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AP Item Resurrection Requirement Changes
Hi everyone,
We have been getting some tickets about an unmarked change that happened in the Abyssal Arena Update. The change requires characters to be level 90 in order to resurrect lost equipment by spending AP. Even though this change is intentional, we understand there are plenty of questions. We will do our best to answer them.
We apologize for not expressly stating this during the update.
Comments
How do I know? I have a couple high enhanced weapons and that's probably what I'd do til the new raids and new caps come out. Anyways, I'm not too pleased with this ninja update but I gotta say, one good thing is that now you won't see a +15 lvl 95 weapon on the first day of the update and getting 15s is going to be much harder. Not happy with how it affects me personally, but I'm happy with how it affects us as a whole. Now people won't be banking on getting a 15 to compete with all the other people with 15s.
But that's just my opinion. IDK what I'm doing here anyways.
If I were to speculate a sane reason for this, it could the rumor that r8 and r9 scrolls will be changed to not destroy 300,000,000g+ items (the 'losing a leg' analogy) that took weeks/months to make. What doesn't make sense (if we ignore $$$) is why the ap restoration change happened now instead of next year after this rumored change is implemented. A less forgiving restore system makes sense when you don't need to restore all the time because everything but the terrible rA scrolls can boom your items. Honestly, I hope the rumor is true and it can't happen soon enough.
What is actually going on?????? To "get to the end" of this game is almost impossible. Now this? There should AT LEAST be either less AP to restore an item (Restoring Lvl. 90 gear is absolutely absurd) and at least a few more times before it's destroyed permanently. Or never destroyed permanently. Why is this seriously a thing in 2016-17?
i need something better for and explanation.. is there a secret update comming...
if enhancement and enchant runes to protect items from faillure destruction ect, where essyer to get that would be at least a direction ppl would look for when going that direction.
also i have a few nice scrolls that are expencive and i dont thing they will get used unless i have a mean to protec them from vanishing at the click of a button with Bryn.
that is my opinion i know lots of ppl dont care because they are rich but im not so, im not gonna do anything to destroy my stuff if i know it might happen im not gona do it, sorry you an call me what you want it wont change a thing...it my way of staying happy because if it goes boom i will be relly unhappy.
i say this because it looks like ppl on the other side don't seem to care....
there is a saying that say: be nice to your players and the players will be nice to you.
Please explan this new move to us your faithfull players that come everydays of the year to have a place to have fun not to get beeten by failure. Im juste saying....
There were two main changes in the Abyssal Arena Update that affected enhancing.
(1) Level requirement changed from 1 to 90 in order to restore an item.
(2) Materials will no longer be returned when failing an enhancement on a item that was restored.
A perspective reasoning for both.
(1) To discourage low level accounts from abusing item restoration.
(2) Similar to "All or nothing" event which cleaned the server from inflated gold. This update aims to balance the quantity of level 90 orange shards with the inflated availability of orange shards.
Truth be told, I support this update, people don't deserve mats back at all when they boom weapons. Enhancing is easy enough already, we don't need crutches to "help players" or anything like that, this is an MMO, people should know the risks before they press the enhance button.
I miss the :rolleyes: emote.
Newer players will need to be able to upgrade level 80 gear or they won't even be able to advance into Season 3 without an easy mode, and obviously there's not really any point in reviving these broken 80 pieces once you hit 90. While the recent seal shop change makes level 90 gear super easy to craft and 80 remains boringly easy since the start of Season 3 (because of ore farming), it's not very beneficial to 70s in any way and players should be saving their seals for 90, not wasting them to re-craft level 80 gear that they can't revive because RNGesus keeps blowing them up.
http://forums.vindictus.nexon.net/discussion/1379/changes-to-enchant-scrolls
(considering the rage from booming your crap with ES's happens quite a bit)
I like Vindictus, it has one of the best combat of any game but in my years of playing it, I could never take the enchantment system seriously and only used the +10 coupons when the game gives out. During that time I bought aesthetics and increase storage to support the game but not anymore since I play other mmos that is much more friendlier on enchanting. I come back once in a while hoping the system change but alas I have no seen none.
this are just my opinion
1. To encourage other players to keep doing raids.
2. Over supply of rare matts on mp. if players keeps getting their rare matts after item destruction
3. Rare matts value will go dert cheap. actually its very cheap right now it will go much less of a value if we still keep getting our matts back.
4. since all matts are cheap its not really a big issue if we dont get our matts back.