Kourin wrote: »
Everyone gets graces thrown at them so most people just revive themselves like no tomorrow when they die. People don't care for feathers anymore, which is sad, because I like reviving.
AngelYukki wrote: »
and if you're telling people to do practice mode, you should easily be able to find gaps to revive players
AngelYukki wrote: »
Additionally, I'd have to disagree with the difficulty of reviving people due to only having 4 people in a raid. I haven't found revving people to be a problem in any raid (excluding Neimhain and Dullahan since I haven't touched yet). All the raid bosses tbh have very slow and predictable skills, and if you're telling people to do practice mode, you should easily be able to find gaps to revive players.
Prototypemind wrote: »
When Eoch is sitting there rolling on top of the entire group, when the runner is down in Lako, when it's two to a side in Braha, when Lugh is on a spam fest it certainly becomes more difficult to revive. It's not that it won't ever happen, but in 8 man 90% of the time someone could get the person up right away. Again, it's not impossible, but it's yet another change that discourages team play.
Zeroheart wrote: »
I am kinda speechless, was doing a bug boy, not sure if bad teamwork or this is what raids are becoming. Being an active and pro team player, i was grappling and swinging but i noticed that I was the only one doing it and it was going two bars connection so i fell a few times. But once i cleared the mucus it was either he going back up and hook on legs so i was scrambling back up, each phase i was swinging and team was DPS but the DPS was so strong enough that i had no time doing it myself.
At the final phase i was able to swing once to break a light but died since he spat at me . So one swing away to knock mucus away... no one was doing it. Funny thing is that if it hits two bars it auto cleanse the mucus and i did less than one percent damage
Same with Dullanhan, no one tries or calls to aggro the ghost ,it is pure I MUST DPS THE HARDEST. This leaves the person who aggro the ghost always the lowest dmg percentage and rewards them the lowest drops. Kinda like the guys who are not bombing at all and attacking and when the transition phase in Dullanhan where the circle of ghost comes, we have one person who can absorb shock the red hits and making him spam the AOE attack which kinda kills the other team mate who can move as fast and defend.
Is being a nice guy the wrong way and thinking being number one the way to win ?