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Tpyop0

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Tpyop0
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1,105
Zuletzt aktiv
Rollen
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1,655
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12
Posts
39

Kommentare

  • Rade wrote: » What are the implications of an attack limit release multiplier on battles without attack caps? Does it just do nothing, is there some arbitrary value it uses to scale the damage, or is that benefit just always present? I don't expe…
  • Hally wrote: » by a 3.125 multiplier.. how do it work? For example, if you have 1k more attack than the attack cap, and 500 limit release. Does it mean you have 1k extra effective attack, and cannot make full use of that limit release; or does it …
  • boddole wrote: » " Also, is there a data input error in setup #5? Noticed the 39.5k hit, which is waaay off for the rest of the samples (which makes the st.dev/set average over 15%...). That's a good catch. That's the crit number. We can jus…
  • _Kale wrote: » Tpyop0 wrote: » Thanks for the input. There is strong evidence that the ATT Limit multiplier is no longer 1 Just curious, was the ALR multiplier definitely 1 prior to Rise? Could you point me to some data? https://vindictus…
  • Thanks for the input. There is strong evidence that the ATT Limit multiplier is no longer 1, assuming that the effective damage formula wasn't completely overhauled and it's not sheer coincidence that my numbers are matching up fairly closely. The…
  • Bump, for science, for a dead game. A list of numbers is fine, I don't mean a video clip when I say recorded data. PM works too.
  • BladeXAngel wrote: » do a post rise solo! There isn't much merit in doing time attacks with the new update so I have little motivation to record Post-RISE Neamhain videos. I would post one if I somehow ended up with a +17/18 weapon just to sho…
  • Thanks, folks. I appreciate the comments.
  • "Counter attack being not only the fastest SP gaining but also highest DPS just doesn't make any sense." This statement appears to be the cause of the argument and/or confusion. Various posts have touched on this already but I'll restate for cla…
  • Novu wrote: » Tpyop0 wrote: » It is good that the director of development has called off the -1 penalty for revived weapons after a massive outcry in KR. However, even more alarming than his proposal to the equipment revival system is his suppo…
  • It is good that the director of development has called off the -1 penalty for revived weapons after a massive outcry in KR. However, even more alarming than his proposal to the equipment revival system is his supposed reasoning for making it. His …
  • The latest video for a 51 min 47 sec solo clear with 1600 attack limit release and capped ATT/Bal/Crit and 92 ASP is shown below. Completed on 4-1-17.
  • Cloakshire wrote: » What's ur Computer's specs? CPU/GPU/MB/Display? Both my CPU and GPU are 4-5 years old. i7 2600K overclocked to 4,600 Mhz with 16gig RAM. I guess I'll do a little PSA about video recording since I didn't know about this 2 …