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Prototypemind wrote: »
Nokaubure wrote: »
None of the major changes to NA/EU/AUS have come at KR player's behest; it has all been about people at the top deciding to do it arbitrarily either because they don't care or because they think they "kn…
Thanks Em, I Wonder why they still list Devcat on materials; but I guess its just easier to leave it there. If Nokaubure is right, and I have no reason to believe he is not, it kinda surprises me that they went with Rise in the first place. Given …
Unfortunately you may be right ArcFlare, I've seen that before with Tera; they keep rolling out new classes, but the graphics are still so aweful that its routine to see NPCs and even other players as just gray blobs; they've known for years that th…
BeepBeepImAJeep wrote: »
If only they'd listen to feedbacks..
Well we can only do our part, and give them feedback to listen too. At the risk of being redundant I will XPost this lil bit here. I did send Customer Service a short post pointing t…
I thought I would share the following, having posted this poll to the new player vs suggestions forum I sent a note to customer support via an address I had from a previous ticket. It's not much but I think we have a good chance of the game team tak…
Question2 wrote: »
Most of the town building sims look nothing like one either...they show you some gorgeous girls to get you to click on the ad, then you realise the girls dont even appear in the game or are at best, some background images.
So…
Furiel wrote: »
3. If not, Would you like to see Normal Mode made more Difficult like it previously was ...I think we need something inbetween normal and hero and preferably for all dungeons.
I like the concept, ty for the reply.
CometCupid wrote: »
I like it, it really screams that generic "this is an overview, real time, town building simulator" that all other ads that look like it redirect you to.
Can't say I see it that way at all, nothing about it speaks to town b…
RhapsodyOfFire wrote: »
I would also prefer if secondary weapons were needed more often in boss fights. The combination of in-game elements and making new strategies is what makes PvE fun for me.
Sounds kinda interesting that, mobs with vulner…
Ty both for you thoughts.
Bok said, "5. Would you like to see access to that Harder Mode Tiered/ Tied to a Quest Hub.:
Hm, I don't quite understand this question."
Ok lets use C9 as an example, there are 5 levels of difficulty for each quest …
Thanks Render, : ) I kind like the Earth blast AOE effect; might be fun to play with, hard to tell with a boss mob like that but it did not appear to me the damage out put was anywhere close to Mana Blade, but will have to see.
Rezi wrote: »
I actually figured they were familiar with Lynn but not with fencing. Most fencing shown in works of fiction make it look like light taps on the ends and endless ripostes, when in truth it's a lot more wild with a focus on offence (f…
Prototypemind wrote: »
It's a bad change and it has cost players and has people playing less, but the Director doesn't care about what's wanted, only about his "vision" for the game.
I cant claim an informed opinion on the point yet, but I've a…
Annaz wrote: »
Ivy has a sword that just so happens to break up into a whip. Arisha just has a straight up whip. I guess I will count on her magical powers to harm the enemy’s because a whip sure as hell isnt going to kill anyone unless she’s stra…
Annaz wrote: »
The whip in the video does not look like it could kill a person let alone a dragon or elf queen. I mean I guess she could strangle Succubus with it but how would she kill for example Havan. I really hope her whips have lots of sharp…
Lots of posts on this theme, in General discussion, not that your wrong. But about 6 months ago a lot of the low level content got seriously nerfed in the Rise update. Personally hoping for a Fall update that undoes most of the Rise patch. Just sear…
Well, guess we'll have to wait for some gameplay video to see what skills have been developed for Arisha. Any other ideas on what/when Delia's 2nd comes out as?
quietguy wrote: »
Actually, its just getting to be like other mmos, where endgame is endgame and everything prior to that is learning your character. ...
Personally, can't say that strikes me as a positive thing, I've seen that in Tera where th…