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Atherion

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Atherion
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Rollen
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  • Elyr wrote: » Atherion wrote: » What was not noted in the patch notes is that the speed buffs no longer affect movement speed (it stacked with attack speed) which I specified in my previous comment. So even with a higher attack speed, you wil…
  • What was not noted in the patch notes is that the speed buffs no longer affect movement speed (it stacked with attack speed) which I specified in my previous comment. So even with a higher attack speed, you will still be slower due to that being …
  • Elyr wrote: » As for Karok, his Clash nerf was only due. While I did appreciate when they used it (so, like a Karok every 10? 20?) every other Holding Skill has a 20 minutes cooldown. On top of that, you people even get a speed boost on top of t…
  • 1-70 story, 70-95 spam s2 raids with vip and exp boosts if you have any. 70-95 should take 1-2 days of just s2 raids depending on whether you have exp boosts.
  • Ty for the comments guys. I didn't have a Cestus for several months so I lack practice in some of the newer raids which is why I don't always keep up the crit buff. However, I do have sufficient crit to not have it affect me too much so my playstyle…
  • Blute solo
  • Aes Sidhe Pillar Cestus
  • Delia Solo
  • Farhorn buff does not apply to Redeemer raids. https://www.twitch.tv/videos/222101816## You can refer to Lee Dino's stream where the Farhorn appears as an in town buff to the right of VIP which is not present inside Balor's map.
  • Braha for sure. If no trans or stims are involved, possibly Lugh, Aes Sidhe and Ancient Glas as those runs are quite difficult to parry consistently in parties.
  • Go Dullahan, AD might be important, but there is also the issue of hitting an attack threshold to make the most of it for future content as your effective attack will scale with your AD multiplier.
  • Teide is consistent but not powerful. Unlike GS Hurk, there are no runs where he might excel at relative to the rest of the cast so often he is overshadowed in such runs. Not to say its a weak class (ex: Sword Lann), there are still runs where he…
  • Gliding off a gust sting or sprint smash is really wonky and rather inconsistent especially if you are not the host. This is noticeable even with 4bars while 3 or less is almost impossible.
  • It's worth however much someone is willing to pay for it due to how uncommon +15 Dullahan weapons are, let alone one with unbinds that gets put on sale. With that said, it will depend entirely on you and how much you are willing to settle for. If…
  • Ankleslayer has 5750 iirc, 2 +12, 2 +13, 1 +15 armor piece along with a +16 weapon.
  • S2 and S1 raids no longer give seals, that's the only change. Including Ein Lachers, you can farm 30 seals a day at the very least each day if you go hardcore.
  • Arxis and Davs are the two best Spear Lanns I know, so heed what they tell you C; As for not relying on MS, like Davs say, you should use it whenever you have the opening (ex: when she slams down after flying up). But small openings, or even ones…
  • Glide more and don’t rely on MS. Try to predict where Neamhain will be and try to keep her against edge of the map. When you have little openings, the key is to fish for crits where you simply need enough time to safely get gf and a roll off. A LF a…
  • I suggest everyone stop referencing Kr's ranking system like it can actually be applied to majority of this game. They use s3 raids with characters who are rocking full attack limit and 5-6k+ additional damage. Those runs will be 4minutes max so …