[NEW MERCENARIES] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.

Some Feedback/comparison on Battle voices.

Kommentare

  • ikeviikevi
    Vindictus Vertreter: 3,670
    Posts: 748
    Mitglied
    edited November 29, 2019
    Kurs they are just saying that when the majority of folks say a change is bad, it likely wasn't the right thing to implement at that time. Yes time can change people opinions. I have already given the game over 20 hrs of play now with sound on. I still would highly appreciated the ability to use the old combat sounds. (That should basically only take a UI change, and 1 if then statement for voice paths... And if China already has it, the coding has basically already been done.)

    And yes I realize folks that like something don't tend to voice there opinion as much. But I haven't meet any player that mains Lann that has told me they like the new combat voices better then the old. Which is saying a lot.

    And this is a game focused on earning Nexon money. Doing something for artist integrity/screw popular opinion isn't how any successful F2P game works. I am just a bit down that they spent the money/time for new voices and managed to miss the mark.
  • KursKurs
    Vindictus Vertreter: 2,320
    Posts: 200
    Mitglied
    edited November 29, 2019
    I'll listen to Delias and Miri's voices more closely then. But as for "a majority of folks say the change is bad" How do you know it's a "majority of folks". To me there's a difference between "a majority of folks" and people who are just vocal and within a certain demographic, so what makes you so sure it's actually "a majority of folks".

    I'm not arguing against adding a voice option, however personally if the not adding a voice option is a creative decision I can respect that while others may not, so that's just me.

    Also, that's the thing... what is "better" you only have your personal idea of "better" and what's "best". Other's "better" and "best" could be something totally different. And chances are the VA's and the voice directors "better" and "best" is what they initially gave, I'm sure they're open to suggestions. However, doesn't their effort deserve a good look before being totally crapped on? I mean what type of person did you want to be and want to be now? For me I always wanted to be a good person, I love the world and all its differences and complexities, sure I have preferences, but I love that people are different, and I want to enjoy that. So I acknowledge and respect other peoples "better" and "best" and I may give my say on things, and preferences. but idk nowadays at the very least people come out as so crappy and "ME ME ME ME ME". So isn't it good to meet their best effort with your best respect, and give your input and preferences but acknowledge that you might be wrong and your best might actually not be all so great too in others standards, and that what you think is "the majority" may not actually be? Given that people of course can just be silent. You know, be a community worth joining, who at least give effort the proper respect and time, sure the time can be subjective buuuut yeah.
    StrangerinaGhengisJohn
  • XephireXephire
    Vindictus Vertreter: 960
    Posts: 16
    Mitglied
    Whatever world I'm living in, that's just where I am now. I am used to people saying they don't like "that" part of my artworks.

    I'm not making assumptions here; I've seen people agree on their complaints about the voices. Preach all you want.
  • TwlnTwln
    Vindictus Vertreter: 1,015
    Posts: 67
    Mitglied
    edited November 29, 2019
    Kurs wrote: »
    I never played Anthem, but if I got the right game, it was something like it was badly programmed. But there's a difference between bad programming and this. I think you both aren't getting my core point. And it's not being wimpy, it's understanding certain concepts. It's not like I'm not able to tell people what I think, or offer criticism or lack standards etc. There was just so much wrong with that sentence. So.... idk what to tell you, you're just missing the core concepts of what I'm trying to communicate. I'm not even sure if you read everything I say or if you're just reading nothing or only parts of it and just filling in the rest with what you assume I'm saying based on stereotypes in your head.

    I'll tell you what though, I'm not sure you actually want to debate this with me or understand my point of view. But if you do just let me know and we can talk about it anywhere and then I'll try to get through the impasse

    Anthem had flawed concepts (droprates, modes and more to list)with bad programming due to the frostbite engine. Which wasn't designed for anthem vs something superior like Unreal Engine 4, Unity and probably Godot even.

    My point is the change doesn't seem popular at all. You seem to be the only one who likes it from what I can tell. Your last post clearly said give the new voices a chance and don't be a hater. Support the people who tired their best . When that's not really the point either. The point is you don't change something not broken

    I think the graphics, textures and engine deserved a upgrade if anything.

    A simple solution is to code different options like a typical game now that this problem exist. There's not really anything to debate tbh.

    Something feels buggy about this website. My edits keep coming undone
  • KursKurs
    Vindictus Vertreter: 2,320
    Posts: 200
    Mitglied
    @Xephire idk, I've heard people who liked it and don't. And I've just listened to Delia's and Miri's voice. I'm assuming the parts that you don't like is the parts where Delia seems to struggle swinging her sword and it comes off a little raspy or like she's in pain, and Miri's dragon flame parts. My speakers may be different from yours but so it may not be as screechy for me as I think it's been put. It is different from the original but, eeeeeeeh I guess can see why some people might not like it But for me at least I don't mind it as much and probably could get used to it, I'm sure not everyone could though. And I think you kind of missed my point of the whole what kind of person did you want to be and the world blah blah.

    And I'm kind of wary of the whole "lots of people" thing because birds of a feather flock together thing. You might be only getting your information from people who think like you because they're closest to you. etc etc.

    But seriously.. what's wrong with showing a little respect? State your current preferences, but be open minded to change, other peoples views, and definitely their efforts. I mean video game making is tough, and pleasing the customer is tough, because sometimes they really can't be pleased, you can have one customer complain about something and give them what they want and they'll complain that they don't want it anymore.
    Strangerina
  • XephireXephire
    Vindictus Vertreter: 960
    Posts: 16
    Mitglied
    ONCE AGAIN, I'M NOT MAKING ASSUMPTIONS HERE. It's up to Nexon whether or not they can see my point and other people's over time. I'm not going to think any deeper about my relationship with the game developers and associates.
  • TwlnTwln
    Vindictus Vertreter: 1,015
    Posts: 67
    Mitglied
    What I gather is you think if people don't like the new voices, you consider them showing no respect, being a hater ECT. Which is silly. It's simply a matter of choice. No body said you're not allowed to like it. Clearly people are saying they miss the old voices.

    And what about the old voice actors? Why don't you care about their respect? Iol


    Also pleasing customers is only tough if they are lazy


    Which brings me to my original comment. Just make a option to change. There's not anything to debate.
    BladeNsoulKatlynnWorldOrigin
  • KursKurs
    Vindictus Vertreter: 2,320
    Posts: 200
    Mitglied
    edited November 30, 2019
    @Xephire

    But... I didn't say you were making assumptions... I said I'm assuming... I'm as in me, not you. Maybe we should stop for now? It seems like we're both reading things wrong or losing our train of thought. Because to me what you've said wasn't related to what I said, so I have no idea what you're thinking, I didn't even know you had any relationship with Nexon. I mean hey if you know more than everyone else on how they work then okay I'll just take it as you knowing more than me,

    @Twln
    I kind of want to say the same thing to you as I said to Xephire, I'm not sure if it's English is your second language or if you got some parts mixed up with what I say or if you're not fully reading what I say.
  • XephireXephire
    Vindictus Vertreter: 960
    Posts: 16
    Mitglied
    .. Fine. Just don't blurt out stuff like "people closest to me". I only know strangers as far as I'm concerned.
  • KursKurs
    Vindictus Vertreter: 2,320
    Posts: 200
    Mitglied
    is English your second language? Because I don't think I said or intended anything like that.
  • TwlnTwln
    Vindictus Vertreter: 1,015
    Posts: 67
    Mitglied
    Kurs wrote: »
    @Xephire

    But... I didn't say you were making assumptions... I said I'm assuming... I'm as in me, not you. Maybe we should stop for now? It seems like we're both reading things wrong or losing our train of thought.

    @Twln
    I kind of want to say the same thing to you as I said to Xephire, I'm not sure if it's English is your second language or if you got some parts mixed up with what I say or if you're not fully reading what I say.

    Nah it's my first. I just don't really care to edit my sentences correctly. For some reason this website is reacting badly to my phone and being glitchy.

    If we're going things about each other - From my first impression , you seem like the kinda person that keyboard warriors a lot for a company on unwanted changes.

    Also someone throwing out a opinion doesn't equal no respect. It's just a different opinion. I can respect someone yet disagree.



    People so also state their preferences and want options to change. That's it. Is that really difficult to understand? Iol




  • TwlnTwln
    Vindictus Vertreter: 1,015
    Posts: 67
    Mitglied
    Also Nexon is a rich company. They have the money to buy talent. Stating something is tough like you said is irrelevant. Nexon can simply buy the talent. No professional company would hire someone who says a job is too hard lmao long -sure. But that's why they're paid money.
  • KursKurs
    Vindictus Vertreter: 2,320
    Posts: 200
    Mitglied
    edited November 30, 2019
    No I'm not a keyboard warrior, I'd state my opinions to someone irl too.

    And you're right, throwing out opinions doesn't = disrespect. However, certain actions and how it's done potentially could.
    What bugs me mostly nowadays is how people don't try to view other peoples points of view. Everything is just taking sides, it's not about finding what's best, and everything is just so hypocritical. I can honestly see why some employees would just want to half ass it and not really listen to complaints.

    And before you mention it again, I'm not against adding a voice option, you seem to be stuck on thinking that I am against it.
    Strangerina
  • KursKurs
    Vindictus Vertreter: 2,320
    Posts: 200
    Mitglied
    edited November 30, 2019
    Also you're kind of missing the point I tried to make by it being hard, because "quality" can differ from person to person. Here's an example. Let's say you actually had an idea of exactly what you thought was the best grunt for each situation and told Nexon. That is your idea of "best". However, someone else also told Nexon their idea of what they thought was the best grunt for each situation and told Nexon. That is their idea of "best". So, who does Nexon listen to? What makes your "best" better than the other persons "best"? So does the other person just suck and are they just dumb because they don't think like you? Saying that their ideas suck is kind of disrespectful and close minded don't you think? That's the kind of stuff that would bug me and the kind of thing I'm thinking right now. If that's what's not happening then I'll just say I was wrong and I'm sorry. But this is the kind of thing I'm seeing by them hating on what the Voice team has done right away. I'd rather people give it some time, and actually give it a try.

    If this doesn't convey what I'm trying to say then I'll just admit defeat because I have no idea how to be clearer
  • XephireXephire
    Vindictus Vertreter: 960
    Posts: 16
    Mitglied
    I'm rephrasing what the topic creator has mentioned. Lann's 2 Smash voice clips has a problem, because they are too long and therefore overlapping each other in some actions. So there are a couple technical problems with the voice implementation such as Lynn's. Most of the time, however, it's the voice direction that does not match the action or feel appropriate.

    Personally, I don't necessarily know what a "realistic" voice sounds like when someone swings their sword or their life is at stake. But I can't help but feel annoyed by some sounds, to the point that I'm discouraged to play Eira.
  • TwlnTwln
    Vindictus Vertreter: 1,015
    Posts: 67
    Mitglied

    Kurs wrote: »
    No I'm not a keyboard warrior, I'd state my opinions to someone irl too.

    I define a Keyboard Warrior as someone who defends a company on questionable changes to the bitter end. Maybe you are, maybe you arent.

    Kurs wrote: »
    And you're right, throwing out opinions doesn't = disrespect. However, certain actions and how it's done potentially could.

    Well given I have a decade of dealing with Nexon's services on different titles - I say its most likely the same problem. Nexon has bad communication, mismanaged games and P2W. You should realize the community probably has little patience left for their non-sense.
    Kurs wrote: »
    What bugs me mostly nowadays is how people don't try to view other peoples points of view. Everything is just taking sides, it's not about finding what's best, and everything is just so hypocritical.


    Also while I am (or was) a Lann main. I don't like the voices either. Therefore did I not say give a option to change back? A option means people who like said voices can keep it.

    I think its more hypocritical of you to say ''If you don't like it, you're a hater''. Or ''if you don't like it, keep giving it a chance till you like it''
    Kurs wrote: »
    I can honestly see why some employees would just want to half ass it and not really listen to complaints.

    You're free to half-ass anything you want. You're also free to be fired lol Full ass or nothing.

    Self respecting companies realize the power of good will via CD Project Red who is massively loved for their efforts. All Nexon is a casino with great potential often lost in time.

    Kurs wrote: »
    And before you mention it again, I'm not against adding a voice option, you seem to be stuck on thinking that I am against it.
    That's probably miscommunication on your end. I said there is not a debate as in there is nothing to keep responding to on the matter. I just think options are the right thing to do.

    You're probably reading my comments as ''Oh he doesn't see I said my core point isn't against options''.
  • KursKurs
    Vindictus Vertreter: 2,320
    Posts: 200
    Mitglied
    edited November 30, 2019
    Then no I'm not a keyboard warrior. I'm fine with criticizing Nexon, however I'm going to give credit where credit is due as well.

    Also seriously... I'm saying I agree with the option to change voices. There's no problem with that. So I have no idea why the miscommunication is on my end.

    I hope you read my other post too, then you can hopefully understand what my point was.
    Strangerina
  • VladinoVladino
    Vindictus Vertreter: 2,875
    Posts: 231
    Mitglied
    Ma thoughts:
    * If they really cared about what ppl think and want then they'd have asked in the 1st place (You can write feedback but you can't even know if they read it. Other companies ask all their players what they think about the product. And even reward you for answering)
    * Change of the battle voices wasn't necessary and they could have just add voices that are missing which'd save them money
    * I like some of the voices but I rly hate the other. Also I never understood those half dubbed games. If they wanted to dub conversation then they could have just dub it all...
    * Most of the time I really don't know who is talking (on boat interaction). They could have added some speech bubbles or at least system message.
    * I like that you can disable "Nice!" "Thanks!" "I'm sorry!" "Well done!" voices. I like only "I'm sorry" from those.
    * These changes (for example Evie face change, some hero battles removal with rise, some titles removal with rise, jump removal, voice change etc.) make me insecure about supporting this game. Like what if they change ma looks to something I don't like, what if they remove something I play this game for etc. I hope you got ma point.
    Returner9TwlnLoyalCasherikeviWorldOriginSkywalker00WhiteYukii
  • TwlnTwln
    Vindictus Vertreter: 1,015
    Posts: 67
    Mitglied
    Kurs wrote: »
    Then no I'm not a keyboard warrior. I'm fine with criticizing Nexon, however I'm going to give credit where credit is due as well.
    Good. That's something I can respect. I think there might be some miscommunication from my end. Let me check.

    Kurs wrote: »
    Also seriously... I'm saying I agree with the option to change voices. There's no problem with that. So I have no idea why the miscommunication is on my end.
    Kurs wrote: »
    I hope you read my other post too, then you can hopefully understand what my point was.



    Ok I woke up and got on my computer.I will double check and explain in detail this time. I think there is miscommunication from meh somewhere. I will reread everything entirely and respond in full to clear it.

    Kurs wrote: »
    the point wasn't being against adding more voice options.

    I figure you'd misunderstand meh here. So i clarified to be more clear this time.

    Original opening comment I seen :
    Kurs wrote: »
    That's the thing though, there will be some people who hate it and some people who love it. So who do you listen to?

    to which I responded:
    Twin wrote: »
    ''I haven't been paying much attention to this voice thing(in bed half sleep). But the criticism I seen was very negative

    Besides that - I don't get your point. It's perfectly realistic to include multiple options for voice clips long as Nexon knows C++''



    What I meant here is, your comment made it seem like Nexon had one or the other choice. Not both.

    I wasnt saying you said''Nexon cant have options''. I was saying they could just do that. Its not a debate as in its not a complex matter or anything worth talking about further. That was probably unclear on my end.




    Kurs wrote: »



    Let me properly respond to this paragraph below.


    Kurs wrote: »
    If you listen to the ones that hate it then you might have the ones who loved it go "ANAAAAAARCHYYYYYYYYYYYY! RIOT RIOT RIOT!". And what's "better"? chances are the developers thought these VA's and the way they did it were the best of the best. So if you don't even like their best then how would they know what "better" is. "better" is what everyone else likes.



    What you're saying is true. Whats better to me is worse to someone else and vise versa. That's why options just exist for both parties. Some might not like either and just mute. Or even mod.

    Anyways . Nexon , like you and I, are people. They have the ability to respond to the community, gather suggestions and follow suit with a logical answer for all party. Normally what Nexon does is whatever they want and things often never improve for the better to some. For example :

    The game itself needs modified heavily
    . For the love of God. This engine is massively outdated. Port the assets from source 2 > Unreal Engine 4 like what is being done for Dungeon Fighter( Minus the mesh recreation part as its a 2D game going 3D).


    Kurs wrote: »
    But I do think that the current video game communities might've changed a bit to being haters sooooo... that kind of worries me it's not just what I see here sometimes..... yep sometimes. It would be nice to see more love and not taking sides...ness. And more giving things a chance etc etc.


    As said before, someone not having the same opinion with someone doesn't make them disrespectful and you agreed. Well In reality its just players upset with Nexon. If these were the original voice actors, I don't think anyone would care. It's the disrespect from Nexon that builds up with no clarification . Not the actors you cherish from your favorite anime etc etc. Its probably the feeling of changing whats not broken and possibly becoming a downgrade for them. Mostly they felt ignored. Which is normal for Nexon titles. You also agreed for options which I respect.








    Kurs wrote: »
    The point was about giving the new voices a try, the VA's and the people who picked them probably take pride in their work and some of them were probably excited as it was a good gig for them, maybe even their first. So it'd be a nice to show positive support as a community.

    Already been discussed . You agree with options. Not agreeing with opinions doesn't make someone a hater etc etc.

    Kurs wrote: »
    After all there's the possibility that the negativity doesn't come from a lack of quality of work but rather than it not being the original voices we're used to and being different. I mean don't you think it's bad if you painted a picture, one that you thought was your best work and people looked at it and just said "NOPE UGLY" and threw it in the trash.

    Let me give a better example. If I created something, and it got called trash - Rather than have hurt feelings , I would prefer to ask why its ugly or bad and improve from there. Whats ugly to someone (people who don't agree with these new voice actors) will be liked by you (someone who do agree) . This is why I said that's how life goes. In the case of Nexon. I would simply put changeable options. Nothing fancy.


    Again companies like CD Project Red knows the importance of community power and communication. Nexon should just be better with this and care. If you ask me personally, Nexon should sell their IPS / settle for whatever price their business sells for and be done with gaming.

    Kurs wrote: »
    However, you know that if people just took the time to actually look at it.. more than an instant or a few days then they'd love it and actually appreciate it and see what you wanted them to see?

    While some people will eventually stop caring with enough time - some definitely never get use to the change. But again its why options does and should exist.

    But again that's already agreed on.



    There. I got on my computer and clarified things better. Is that more clear? I hope so. Because i'm going back to sleep lol
  • CloakshireCloakshire
    Vindictus Vertreter: 4,580
    Posts: 646
    Mitglied
    edited November 30, 2019
    I like the new voice acting heard in the Merc Lounge. It's a nice change and it does give the characters some personality. Miri seems to have some audio issues though. In some of her dialogue, you can hear minor audio peaks, very slight chirps, on her S's. But that can be fixed by re-balancing the audio file. It's a super easy fix.

    However, the battle grunts are very hit and miss. Like @ikevi posted, and how I posted in the Vindi discord, Lann's battle grunts do not work. He only has two grunts that play when executing a smash attack, both of which are ~2 seconds in length. This causes extreme audio overlap issues when spinning, moonsplitting, gliding. His normal attack grunts and Fury infusion grunt are fine imo. What they could do to fix this would be to:
    • Remove the two smash grunts and just make it so his normal attack grunts carry over to his smashes.
    • Keep the current grunts but make it so they don't repeat constantly during a spin/moonsplit. One grunt at the start of a spin/MS, and silence after while the attack continues.
    • Give an option to revert to the original Grunts.
    • Re-dub the smash grunts again and this time, make them shorter and less pronounced.

    Two other character's that need battle grunt adjustments from what I've seen/heard are Hurk and Evie. Hurk's voice just feels too high pitched and the original lower toned grunts fit the character much better. Evie's voice is good and her grunts are okay for the most part except on staffie. She has only two grunts that play when she hops, and one of them makes her sound constipated. While it is quite comical, it needs to be addressed and fixed.
    Twln