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Why is the ingame clock now displayed in UTC?
Does anyone even prefer the times to be in UTC (given that UTC:0 is London, which is irrelevant for all 3 servers currently)?
The clock being in local time had an obvious use for the players of all servers. At the bare minimum, we could check the local time without needing to alt-tab or use another timekeeping device of some kind. Now, nobody is even sure when dailies will reset anymore. They used to reset at 4 am server time for AUS, what about now?
I doubt anyone on east/west cares what time it is in London either when they look at the ingame clock. Hands raised guys...who wants to know what time it is in London when you look at the ingame clock?
I have the sneaking suspicion that this change was made purely because Nexon NA had to list 3 seperate times for server maintenance in announcement and its much easier for them to just use UTC:0 and tell people to check the ingame clock. Except that it would now forces people to either login to check the ingame clock to find out when maintenance is happening (which still requires you to do manual calculations) or do the manual time conversion themselves based on the announcement. We will no longer be able to read the announcement and go "oh maintenance is at midnight today", we will need to read the announcement, login, check the clock, calculate the time difference between the clock and local time, and work out what time maintenance will be in local time.
Seriously Nexon, can you at least bother to ask players if they would want this change before you even think about doing something like this? This is literally marketing 101. This is like HR suddenly deciding on their own to issue paychecks in a foreign currency and then wondering why employees are pissed.
- Who prefers the ingame clock to be based on London time?88 votes
I do 9% (8 votes)
I don't 91% (80 votes)