[NEW MERCENARIES] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.
No. Why should it be called "Mabinogi Heroes" anyway? They just finished removing/nerfing all the Hero Modes, and the main story only starts making a big deal about the player character in Season 3. It is only then that the "Hero's path" is mentioned, and the game hardly focuses on it, leaving it as a boat-load of prophetic nonsense. A title with "Erinn" or "Paradise" is more fitting since there's so much focus on it.
Throwing on some extra details since I found a party to help do testing on this bug. I'll even make it all nice and neat and formal...
-To Recreate This Bug-
1) You need to have transformation wear off anytime during the swinging animation of the grappling hook.
-Effects of the Bug-
1) In all scenarios, your grappling hook animation will be canceled, and you will be unable to use grappling hooks for the remainder of the raid (GAME-BREAKING).
2) In all scenarios, you will end up on an invisible platform where you are allowed to move and perform ordinary actions.
3) Depending on when in the swinging animation that your transformation wears off, you will be on a different elevation but will be able to attack the boss if it is within range.
4) Also dependent on when your grappling animation cancels, you may not have complete control of movement; you will experience a sort of ice-skating mechanic and encounter invisible, undefined boundaries.
-Work Around Attempts-
1) Even if you are able to avoid being hit by the boss long enough to perform a successful "/escape", you will not be placed back on normal ground elevation (only slightly above it), and you can still experience the movement symptoms described in #4 above.
2) Upon dying, you will sometimes fall back to normal ground elevation. Upon revival, you will no longer experience the movement symptoms described in #4 above, but you still won't be able to use your grappling hook.
you forgot Regina and Abomination on that list, not that they're any different from Term/Braha and Lugh but still
@Ravelations
Tailoring can't craft Abomination or Regina armor, click on the Armorsmithing spreadshseet at the bottom of the Google Sheets if you want to see those.