[NEW MERCENARIES] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.

Criminy

Über

Benutzername
Criminy
Beigetreten
Besuche
35
Zuletzt aktiv
Rollen
Member
Points
1,225
Abzeichen
9
Posts
40
  • Remove Sald Flower and Star Fruit from Loot Table

    These 2 items need to be permanently deleted from the game.

    wanV7R9.png

    Composite Replacement is simply not worth it. Each month the cost of replacing increases because players have given up farming materials that are a nightmare to farm for. Specifically, Orbs and Paradise Orbs.

    WzjtLdb.png

    You need 20 per replacement, above is a ss of the mp as of a few minutes ago. Even if I bought them, I would still need 18 more for just ONE replacement (for chest piece I would need 58 more). How do you farm these Orbs? You have to run s2 and loot Lum Trees for a small chance at an 'Orb', usually TD entrance over and over and over and over again. To get 'Paradise Orbs', you have to loot the same Lum Trees in s3 maps for a minuscule chance at getting the item you need.

    What usually happens though is you fight your way to the Lum Tree because you can't simply run to it in a fast and efficient manner in s3 as barriers halt your progress until enemies are all defeated, you loot the tree... and you get a Salt Flower... You feel a sinking feeling in your guts as now you know you have to reset the map and try again. So you do... This time you get a Star Fruit. 2 runs and no orbs yet. Reset again.... Another Star Fruit/Salt Flower. Before you know it, 2 hours have passed and you have 1 Paradise Orb for all your time and effort. Only 18 to go! These 2 items have no value at all. They are used for nothing but one single quest and then after that they are useless dead fluff items. Actually getting 20 of these Paradise Orbs takes ages.

    But lets not stop there. Lets say you find a complete 4-5* set on the MP and buy it with the intent of replacing all the parts so you end up with 4-5* OJ armor set + weapon. Okay, that's 17 composite pieces you need to replace. So you need 340 Paradise Orbs. That is of course not taking into account the hundreds of plain 'Orbs' you also need in addition to all the Godly Ore, Godly Cloth, and Heavenly Leather.

    Since Orbs and Paradise Orbs are both rare drops by terrible design (like a lot of crafting mats), it is just not worth the incredible sums of gold or monumental amount of time killing brain cells farming for them. There is however one thing the high loot% of Star Fruit/Salt Flower does... it encourages botting since no real human would want to undertake the soul crushing task of farming 200+ Orbs and 250+ Paradise orbs.


    This thread serves as a warning to new players (especially new lv 90s) to avoid all purple and blue weapons/armor and only buy make complete orange equipment. You can get a star upgrade ticket from events as you play and will end up saving hundreds of millions of gold by avoiding composite replacement completely. Farm Seals from raids, join s3 raids for a tiny chance at getting free ojs, exchange seals for oj pieces and make 2* equipment. The stat different between 2* and 3-5* is not worth the cost and you can cap important stats just as easily with 2* as you can with 5*.


    NoburoRealityBreak
  • Best female character?

    I think they're all interesting in their own ways. TS Vella is probably the most boring though. Spacebar cross cut rinse repeat.

    Arisha is pretty simple to play
    Lynn has her orb mechanic and is pretty fun if not slightly underpowered
    Evie has been a popular character since forever. Both Staff and Scythe are great especially after the revamp
    Fiona has block dodge deflect and counter. Fun to play but damage is a bit low. Good at knocking down bosses
    Delia I haven't played enough to comment about
    Vella TS to me is the most boring to play. Chains can get breakoffs without spears but most the Vella's I know don't like chains. She isn't bad either.

    Just try them all!
    GhengisJohn
  • Seee you Everybody

    This is a really weird thread. He even confessed to breaking the rules twice and one of those was directly to Saygo which is just amazing. There was most definitely a misunderstanding here but it wasn't Nexon's.

    This guy was quitting and trying to get the money he put into his account back before he left. He was leaving. Done. Even if the ban was reversed, someone else would be playing the account... not your friend. It almost seems like whomever was going to buy the account is getting their friends to reply here in the hopes of completing the purchase (or maybe it is already done?). Good luck to you guys. You don't get people to talk to you on Skype to sell items for gold. The worst thing he could have done was make this thread. Actually, the worst thing was none of his old 'friends' bothered to help him do what he wanted to discreetly. Weird weird thread.

    Selling accounts isn't harmless either.

    Now that I sound like the bad guy... I do feel it is wrong you can be banned for text typed into mega. I'm surprised Nexon hasn't developed any way to detect this sort of activity after all these years. Log IP when accounts log on 5 minutes apart in separate states. Mass character name changes. Account/Billing information changed. People should be banned for their actions, not their text in chat. Wasn't there a Tom Cruise movie about this?
    V0lterixBladehawkDownIoadAndromedaGMMochiSweetOrder5ZaytiatusSylarius
  • Are there many people in America server recently?

    So many things they need to be doing that they stubbornly won't. So many things they should have done years ago they never will. There is nothing worse for a game than a bad reputation.

    This game's successes struggle against its many mistakes. The game engine they chose. The p2p hosting. Probably fine if you live in Korea. Texas is 7x larger than South Korea. If they had always planned to launch the game outside of KR, why build it around p2p that only works well in KR? Either they never planned to launch this game in the US or EU, or someone(s) on the dev team are total bonehead(s). Big mistake. Building the game on Source Engine 1 without multi-core support the second big mistake. I have to imagine that if upgrading the engine was something easy to do for seasoned programmers, they would have done it by now especially since the game is in dire need of an engine upgrade and I'd bet the devs know that. That they haven't makes me think they've reached the limits of what the Source Engine can do without a total rewrite. This is like building in a self destruct mechanism into your game before you even launch it. Like the Replicants in Blade Runner. Engineered to have a short life.

    I play on West and I'd guess there is maybe around 3,000 people playing on my server. That might be a little generous a guess to. That's a rough estimate after looking through the Rankings. Sometimes I'm amazed that I'll be rank 700 for something that I did a lot that day/week. So the number of active players is pretty low. East server is probably the same or slightly better. So maybe 6,000 players give or take a thousand during the biggest holiday season of the year with several good events since October. Pretty small number for a mmo with among the best action combat available if not the best. Bad rep plus squandered potential and nearly zero effort to do anything about it. Its frustrating because they don't make games like this anymore, so once this is shutdown...

    Vindictus is unique in what it is and what it does and it will be impossible for others to recreate. They likely won't even bother to in the first place. More money making potential to make something brain dead easy for a broad casual audience unless you want to play single player games. For this reason, people that like this game hate watching it die. It will be a big loss once they shut the doors.
    jjX
  • It's me or Vindictus is dying?

    I think its always been dying. There may have been the rare points in time were there was player growth, but by now all these years later, most the people that would have been interested avoid the game. Vindictus has too many old problems that the devs refuse to address. Big ones like terrible game performance and laggy multiplayer in an mmo are unforgivable to most gamers. So they try and then they leave. The game's engine needs tuning and if they ever were going to attempt to improve these problems, they would have done it before everyone left (or even better, during initial development) when they had a better reason to. These are just a few of the visible nails in the coffin.

    Having said all this, I very much hope to be proven wrong. I never thought they would change the r8-9 scrolls either and they did that. That's a much easier fix in comparison but still... those were a source of revenue for them and they changed them to be player friendly instead of nexon friendly. A move very uncharacteristic of Nexon.
    GhengisJohn