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If you haven't already, get some sp reduce awakening on Soaring Bullet if you want to play Battleshade at end-game.
Yeah, that's the way to go, reduce more than half the SP cost is very tempting. But still, having to rely on one skill to maximize DPS while listening to soaring ballet's woo-woo sound every 3-5 seconds annoys the hell out of me. Battleshade is supposed to be so versatile like Arisha's spellsword, but in redeemers the handicap make it kind of boring.
I don't know if nexon did this on purpose, but this week's weekly mission has one where you must complete 10 daily missions. This means you need at least 4 days to complete them all (3 max per day, the "all daily missions complete" does not count). But keep in mind that the first monthly mission reset comes from now on in a bit more than two days. It's impossible for anyone to finish this weekly mission in time in order to complete a total of 8 weekly missions.
So R.I.P premium enhancement rune? Will there be an extension of this monthly mission period? Or am I so bad at math that I missed something?
Wow nice information there. Can't help wonder how you guys figured this out while the description has only one line. I'd try to use it the right way and see the turn out. Thanks very much. Really hope the game fixes all the lack of description and untranslated korean dialogues but that might never happen.
I just started trying out Delia not long ago. On a youtube video where someone introduced her moves two years ago, the so called princess step (gravity hop) can be chained together without a stop in between, so you can dodge twice in a row or fast travel with it. But I don't think I can do it with my Delia at level 80 with maxed out gravity hop skill and a attack speed of 27. There must be a complete stop in between. Can I achieve that by some kind of timing or is it a beta or different version of vindictus that got patched later?