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Aes Sidhe are comparable to fairies, and they are mostly divided into 3 categories.
Banshee (Bean Sidhe)
Dullahan
Cat Sith (Giant cat with white spots around the chest)
They are thought to live in a parellel world according to the book Lebor Gabála Érenn.
(Might be wrong with the whole lore connection)
Also, it was mentioned that Lugh had a magician and a pathfinder with him when he sealed the Elchulus.
I though the magician was Reilly but now I think it was Aes Sidhe.
We are going to tell you about the upcoming Quick Battle changes.
■ Removal of the Kick Right.
Quick Battle is a system which, if your stats match the minimum requirements, allows players to get in a party and enter battle fast without any other requirements. If players want to play with their friends or guild member, they can make a private boat for their run at the Battle Board.
But recently, it has been reported frequently that players are abusing the kick system in Quick Battle to kick players out of their party in order to get their friends or guild members to join, and wasting the players time who wants a fast party / battle.
We want the Quick Battle to work as intended, and therefore will remove the right to kick in Quick Battle.
But, players are allowed to vote to kick other players. They can right click, select Kick, enter a reason and submit a vote to kick for the entire party. There is a cooldown in the new kick vote system, so players cannot submit another kick vote directly after one.
Once again, if you want to gather a party with different stat requirement, with friends, or with guild, you should create a party through the battle board not through Quick Battle and cause other players inconveniences.
■ Battle Help for New Players
After the RISE Update, new players can now level up and progress fluently, however at Lv. 90 with proper party raids, they will face difficulties.
From now on, each Raid for Lv. 90 or above will have a counter which will provide a special stat buff to the player until they complete the Raid for a certain number of times.
Additionaly, every other party members in the same party will receive +1 Evil Core and +1 Seal of Bravery.
The buff will be shown on the character list on the boat, and we hope old players will help the newer ones with the understanding of the raid battle system.
Thank you.
/ / /
I think the dev is pretty mad about people doing guild runs with quick battle. He wrote the "Once again" part in highlights and what we call 'serious' font.
I don't think EU/NA cares about this but in KR, you end in the forums if you do that.
- Boss from 'Frosted Omen' will get changes in his battle patterns.
: He was moving around too much, and we added some gaps for players to attack.
- Getting hit or end-trans animation during hook moving will not cause glitches anymore.
- Fixed a bug where players reconneting into a battle will be moved to town after certain amount of time.
- Fixed a bug where Solo Quick Battle still displayed retry option.
- Added a note for players in a party with more than 2 players.
[System] Put effort into participating in battles.
Use potions when low HP, request revives when un
Words of gratitude are basic manner and knowledge.
If you have a bad attitude, other players have the rights to kick you from the party.
[After Test Server Testing]
- 'Abyssal Arena' will grant more EXP
: Players will be able to level up faster through Abyssal Arena after reaching Lv. 80.
: Abyssal Arena is now available on Quick Battle.
- We will change the amount of addtional Gold and EXP rewards from 'Difficulty Bonus' after completing a battle.
: 'Difficulty Bonus' for Normal and Hero mode will be changed for each Season.
- System messages for parties will be changed to fit only one player in certain battles.
- Fixed a bug where Redeemer's
- Fixed a bug where pets didn't dissapear in Redeemer's
- Fixed a bug where attacking Neamhain during her last phase cutscene will cancel it.
■ Story
- Main stories have been added.
: Lv. 35 'About HP'
: Lv. 55 'About Elixirs'
[After Test Server Testing]
- Changed the monster battle balance in Season 1 and 2.
: Normal monsters have reduced HP.
: Normal monsters and boss monsters have reduced HP
■ Skill
- 'Full Force' will not be triggered in 'Ein Lacher'
- Players can rank skills up after completing or failing a battle.
- Skill windows will pop up when new skills are available during the progression through‘Next Story’.
- ‘Secondary Weapon Profiency’ Skill will not display any information for Rank 9 anymore.
: Max rank for this skill is Rank A.
[After Test Server Testing]
- Transformation Skills will not be affected by damage enhancing skills/buffs.
- 'Active: Spear of Stigma' and 'Active: Purging Light' will not disappear and keep the attack after hitting the wall or object.
■ Item
- Players can hide or show the item in their backslot.
- Scrolls from ‘Special Dungeon: Enchant Pouch’ will display the correct icons.
[After Test Server Testing]
- Number of items obtained after Luminary has been increased.
- Players can now compare gears during battle with SHIFT.
■ UI
- Players can open Shared Storage from their NX inventory tab.
- Equipped items will be displayed differently from the Weapon/Armor list in the Enchant menu.
- Players who click outside the Enchant UI during pouring elixir, will be warned.
- 'Main Story' will not be hideable anymore.
- Items obtained will no longer be equipped in the extra quickslot if the player hasn't enabled it.
- Fixed a bug where building icons appeared abnormally on the mini-map of Colhen.
- Fixed a bug where event window kept popping up whenever the player entered the town.
[After Test Server Testing]
- We have added guide lines in the town to the quest destination to help players with their quests.
Dev Comment: (Summarized) We are still working on improving the visual display.
■ System
- Characters less than level 80 will have a 3 day delay taking out gold from the mailbox.
- In the following case, players will not have the 3 day delay.
: If the player has at least a character with more than Lv. 80 within their ID
: Has a purchase record of 'Character Growth Package(?)' from the NX shop
: Or is sending between characters with the same ID.
Dev Notes: (Summarized) Chinese Bots.
■ ETC.
- Fixed a bug where PC-Bang Buff / VVIP, VIP Buff disappeared randomly.
- Fixed a bug where sending gold between characters with same ID requested 5% sending fee if the capitalization of
the character name was different.
- Fixed a bug where guild storage logs will display the false time.
[After Test Server Testing]
- Character Status Window (C) will display a default image for the character class instead of the indivisual character models.
/ / /
I am currently busy and was late on the translations.
I rushed through the translation as well, skipping parts about Miri changes and about minor bug fixes (or bug fixes for things we don't have here).
If you want, you can translate the original on google translater.
And as many of you know already, the Mate system has been added to the game (not mentioned in the patch notes).
Source
We are going to tell you about what we have in plan for the upcoming Seal Shop Update.
First, we will give you a backstory.
For end-game contents, it is very important that you have the proper gear for it with the right enhancements and enchants. Before, this was particularly hard, but after the RISE Update, we have somewhat lessened the difficulty by handing out enchanted +10 weapon and armor parts to players at level 90.
Also, the addition of the shard system allows the players to obtain a +1 enhancement coupon and 100% enchantment scrolls.
However, to protect items at +9~10 and rank 6~7 enchants, players are currently required to use a cash-only item, enhancement rune and enchant rune.
That's why we have decided to add Enhancement Rune and Enchant Rune with some other cash items into the Seal of Bravery Shop.
After this update, players will have a definite award from long-time gameplay, and if they want a faster growth in character gear, they can purchase these items from the events or cash shop.
Our goal here is to allow all game contents to be accesible to the players who spend their time and effort. End-game contents will always keep its difficulty, so clearable with +10 gears with decent enchants (taking into account that the player has at least the minimum control skills expected).
We are setting the update to be updated into the server alongside with Lynn's 2nd weapon. This is just a target goal at the moment, so variations can occur.
Aes Sídhe update will be on next week thursday, and due to internal issues, it will not go through the test server but will be directly implemented onto the main server.
We are now focusing on bug testing and end-development, and we hope to meet you with a high quality battle next week.
Miri : dragon's last descendant, takes her first step for her fate.
Hello,
We are here to introduce you to Vindictus' 12th character, Miri.
Miri is a female character who uses Draker.
Draker is a crescent-shaped weapon in which the dragon's power is sealed in.
It is made to make all types of attacks possible such as slash, pierce, etc.
Also, the chain allows the Draker to do wide AoEs.
Draker is normally controlled by Miri, however it will sometimes guide Miri to make attacks easier.
This action will consume Draker's Aura and more will be explained down below.
First of all, let us tell you about the battle style.
The first thing you want to know is Defending Attack.
Defending Attack allows your normal attacks to defend against enemy attacks.
Miri uses normal attack and smash attacks like most other characters, and this will allow her to block the enemy attacks with normal attacks to follow it up directly with smash attacks. Defending Attack grants survivability and damage at the same time.
<Miri using Defending Attack>
Draker's Aura is Miri's dragon power.
It is consumed upon use and is recovered slowly.
Draker's Aura is used in strong attacks, dodges, counter attacks, etc.
When Draker's Aura is used, Miri's attacks will be faster and do AoE.
Also, Dragon's Trail effect which is gained while attacking, will allow succeful Defending Attack to recover SP.
One thing to keep in mind, Draker's Aura will recover slower than usual when it is completely depleted.
This will make the players think about managing the Draker's Aura efficiently.
<Miri using Draker's Aura>
Miri's trademark skill would be Last Descendant. Last Descendant will unleash the sealed powers withing Miri and bring her abilities up to the limit while transforming her.
When tranformed, Miri can use the Draker's Aura unlimitedly allowing players to experience great action combat feel with it.
Oh! When transformed, Miri will grow wings and some of her attacks will get special effects.
<Miri using Last Descendant>
We hope to bring enjoyment to you with the soon to be updated Vindictus' 12nd character Miri.
Thank you always for your love for Vindictus.
//
In short, Miri is a mix of op skills from the 11 characters we have now.
Who knows if the mix will make her op or crap.
Test Server is currently under maintanance for Miri update.