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hornywatermelon wrote: »
Elyr wrote: »
Fun fact, she's actually among the best damage dealers in game
*Was.
KR apparently puts Glaive 2nd spot, together with Spellsword, so I guess she still is
Bowtacojr wrote: »
They should just delete every character that isn't Arisha or Kai, because they're the best looking and best playing characters tbh.
Even the players that main them are superior, but I wouldn't expect anyone but us to understa…
Annaz wrote: »
The only way you’d see a difference is if it was 5%.
Make that 10%. 5% works for Enchant, since base chances are already "high", going to 40% max for r6/7. With Enhance, you don't even get to the old, pre-rise chances for +13 to …
Rise actually increased the rates by quite a lot. The only ones that have been lowered (and that you can see) are for Dulla mats. First weeks everyone and their grandmothers would get almost a rare per run, now I can go several days without seeing a…
IIRC, according to KR current top is Miri, then Glaive and Spellsword on roughly the same level. Follows Blute, slightly lower than the previous two, then everyone else
RhapsodyOfFire wrote: »
Do you realize that the game on NA originally started with 2 characters, Lann and Fiona? Then they added Evie a couple of months later.
And your point is? I've started on EU right after Evie release, but I know Lann and Fi…
JP already has the Flawless Stones up to +14:
+10 -> +11 at 70% or 80%
+11 -> +12 at 60% or 70%
+12 -> +13 at 60%, 70% or 100%
+13 -> +14 at 60%
They all come packaged, and prices are quite insane for the higher enhancement ones…
The bugs in Royal Raids are actually quite something. SP skills don't consume SP (some have no effect at all, while LAD can be spammed without a care), LLLLR always applies blue SA while LLLLRR detonates them (it actually casts Iron Flag at the end …
Rezi wrote: »
Also, when are we going to get butt physics?
Hopefully never. Though that would be another slider I could put to the left, so hmm
Rezi wrote: »
I want my characters to twerk.
No
Rezi wrote: »
Oh, about the dwarf thing. It was…
Rezi wrote: »
I was a Vella, and aerial attacks were no different from ground attacks except for being higher up and dodging ground-based attacks, so I don't understand what your problem was with it. It was perfectly smooth from my experience.
Gr…
MisterWhiskers wrote: »
Elyr wrote: »
And let's be honest, Blute is the most original (and, in my opinion, funniest) weapon they made in ages
Is blute that good? More fun to play than miri?
I haven't had the chance to do any s3 raid with…
On my phone so no more fancy formatting
Rezi wrote: »
S2 was amazing. The aerial attacks and free-roam map worked great; the only problem was with the difficulty scaling, which should have stayed like S1.
Perhaps you should pay attention to th…
I don't know why I'm wasting my time like this but oh well
Rezi wrote: »
1. Vindi was designed to be a challenging skill-based game. Stats were kept as a genre legacy, but really the only ones that mattered were attack speed, weapon length, stami…