hornywatermelon wrote: »coding in a higher chance of failing repeatedly would cause more players to keep trying due to gambler's fallacy and the phenomenon of going "on tilt" and therefore spend more money on runes.
Or it would cause them to give up and move to another game, because those who still play know that you don't get scrolled gear or a high enhance by failing every single thing ever.
But that's exactly what management currently believes is the way to go. And, apparently, it's doing pretty great in discouraging non MasterCard players from the game and keeping those who love shiny pixels earned through bruteforcing RNG with loads of $$$.
Sadly that's the way they intended it and I'm afraid noone can do anything about it, even in Korea. As much as paying real money for an enchant rune, which can still break if the scroll fails is disgusting, the only real thing we can do is be smart about it and use events and free gifts to our advantage. But since for them it has always worked to milk a few players why would they stop?
AimAndKill wrote: »Hurk is complex but I doubt that's what OP meant by most difficult. Anyways the same as what you said can be said for Bow kai in terms of maximizing DPS since hitting those hunter eye marks is damn near impossible in some bosses. The most difficult class to play though IMO is spear lann then Lynn then Arisha ...... Then easiest in terms of survival is probably Kai.
what fix? you know you can knock him off w/o getting his hp to 1 right >_>?
even with the stupid fix for cry babies we gonna get, it wouldve still be shorter to just knock him off instead of dealing the additional dmg we gonna need for the extra bars we now gotta take care off lol