dazedgumball wrote: »That would be absolutely insane tbh. I don't think they're stupid enough to do that.
Don't underestimate DOL's stupidity.
TBH: Next update "Ascension into the Heavens"
- Removed Evie's corona
- Removed Lann, all Lanns become Fiona
- Remade Fiona from scratch
- S3 raids now have a minimum enhancement requirement of at least +11 and can be higher if set by party leader
- New Redeemers Raid: Nuadha : Caps at 50k att / 30k def / 221 crit | Rewards: Nuadha's Wings [Wing Slot] + 10 completion title [+5 crit, 10 bal, 8 att spd]
- Relocated all npcs to a GUI accessible from anywhere outside missions
- New enhancement mechanic, success stacks: The more success in a row, the less likely the next will succeed
- +1 enhancement coupons for weapons past +13 in new gachapon
- Full +10 95 to new players, nothing to pre-existing characters
- Balance cap raised to 100
- Additional Damage formula changed again, now has a more noticeable effect [ Dev note: "We felt additional damage was not rewarding enough to the playerbase who actually worked hard to get as close to +20]
- Defense formula rewritten: Essentially now provides 1/4th less protection until within the 1k range of enemie's attack
- Removed Equipment durability mechanic when in battle: Equipment no longer breaks while fighting
- Merc potions are now 37.5% more potent and provide swagger resistance for 5 seconds
- Introducing 7 new r5 enchants: 10% max success rate / 87% break rate / *new* 13% chance to wear out equipment
- New "Wearing out" mechanic | When a r5 enchant fails, there is a 13% chance the item will became 'worn out' and is unusable until fixed by a cash shop item
- New "Anti-Wear out Soap" added to cash shop
- New stat "Swiftness": Aquired only from new r5 enchants | Provides chance to completely ignore flinch and damage from an attack ; caps at [33.3%]
Ok I'm done, I wanted to keep going but it was getting long and scary ridiculous