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I wouldn't want to remove RNG because the feeling of self-accomplishment would be lost, but I would want it to be changed. Enhancement should reset an item's enhancement level, but ONLY by 1 level. I just don't understand why attempting +6, +7, or +8 should have to completely reset an item's enhancement level; it is demoralizing. Enhancement should NOT destroy items until attempting to enhance past the +10 parameter.
Regarding the Gachapons, always set your expectations low. If you purchase them thinking that you'll get something really valuable, you'll most likely get junk.
Vindictus Birthday Package - On the day of the player's birthday, Vindictus Game Team/Nexon sends the player a birthday package containing inexpensive items. The items inside the package is up for discussion. Thoughts? It would be a great way to celebrate the community.
Removing RNG wouldn't be such a good idea because the feeling of self-accomplishment would be lost. Lv. 90 composite materials are in the Seal Shop and the Ancient Coin Event is on the way. What more could you ask? Does anyone recall the Anniversary Necklace that transformed ANY weapon that you had equipped into a +15 for 24 hrs? Why not add a similar item in the Exchange Shop using the Daily Mission Tickets?
There needs to be an incentive for doing Daily Mission tasks other than the Everyday Hero title. So, why not add a Necklace that will transform an item into a +15 for 24 hrs? 15 tickets (sounds reasonable) for a 24 hr +15 would take about 2 weeks to collect.