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So I guess Nexon doesn't think Neamhain is hard enough. Now they rely on implementing stupid mechanisms to kill you during cutscene, or to glitch you during phase transition.
Kommentare
Number of times dead to Neams' gate itself: 6/12 (not a bug obviously, this is for reference to the above. Half of these were from being unable to get to my position in time due to being confused by the camera focus)
Number of times dead to phantom hitboxes on Neit's attacks: 14. (ex; disappearing circles before hitbox ends or being invisible entirely)
Number of times hit by phantom hitboxes on Neit's attacks: 75+. (ex; gigantic hitbox on claw models or way earlier startup hurtbox than the actual animations)
Number of times hit/killed by Neam being invisible because she's inside Neit: 3.
Number of times hit/killed by Neit's ball being invisible or inside him: 4.
Number of times killed through life flare/standing endurance from multi-hit things (ex. Neam's small ground circles): 12.
Number of times dead during a cutscene: 2. (In fact, I died at the start area on load in once, somehow)
Total runs: Probably around 20ish. Not once have I completed one; but they were all practice anyway.
Hardest raid in the game, requires mostly pay to win gear to get through and a marginally high skill level.. and it seems like it's lacking a huge amount of QA/polish (the "hang on" to Neit part.. was that even tested?). Between this and the new "shining" battles, it seems like they just don't seem to care about fair/bug free content anymore.
And for the "waaah it's your fault for not understanding how to cope with the issues the raid has" people.. Therein lies the problem with it, and your mentality. I'll say no more.
Until then, I'll be stacking defense to cope with lag/bugs in content, since no matter how skilled you are, taking damage from said lag or bugs is going to happen one way or another, and high defense is your only protective measure against it.
As someone who's doing neam daily and have completed more than100 times..I could assure you those mentioned above are your own problems.. Don't confuse bug with stuffs you just not yet get a hang with.. #gitgud
Could be on multiple chars
I have 46 completed runs and tonight we will do the remaining 2 for this week. Makes a total of 48 succesfull runs.
Yet we did offer a carry service back then, which forced us to 'leave' at the 1 hp cutscene so we wouldnt get a run done.
Anyway, what I"m trying to say is that I did alot of runs aswell on my staff evie. Might even be near 70-80 (if not higher).
But, I never really had any 'bugs' luckily. Neither dieing during cutscenes.
Am I lucky, or?
as a regular member of the vindi forum, whining is part of the culture here+fight
For those who runs neam daily these bugs cause no problems because they know them, how they work, how to prevent them, how to deal with them. But there are also players that don't have best gear (or recommended stats for neam 26k attack 15k def 50/90/110 ABC) trying to finish their first run, but in the end they are killed during the cutscene or something else. Imagine you could play only 40 mins a day (work or other stuff), you start neam pretty nice run but you encounter bug and can't finish the battle. So you have wasted (well you had fun playing but no reward in the end) your 40 mins for failed run.
Imo as endgame raid not only that players should be good prepared for that battle but also devs should do their best to bring players smooth and bugless gameplay.
In fact raids are actually a past time. The true endgame is where your weapons won't help you - the never ending battle against the mightiest, the most powerful, and deceitful beings in the entire Mabinogi universe. The Ferghus & Brynn duo, the true lords of all Erinn who are said to be ultimately defeated only by the mythical power of Visa.
because a cash shop interface takes so much time to make, right? also, I'd rather die to an occasional bug in a raid than have my money lost to a non-functioning depot.
poor visa needs a buff though. Brynn rng doesn't give a damn if you spend 10 dollars or 100 dollars +cold
I have 6 chars ready for neamhain. doing mostly on 4 chars and sometimes leech the other 2 on another pc.
Defence is irrelevant. You better have higher critical resistence. 8k def is more than enough.
Although I do agree on the part that neamhain has some bugs, it is more of a rare case. And most players seem to fail to recognize what is intended and what is bug (for instance, those who got killed during cutscene in phase 1, you had a life flare before the cutscene and neamhain unleash a shockwave that hits exact 1 hp before cutscene. Reason for that is unknown, but you should know at least always keep your health ready at least for another life flare)
I think block and dodge issues are related to bad connection, low fps and multiprocessing problems
Could be but I doubt it's lag or low fps as I host neam myself a lot with 50 fps 8 man parties and I currently have 300mbps download. It could be the multiprocessing. I am merely stating that as a Delia main, she has her dodge > block (which give significantly long invul frames).
those are real problems (only those of what he mentioned)
Neit invisibru atks (the AOEs turn nearly invisible if you dont focus the camera on them the entire time)
Getting hit while your char is knocked down is another problem.
Also Heavy Stander doesnt work has intended, for example you cant hold Guard and neits AOEs but using HS gets you hit most of the time.
those 4 stuff mentioned are a real problem and only happen on that raid and needs to be fixed, its makes the raid unfair. Btw i have cleared her exactly 98 times so i know (and yeah multiple chars...DUH)