore encouraged to gamble their weapons...more often than not, they lose and they rage quit because it would cost too much (in terms of gold, time or NX) to make a replacement.

    Most veterans have seen countless people rage quit over the years....what nexon/devcat doesn't seem to care is that this is contributing to a smaller playerbase and lower longterm profitability. It's like a restaurant surprise charging you for tap water on the bill...yea sure, you get more money straight up, but you lose customers in the long run.

    I've lost count of the people I have seen that spend a massive amount of money on multiple outfits, cosmetic items, pets, etc, etc, that all rage quit because they blew their weapons up. Where are these people now? Playing games like BDO, blade and soul, TERA, etc....and not coming back. Most of them told me the same thing : they hate the permanent item destruction, the reliance on once in a month lucky drops to make any amount of gold, the focus on high enhanced weapons because +10 doesn't cut it anymore. One Lann that i know of blew up like 8 pairs of +10 spears permanently and now hates Nexon with a passion and I know a Kai who is on the verge of quitting because he can't make a +12 or higher crossgun despite failing like 6 times.

    Look at BDO, they dont have permanent item destruction, yet they are making money that nexon can only dream about (from vindictus alone) and doing far more with player attraction and retention that Vindictus ever has.
    PixelPantsuZupsero
  • AP shop countdown timer is incorrect

    The timer in the AP shop that counts down to when the item will restock is incorrect.

    Most of the items such as the 2 day VIP capsule will restock once per week. But the number of days shown in the AP shop till the item restocks is incorrect. The timer doesnt even display on the day you buy the VIP capsule for example. It counts down to 2 days, then it resets to 7 days instead of counting down to 1 day.

    If you want to see the problem ingame, just buy a 2 day vip capsule and keep track of the timer for the next 1 week.
    Blouden
  • Quick battle bugs

    1. The host cannot invite players to join his quick battle boat, they must each manually join from the quick battle menu

    2. After the battle is finished, all players are kicked out of the party and they have to manually reform the party again
    YumiAqua22
  • Strength in numbers event bugged? (Saygo pls confi

    (not enough space in the title to finish sentence)

    From the announcement : A party containing mulitple Guild members gain bonuses, depending on the number of players in the same Guild:


    2 Guild Members: +50 STR/INT, +100 DEF, +1 Critical, +10 LUK
    3 Guild Members: +60 STR/INT, +150 DEF, +1 Critical, +10 LUK
    4 Guild Members: +70 STR/INT, +200 DEF, +1 Critical, +10 LUK
    5 Guild Members: +80 STR/INT, +250 DEF, +2 Critical, +10 LUK
    6+ Guild Members: +90 STR/INT, +300 DEF, +2 Critical, +10 LUK


    The stat bonuses are only available to the guild members in the same party, NOT the entire party. There is an unlisted 100% AP and EXP bonus (can't remember, not sure about the EXP bonus) from having at least 2 guild members in the same party, and this bonus applies to everyone in the party.

    E.G. Lets say you have a 6 member raid party, only 2 of which are in the same guild. The entire party will get a 100% AP/EXP bonus, but only the two players in the same guild will get the +50 STR/INT, +100 DEF, +1 Critical, +10 LUK bonus.

    Would be great if Saygo or someone else could confirm whether this is a bug or working as intended.
    Bowtacojr