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It actully makes more sense to upgrade the limit since we can recuperate the mats later,especially if you are focused on one character or few characters.
It actully makes more sense to upgrade the limit since we can recuperate the mats later,especially if you are focused on one character or few characters.
att limit? i wish i could, wayyyy harder to find myst shards, and 2k att limit ~ only 15% dmg
It actully makes more sense to upgrade the limit since we can recuperate the mats later,especially if you are focused on one character or few characters.
att limit? i wish i could, wayyyy harder to find myst shards, and 2k att limit ~ only 15% dmg
I know,10% stones does a significant change for me.
I meant that they add the disassemble system,so you can remove the level 1 shards from your weapon if you want to transfer them to your future level 95 weapon.So it's not lost.
Your actual weapon will still be very powerful in the new chapter thoe.
It actully makes more sense to upgrade the limit since we can recuperate the mats later,especially if you are focused on one character or few characters.
att limit? i wish i could, wayyyy harder to find myst shards, and 2k att limit ~ only 15% dmg
I know,10% stones does a significant change for me.
I meant that they add the disassemble system,so you can remove the level 1 shards from your weapon if you want to transfer them to your future level 95 weapon.So it's not lost.
Your actual weapon will still be very powerful in the new chapter thoe.
same as abyssal shard, so not much difference. AND, did they only release the extraction rune and forget to add the option to use that @ npc?
It actully makes more sense to upgrade the limit since we can recuperate the mats later,especially if you are focused on one character or few characters.
att limit? i wish i could, wayyyy harder to find myst shards, and 2k att limit ~ only 15% dmg
I know,10% stones does a significant change for me.
I meant that they add the disassemble system,so you can remove the level 1 shards from your weapon if you want to transfer them to your future level 95 weapon.So it's not lost.
Your actual weapon will still be very powerful in the new chapter thoe.
same as abyssal shard, so not much difference. AND, did they only release the extraction rune and forget to add the option to use that @ npc?
I mean we could argue about the % efficiency for days,different views.If i had a +14/15 and was playing only character id definitely max the limit.
The extraction system is implemented in korea,we don't have it yet.But yes you will be able to recuperate your shards once we get the update.
Comments
damage test on rage conductor, ~30% more dmg when activated
only took me ~300 mega
Outfit suggests that he is.
It actully makes more sense to upgrade the limit since we can recuperate the mats later,especially if you are focused on one character or few characters.
75, 1 shard = 10 dmg reflect
att limit? i wish i could, wayyyy harder to find myst shards, and 2k att limit ~ only 15% dmg
yep, and amber counts
I know,10% stones does a significant change for me.
I meant that they add the disassemble system,so you can remove the level 1 shards from your weapon if you want to transfer them to your future level 95 weapon.So it's not lost.
Your actual weapon will still be very powerful in the new chapter thoe.
same as abyssal shard, so not much difference. AND, did they only release the extraction rune and forget to add the option to use that @ npc?
+12
I mean we could argue about the % efficiency for days,different views.If i had a +14/15 and was playing only character id definitely max the limit.
The extraction system is implemented in korea,we don't have it yet.But yes you will be able to recuperate your shards once we get the update.