[NEW MERCENARIES] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.
Recap - Bow and Blade Balance patch
So a few months have passed since the last "rebalance", and I'm curious as to what the community believes to be the current state of character balance is now.
Kommentare
Lynn perform very poorly at 30 speed compared to other 30 speed chars. At 100 speed, (skilled) lynn performs among the best among the cast. Getting that much speed is... not very reasonable for most players.
Meanwhile, arisha at 30 speed performs extremely well comapred to other chars at 30 speed. Ironically, a 100 speed arisha has one of the worst performance compared to other 100 speed chars.
Different characters scale up at vastly different rates with attack speed; causing character performance to range anywhere from subpar to OP relative to other characters, even if all other stats and player skill are identical.
Rewarding certain classes by making them stronger due to their skill ceiling isn't how vindictus works. Even back when Kai first came out, he was broken and everyone knew how to play him (with bows). Scythe evie back then was considered one of the hardest characters to play because not alot of players could get past 40 attack speed which made it difficult to find an opening, she's a class that deserves some respect. So, how difficult to play a character just determines whether or not you should play it, that's all.
Just my Personal opinions pls don't send the angry mob with flameing Torches and Pitch Forks After me(Vindi hates Bow kais)
Although, I think she does need a slight bump in numbers. She's just keeping up now because her main awakening takes 2 weeks to burn through while most other classes don't bother with those at all.
But yeah, compared to before the current balancing is probably the closest to a flat line.
Chambers of death that you can hold down and continuously spin. (Either naturally or in jade fox mode)
Also Divine spear that you can just hold down and continuously stab until you let go, then you do the dash attack.
My Lynn burns through Centipede Strike awakening in like, 10 fights. Durability being 1200 though. (Also because I have 100 atk spd.)
Other characters still have their quirks as well, so if we could get them refined/buffed a bit, it would be wonderful.
and for goodness sake, why not focus on killing the boss instead of whining about being out dps'd by .05% on average. *sighs*
Compare that to hail, splits, or flurry.
... yeah.