[NEW MERCENARIES] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.
If there really was legitimate reason for the ban, then we'd like to know about it so we can accept it. For all the time and effort Sanitee has spent for the game, making information available for the community out of her own time with no compensati…
MochiSweet wrote: »
Breadman wrote: »
To the people who are afraid of doing Neam due to bars, I'd just like to say it's possible to do all of her stuff consistently with enough practice.
So far I have gate and Neit's 6 combo at around 60-70%, w…
To the people who are afraid of doing Neam due to bars, I'd just like to say it's possible to do all of her stuff consistently with enough practice.
So far I have gate and Neit's 6 combo at around 60-70%, while Neam's OHKO wave at around 80% all at…
Mostly what Cessa said. I would put hammer on harder to use versus sword, and sword is almost close to Arisha in terms having a well rounded and full kit. Arisha probably just edges Fiona out in that Arisha works across all levels and gears.
Also…
This is why most people stack speed on Lynn, and recommend at least 40 to be able to do decently.
Dodge smash was usually unused due to it being unable to apply gold marks. With Full Bloom, it becomes even more important to always apply gold mark…
I'm still DOA when gate starts. =>
I've made a workaround, but then I heard Fox is needed for Neit's combo wombo so I'm back to actually having to learn how to gate.
Don't farm anything for weapon upgrades. You're going to outgrow them so fast it's not worth the effort.
AFAIK, story mode should upgrade your gears on set milestones though I am unsure if this applies to characters created before the patch.
In my experience playing 2 bars in parties and full bars solo, timing isn't really changed. I still function as I do marking wise.
Though it may vary from person to person, as a rough estimate playing one month since release only got me probably …
Pretty much why I stopped playing Fiona completely.
Hammer has to deal with a lot of annoying BS like trying to deflect Regina's narrow attacks or Glas's high swings to get respectable damage out, but comparatively speaking it doesn't really do much…
Nerf all the characters, nerf attack speed, nerf def, remove damage dealt. Maybe people will finally stop bringing measuring sticks into battles and actually band to take down a bad for once in a very long while.
Chop off a huge portion of s1. Like…
What the hell? Are polearms copyrighted material now? Those aren't even the same attack animations what are you guys on about.
Thought the same, but then I saw the marks too.
Heya, heya.
Combat is close to, if not, the best in MMOs. Everything else not so much.
Endgame gearing is quite a exercise in the most extreme of patience (or money).
Despite all that, the combat is good that it's worth trying it out.
I'm not really a fan of crafting a weapon and maybe enhancing it to +5-8 that I'll grow out off in a few hours, and the try to sell it for weeks and end up disassembling it in the end because no one will buy it anyway.
I do enjoy this game a lot. It is a bit harder to level up by yourself though in early content. Which is where it feels veeery empty... Even if I do ask for help higher level peeps just kinda laugh at me. It would be nice to find a guild that helps …
The visual cue is the time when you have to release it. If you're seeing it, you're already way too late.
It varies differently from person to person, but personally I use sound and muscle memory. If I ever play without sound, my rates drop to almos…