JamesGross wrote: »HadesStreet wrote: »RyanReynolds wrote: »What's so bad about being screwed endlessly by terrible rng and paywalls, guys?
I know right? Seriously.
oh me gawg you are so smart in editing someone's original post.
If you aren't happy just freaking quit. So you're expecting them to make +15-+20 at chance of 70% just so you can be happy? Get the F* outta here. I bet you pay little to nothing to contribute to keep this game alive, yet expects so much out of it (WITHOUT Paying).
Let's say everyone gets rare drops every single run and everyone gets +20, what do you think it will do to the market?... Freaking peasants.
The last I heard from my friend who can read korean is that s3 raid bosses got buffed to 7.7m hp. I highly doubt they were given a 25% hp reduction from 5m hp. Maybe it was increased to 7.7 then reduced by 25%?
My main issues with RISE :
-All lower level mats become useless because derpcat was too lazy to write a script to convert them into the newer versions
-s1/s2 raids wont give seals anymore, makes it much harder to get seals, especially for new players, removes any reason to do them except for story/expertise farming. Trying to get parties to do drags or whatever now will be near impossible since they wont give seals anymore.
-s3 boss hp inflation
-Lame gimmicks to sell more runes (removal of double booming, +10 armor is a necessity now, etc)
-Everyone who has already claimed their level 90 character reward is screwed, this mainly affects newbies using the free level 90 gear while they try to get level 90 OJ gear now. They basically will not be able to do ANY damage in s3 raids afterwards.
-Removal of certain aspects of the game (lab, gauntlets, etc) so you can never get titles/sets from them unless you farmed them before