[NEW MERCENARIES] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.


As you all have probably noticed I have been leaving 101 Guide on new bosses not yet released on the NA/EU servers. As a heads up I DO stream on Twitch. My channel is on my profile if you guys have any questions to ask in stream :)


Last Active
March 23, 1990
Twitter Name
Personal Quote
안녕하세요 ㅇㅅㅇ/
About Me
I play mainly on the KR server but I tend to come back here when I can. I stream KR as well for the community. One day I will be a Localizer for MMO's https://www.twitch.tv/tankblade9
  • Is Vindi Poorly Optimized Still?

    Rezi wrote: »
    But well we just need to hope DevCAT has a plan because this game does have a massive amount of potential but DevCAT needs to be willing to change the game massively to capitalize on that potential.

    All that money they spend making Vindi clones "mysteriously" close down during Alpha/CB would better be spent on upgrading the game's core design.

    Everyone at KR has been saying that for years xD DevCAT never listens to it's players unless it's for a bug on test server. All other feedback even if it has nothing to do with a brilliant idea gets ignored. No one gets answers regardless. Kinda like how it is here. All Feedback ends up in the graveyard. In fact I posted a thread in the Feedback section about Miri's skills because The skills were named incorrectly not just because they used different names. The main thing that got to me was they used Flamebreath for the Meter when it was supposed to be used for the actual SP skill that shoots fire. The Meter should have been Draker Aura since she's using Aura to use her Ancestor's Will skills. So far no answer at all so I'm sorry if I don't save Miri's Skill naming situation :( at least I tried

    But that's off topic xD
  • Can we have Friendslots per character yet?

    I think doing an account based friendlist would be a better way to fix this issue.
  • Rework?

    Yes. This game will be reworked believe it or not. It came out in 2010 using Source engine, and they have plans to port it to the Source 2 engine, which debuted in 2015 with DOTA 2. Expect great things!

    Actually that was never announced. DevCAT even stated they will not be going to another engine due to a complete recode of the entire game. Unless you were saying that for the lols then ignore me xD
  • Arisha Second Weapon Live Testing

    Annaz wrote: »
    They copy and pasted SpellSword, put a whip in her hand, added a couple abilities and said here y’all go! Girl bye... this is tragic.

    Lol well technically Hammer Fiona is in the same boat if you really think about it but controls differently. Whip is in the exact same issue. Except whip is harder to use than Spellsword. Whip controls are on an entirely different scale. You also can't use the Castlet in the same manner as the Spellsword. So yeah at looks....it looks copy and paste....but when you actually use the whip. it's painfully hard at first.
  • Arisha Second Weapon Live Testing

    No Arisha has a dedicated whip. The Castlet is only used for Mana Explosions really. The weapon is honestly harder to use than I expected. But on an interesting note ALL normal attacks are Alternating Left and Right Clicks. The damage will mainly come from the skills which are triggered in various ways. The weapon control feels very weird compared to the traditional gameplay controls so some users may not like it one bit.