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according to the delia supporters in this thread, her main selling point is numbers or boobs. the former are 1 nerf away from ditching her. so really her only good feature is boobs. OTOH, people used to play karok even when his numbers were trash because his character design was compelling. his animations give the character personality. what about delia's animations? why does she slow down her sword swing on her strongest smash??? is it more difficult for her to swing the sword downwards than up? i get that it adds weight to the animation and gameplay balance, but is completely immersion breaking. and don't even get me started on zenith.
ever done ulchas with 4+ delias? that's why utility is important.
I actually still don't know when the switching sides happens, but if you can tell when it's about to, save cooldowns like enhanced bolt and nuke and build up some sp to use after switching.
just pointing it out so others who had the same idea as me don't have to waste their time
it used to be that it was boss based in previous bingos. even so much so that royal army siglint worked on the day for regular siglint, even though it's technically called ancient siglint.