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Cloakshire

Über

Benutzername
Cloakshire
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Zuletzt aktiv
Rollen
Member
Points
4,580
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16
Posts
646
Birthday
February 27, 1992
Personal Quote
Lann4Life
About Me
I'm just a chill and casual player from the closed beta days.
  • Curious?

    Going off of what I've gathered

    1 per so many minutes.
    7 per dungeon clear.
    20 per dungeon clear IF it's a multi-boss dungeon such as Cadet Ceremony. (As long as there's 2+ bosses)
    20 per floor clear in Abyssal Arena
    100 per time your character levels up.
    chicaneKarijunaLoLoBooty
  • New player go for +15 dullahan or Astera

    To quote myself from another thread.

    Cloakshire wrote: »
    For now, let's look at just the weapons. Enhancing an Astera Weapon vs a Dulla Weapon in terms of cost. Let's also assume that you will succeed after reforging half the required amount of times to reach the 100% success rate. (EX: +14->15 takes 12 fails to reach 100%, therefore we will assume 6 attempts were made before succeeding).

    Dullahan Weapon (Material Cost: 16mil (6mil essence / ~2.5mil per chunks))
    • +0 to +11 in a single jump thanks to the +11 Jumping stone from Unified Front quest.
    • +12 with the +12 Restorative Rune from the Unified Front Quest. (Must reforge once afterwards: +47mil)
    • +13 is guaranteed with Seal Shop rune. (Must reforge once afterwards: +80mil)
    • +14 assuming 5 reforges: 335mil ((4m per steel x 14 steel + 6m essence + ~5m for two chunks) * 5)
    • +15 assuming 6 reforges: 450mil ((4m per steel x 16 steel + 6m essence + ~5m for two chunks) * 6)
    • Total Cost: 928,000,000

    Astera Weapon (Material Cost: 50.2mil (35mil essence / ~3.8m per ore))
    • +0 to +10 normally with enhancement runes needed for +9, and +10.
    • +11 assuming 2 fails with Prem Rune: 14.2mil (Currently 7.1m per in market).
    • +12 assuming 3 reforges: 390.6mil ((4m per steel x 22 steel + 35m essence + ~7.2m for two ores) * 3)
    • +13 assuming 4 reforges: 712.8mil ((4m per steel x 34 steel + 35m essence + ~7.2m for two ores) * 4)
    • +14 assuming 5 reforges: 931mil ((4m per steel x 36 steel + 35m essence + ~7.2m for two ores) * 5)
    • +15 assuming 6 reforges: 1.69bil ((4m per steel x 60 steel + 35m essence + ~7.2m for two ores) * 6)
    • Total Cost: 3,792,000,000

    Assuming I didn't make any mistakes in my math, we can conclude that:
    • Making a +13 Dulla Weapon is 13mil more than a base +0 Astera Weapon.
    • Making a +14 Dulla Weapon is 24mil more than a +12 Astera.
    • Making a +15 Dulla Weapon is 239.8mil less than a +13 Astera.
    • Making a +15 Dulla Weapon is 1.17bil less than a +14 Astera
    • Making a +15 Dulla Weapon is 2.86bill less than a +15 Astera.
    • A +15 Dulla is superior to a +14 Astera b/c both weapons can cap all current content but the Dulla offers more ADD.
    • Considering current content as well as future content Selren and Maject, Dulla is the best and most economic choice unless you need the extra crit offered by Astera and/or just want to have the best of the best.
    UkamJessGame2edgy4u
  • Hello

    TC0111N5 wrote: »
    New player here. Just saying Hi. Started playing last week and look forward to many weeks ahead.

    Not trying to be negative, but low level content will be lonely due to Nexon nerfing the first 85 levels of content to be solo. Some tips I have is to use story progression mode to speed through the leveling process.

    Utilize season 1 (lvl 1-70) to experiment with your character. The bosses here are pure punching bags that will go down without much of a fight so learn your character's rotations and figure out your play style.

    Season 2 (lvl 71-85) is where bosses will start to become a little more competent and pose a mild threat. If you're well-versed in hack n slash games you shouldn't have a problem, but I still recommend applying what you learned in the first season to workout any kinks you may have in developing your skill with your character.

    Season 3 (lvl 85+). Even after you complete season 2, I recommend that you stick around S2 and fight bosses like Cromm, Lakoria, Ulchas, etc. This will give you more practice with your character and grind you to level 90 which will net you a free set of gear via Level Up Rewards. Once you have the free gear set in hand you're set to start progressing season 3.

    Be sure to use the quick battle system for raids instead of making boats normally via the board. If you make a boat on the board, people are only going to see it if they're looking for that battle. If you make it via a quick battle, it will send out a notification to everyone on the server that happens to have that battle favorited which will lead to you getting party members almost instantly depending upon the time of day when the party is made.

    Also, finding an active and helpful Guild always helps. You can't always rely on randoms to fill your boat's so having guildies to fall back on for battle support as well as general knowledge about the game is very valuable.

    With all that being said, welcome to Vindictus! I hope you will be able to tolerate the lonely grind up to endgame where the majority of the player base is and I look forward to possibly encountering and fighting alongside you in battle. ~Cheers
    SwornKnight[GM] Viewty
  • What you like/dislike at rise Vindictus?

    Coachman wrote: »
    What is this Rise Update? and how do i found out about it?

    This is how you find information about the rise update.
    http://lmgtfy.com/?q=Vindictus+Rise+Update
    Sir_Render
  • Attention all Bow Kais (aggro issues)

    Don't forget Arcana. It seems that if she targets a far away Kai, she's more likely to do her repeated AoE spam.

    I picked up Kai sometime late last year. I already knew about sticking close to bosses like Zecallion. I wasn't aware of Arcana until it seemed like she'd spam her AoE move way more often than when I ran on Lann/Hurk. Someone politely asked me to close the distance a bit and upon doing so, she stopped spamming her aoe.
    YagaminAvan