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Order5

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Order5
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I'll take five.
  • [GoddessDivas & HAWKS Ch 133 & PussiCats Ch112 ]

    Too many people at the party for my toaster. I was seeing flickering black modules coming out of the guild leader...
    http://i.imgur.com/UFxcdvF.jpg
    http://i.imgur.com/3q3hbUA.jpg
    AndromedaGMJapetoUranoKuroro12SateruThanathos12HimikoCids
  • List of Level Up Goals + Story Goals + Skill Goals

    EDIT: The following information has become outdated as of 6-21-2017 with the "Rise: Revolution" update.

    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    LEVEL UP GOALS
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    Level 1
    -Hero's Belt (Under Level 30)
    image
    http://i.imgur.com/wErwHeZ.jpg

    Level 10
    -Tutorial Tir Coin x3 *bound
    -Storage Expansion Ticket (Permanent) *bound

    Level 20
    -Merc Recovery Potion (Gift) x20
    -Goddess Grace (Gift) x5

    Level 30
    -Hero's Belt (Under Level 60)
    image
    http://i.imgur.com/ylc2Qcs.jpg

    Level 40
    -VIP (7-Days) *bound

    Level 45
    -Marvelous Brooch (30 Days)
    image
    http://i.imgur.com/k96PRaK.jpg

    Level 50
    -Cadet Badge (7 Days)
    image
    http://i.imgur.com/wmrrDbp.jpg

    Level 55
    -Divine Blessing Stone (Gift) x20

    Level 60
    -Hero's Epaulet (Under Level 70)
    image
    http://i.imgur.com/9o5XT3t.jpg

    Level 65
    -VIP (7 Days) *bound

    Level 70
    -Hero's Epaulet (Under Level 80)
    image
    http://i.imgur.com/rduInpg.jpg

    Level 75
    -VIP (7 Days) *bound

    Level 80
    -Cat Statue (Under Level 90)
    image
    http://i.imgur.com/52xVXJ9.jpg

    Level 85
    -Copper Bracelet (Gift) *randomized gem slots, permanent, bound
    -Faded Gem Box *contains one of each regular gem (green font, Beginner rarity)
    image
    http://i.imgur.com/lMsFcwB.jpg
    image
    http://i.imgur.com/EXEZxtS.jpg

    Level 90
    -High-Capacity Skill Reset Capsule *bound
    -Lv. 90 Reward Box *contains enchanted level 90 gear (purple, Superior rarity)

    http://forums.vindictus.nexon.net/discussion/4403/free-lv90-weapon-armors-from-character-growth-box

    Notes
    -The Hero's Epaulet (Under Level 80) allows characters level 70-79 to reach 141 attack speed without temporary effects.
    -Sealed Lv. 70-90 Equipment Contracts that are available in the Supply Depot do NOT allow you to equip the Hero's Epaulet (Under Level 80) or Cat Statue (Under Level 90).

    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    STORY GOALS
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    #) Story Name | Reward

    Season 1 Episode 1-5
    1) To the Decisive Battle | 15,000 EXP
    2) Chase | 30,000 EXP
    3) Unending Mystery | 50,000 EXP
    4) Battling the King of Gnolls | 100,000 EXP
    5) Yeti King | 200,000 EXP
    6) Our Hero | 250,000 EXP
    7) Final, However | 250,000 EXP
    8) Pact: Brynn's Request | 300,000 EXP
    9) Pact: Rest | 350,000 EXP

    Season 1 Episode 6-10
    10) Rescue | 400,000 EXP
    11) Dreams and Memories | 450,000 EXP
    12) The Prophesized Oracle | 500,000 EXP
    13) The Light and the Darkness | 550,000 EXP
    14) A Dark Catalyst | 600,000 EXP
    15) The Awakening | 650,000 EXP

    Season 2
    16) The Jewel of the Seas | 700,000 EXP
    17) Inconvenient Client | 750,000 EXP
    18) The Scale-Covered God | 800,000 EXP
    19) The End is the Beginning | 850,000 EXP
    20) The Place That Touches the Sky | 900,000 EXP
    21) Promised Reunion | 950,000 EXP

    Season 3
    22) Marrec and the Crimson Blades | 1,000,000 EXP
    23) Ben Chenner | 1,200,000 EXP

    Notes
    -A total of 11,845,000 EXP is awarded from completing all Story Goals.
    -The "Pact" stories are substories unlocked at level 40, and they are usually completed before Episode 5's "Yeti King".

    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    SKILL GOALS
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    #) Skill Goal | Reward

    1) Rank D Combat Mastery | AP 100 Capsule
    2) Rank D Smash Mastery | AP 100 Capsule
    3) Rank D Critical Hit Mastery | AP 100 Capsule
    4) Rank D Battle Respiration | AP 100 Capsule
    5) Rank D Defense Mastery | AP 100 Capsule
    6) Rank D Stamina Mastery | AP 100 Capsule
    7) Rank D Life Flare | AP 100 Capsule
    8) Rank D Meditation | AP 100 Capsule
    9) Rank D Health Mastery | AP 100 Capsule

    10) Rank A Combat Mastery | AP 100 Capsule
    11) Rank A Smash Mastery | AP 100 Capsule
    12) Rank A Critical Hit Mastery | AP 100 Capsule
    13) Rank A Battle Respiration | AP 100 Capsule
    14) Rank A Defense Mastery | AP 100 Capsule
    15) Rank A Stamina Mastery | AP 100 Capsule
    16) Rank A Life Flare | AP 100 Capsule
    17) Rank A Meditation | AP 300 Capsule
    18) Rank A Health Mastery | AP 300 Capsule

    19) Rank 7 Combat Mastery | AP 300 Capsule
    20) Rank 7 Smash Mastery | AP 300 Capsule
    21) Rank 7 Critical Hit Mastery | AP 300 Capsule
    22) Rank 7 Battle Respiration | AP 300 Capsule
    23) Rank 7 Stamina Mastery | AP 500 Capsule

    Notes
    -3900 AP is awarded in total from completing all Skill Goals.
    -If you dislike increasing the above skills just to complete the goals, a bound High-Capacity Skill Reset Capsule is awarded as a Level Up Goal for reaching level 90. Players can choose to rank up skills just to complete these goals, then reset all skills back to rank F afterwards.
    -The Rank 7 goals appear to skip Defense Mastery and proceeds straight to Stamina Mastery as the final goal.
    DelterosSylariusBloodAngelTawxxkls9Aqua222edgy4uPrototypemindjjXdazedgumballand 3 others.
  • Lavasat Tips & Strategy Guide

    EDIT: This guide is outdated as of 6-21-2017 with the Rise! update. Lavasat's charge mechanic has been removed, and it will drop one extra core for breaking any part.



    Don't be a coward.

    A lot of this info is just re-posted from the old NA forum and the only info I can take credit for is the Flying Snow cancel.

    Phase 1:

    Strategy - Most people just zerg this phase, but if you're having problems, have someone distract Lavasat in the middle, and have the rest focus one Hellspike at a time.

    Tip - There is a glitch that allows Karok to skip this phase entirely by using his clash near the red barrier. His clash animation will place him behind the barrier and allow him to begin phase 2, however if someone is attacking a Hellspike, then the HP bar may display the Hellspike instead of Lavasat's for the entire phase 2 fight. To avoid this, Karok can wait until the Hellspike's HP depletes. Video demonstration:


    Phase 2:

    Detailed Info
    -Most already know this, but Lavasat has 5 armor pieces (one plate on each leg and the tail) that dramatically reduce damage dealt to it, alongside the main break-off on its back. These 5 armor pieces function like ordinary break-off parts and will shed when enough knockdown has been dealt to them.

    -When Lavasat glows red, it becomes immune to damage and will charge at one of the lava flows at the edge of the map. If it hits near the lava, it'll regenerate all of its armor. To avoid this, you need to fire the chain hooks provided at its horns and steer it off course. It'll do this approximately every 70-80 seconds on 80-90 mode, 100-110 seconds on 70-79 mode, and 170-180 seconds on Easy mode.

    -Either horn can be hooked to steer Lavasat away from the lava and only one person is required to succeed, but having more people usually helps. All party members should be hooking on the same side or else you'll be working against each other, and it does not matter which horn you hook; you will still steer Lavasat towards whichever side you are on. If your chain does not light up when it lands, it means you did not hit the horns and you should cancel your chain to avoid steering conflicts. While hooking, you need to use the back directional key (S) to steer; simply landing the hook is not enough. Also, hooks should be fired at as close to 90 degrees as possible to the horns or steering may fail. Illustrated example:
    image

    Strategy - Having a timer that spams "I'm sorry!" (F3) 3 seconds before Lavasat glows red helps a lot. If you've been keeping Lavasat at the edge of the map, it will usually advertise itself by running or jumping in a zigzag towards the center of the map. Note that Lavasat's charge may sometimes get delayed by a hold skill or outright canceled if it's flinched right before turning red. If Lavasat does not glow around the expected time because it might have been canceled, just have confidence in your time-keeping and calculate the next expected charge.

    Strategy - If your team tends to split on each side of Lavasat, do not be afraid to call out which side they should focus chaining on, and if things get really desperate, tell your team to leave the chaining to a reliable few.

    Tip - Greater Mysterious Cat Statue has a cool-down of 70 seconds, which can be used as a reliable timer for Lavasat's charge mechanic on 80-90 mode.

    Tip - Vella's Frostbite order begins with Lavasat's left back leg (1 flinch), left front leg (1 flinch), right back leg (1 flinch), right front leg (1 flinch), the tail (1 flinch), and then finally the main break-off being the horn on its back (5 flinches). The only break-off that drops loot is the horn.

    Tip - Fiona and Lynn can interrupt Lavasat's armor-regeneration with a well-timed Shield Charge or 10-stack/Jade Fox Flying Snow respectively. Other skills may work, but the window to interrupt is so short that these skills are the only ones I know of that work (you're practically fishing for it). Video demonstration:
    Blawrgh
  • Best Weapon for Vella

    I would like to weigh in that CB Vella has the best break-off move in the game: Frostbite.
    Sumirei